
Destroy enemies and harvest blood, bones, and marrow to grow stronger, unlock forbidden skills, and wipe out the Ignoble tyrants who dare threaten your master.
Modeled estimate, not a reported figure. How we estimate →
About

Unlock powerful abilities and reap the rewards from devastating combos
Harvest resources and unlock devastating abilities from an ever expanding skill tree
Equip powerful ability cards, create your deck and make the perfect build to punish the IGNOBLE
Awaken rare and forbidden powers in service of your master.
Race against the clock to harvest everything before time runs out.
Features:
Enemies exist to be harvested for blood and bones
Upgrade devastating attacks and adapt to relentless Ignoble threats
Farm marrow to unlock forbidden powers and brutal combos
Push the timer, maximize the haul, survive what comes next
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 295 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
7.5\10 Прикол, в моменте стало не очень, а потом очень очень
Genau so sollte ein Incremental Game sein. Ständig neue Upgrades, spürbarer Fortschritt und ein angenehm simples Spielprinzip.
近一年来玩的最没意思的增量游戏,既不能抚平大脑褶皱。也没有战斗爽,前期还在秒怪,后面就一直给怪刮痧,无限升龙拳在那蹭,升级升到怪身上了是吧?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Ukrainian, Japanese, Korean, Simplified Chinese, Traditional Chinese, Thai*languages with full audio support
Hours played at review time, across 296 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏真反人类,前期爽的飞起,后期越打越刮痧,局外养成纯废说是,打到血泡关卡真就是刮痧中的刮痧
神经病给我打笑了最终boss五千血,没通关第一次打时候杀一个滋生怪扣二十五滴,最后还是上勾拳神力熬老头一样熬过去。增量游戏没越玩越爽感觉后期更是怪打不动你你也打不动怪,。我这辈子没想过一个大后期解锁的血弹大招在我普攻有两百点伤害的情况下不仅穿不了墙伤害只有四十点,血泡阶段更是堪比两泡鸡屎如同全网公敌dlc泰坦打工人一样恶心的存在。我全成就了,推荐所有人购买玩一下这款传奇增量游戏,我是这辈子不会再打开了
增量游戏能做的每次打完一个 boss 越来越难,而且是第一关就开始难,有没有可能这种情况下,它的所谓的增量会变得越来越低呢?你真真是他妈的蠢猪设计,谁想的设计?
普通。6/10
剩下那几个模式呢?没做完就端上来了呢。前期需要算的很多,后期重复度很高,没啥意思了。
咋说呢,是挺爽的,但是只能爽一下。后面就莫名其妙的加强怪,也搞不懂怪的机制到底是什么,是诅咒把怪加强了?局外成长里面有个攻击有概率去除诅咒的也没感觉有什么用。最搞笑的就是局外最后给的两个技能。耐力斩就不说了,好歹能打掉最终boss250点血。那个子弹技能真的不是来搞笑的?伤害100出头?而且不对boss生效。。给不推荐的最大的原因就是我已经通关了N遍了,道具依旧只有4个,后面的格子完全开不了,而且道具的稀有度竟然全是随机的。我刮痧刮了10来次最终boss,依旧给的白色道具。恶心到我了,所以直接给不推荐,还有就是技能改键以后乱七八糟的。根本不显示我改的键,还得我自己挨个试。分身不会攻击血泡,就导致分身把怪都卡到一边去了,本体打血泡就不触发在停止掉血的机制。完了血泡不算怪。而且到现在也没搞明白血泡到底是不是必须要打?专门拿这破玩意卡进度?
Me salvo de 6 horitas de aburrimiento en la oficina. Si sos un ñoqui y te da para bajartelo en la pc del laburo, te lo recomiendo.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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