
Build your cultivator through stats, Dao paths, and rebirth in a deep idle RPG where every choice shapes your progression.
Modeled estimate, not a reported figure. How we estimate →
About
Allocate stats and shape your build through meaningful progression
Unlock 50+ Dao paths that define your playstyle
Collect Aspects that persist through rebirth
Rebirth to push your progression further each cycle
Advance through multiple systems including bosses, sect progression, and new realms
Idle Xanxia is a system-driven idle RPG where progression comes from how you build your character.
Start with nothing and grow stronger by:
allocating stats
choosing Dao paths
developing long-term synergies
Each decision impacts how your build performs over time.
Progression is built around interconnected systems:
Attributes — define your core strengths
Dao Paths — unlock abilities and shape your strategy
Aspects — persistent passive powers tied to enemies
These systems interact to create different builds and progression paths.
When you reach your limits, rebirth:
Keep key progression systems
Improve your next run
Push further each cycle
Rebirth is not a reset — it is progression.
As you advance, new systems unlock:
Sect progression and structured advancement
New enemies, mechanics, and challenges
Additional layers of long-term growth
The game is designed around progression over multiple cycles.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game i have a couple other idle cultivation games and i play all 3 at the same time its so great im at 260 hours on one, 200 on this one, 50 on another and around 30 on 4 more this is literally hard drugs for me lmao
this game has 1non traditional character and its the female the male character is the tradition character as in all rpgs so the girl is a brawler monk type wich makes the game unque to idle rpgs and this game has a slow progress but its good so players like me like that will enjoy this game
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Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like it. its a nice idle game.
I like it. Not quite hitting cultivation as well as Solo Cultivator does, but it's not too terrible. Could use a lot of expansion similar to how Idling to Rule the gods has expanded.
Its a true idle game, not just 5h and done, like many "idle" games these days. It is getting deeper with time and opens up after unlocking the Sect with crafting, missions and other things. The developer is aktiv on Steam and discord helping with problems and bugs. I hope it gets many updates over time and get even deeper with a good endgame.
The game is in develop , the Dev is really work in full to follow the people suggestion on discord for the new update
Aller Anfang ist schwer, aber nach dem ersten mal des erreichen der "The Sect" wird es echt langläufig und man kann weiter passiv oder auch aktiv spielen ... freue mich auf weitere Updates 😘
Great game! It's well designed, and there is clear room for further progression as the game continues to be updated. It has very good systems for growth and unlimited potential. Definitely worth playing if you like idle progression games. :)
Fun idle game with a good Discord community and developer. The developer is active with updates and open to suggestions.
Great idle game. Lots of opportunities to make unique builds.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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