
Idle Warrior is a little idle/clicker game in which you play an warrior who has to fight against an unlimited number of enemies.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are times when an idle game is so basic it is almost a screensaver you click once every day or two. Except there's not enough movement to be a screensaver. I love idle games and this one doesn't have an ounce of fun in it. There's no difference in gameplay mechanics from the first minute to the 100th day. You can unlock everything by doing absolutely nothing for a few days and then it's just the numbers going higher. It's too basic even for an idle game. I should have passed on this one.
As idle games go, this one is very much on the minimalistic side. So much so that it cannot hold my attention. The main issue I have with the game is that it doesn't give any incentive to progress through the levels, except for unlocking Steam achievements. Thankfully, the developer is responsive to feedback and we can expect this to change for the better, sooner rather than later I hope. Another issue I have is the linearity of it all. On the one hand, all upgrades are additive, making for smaller and smaller steps on the power scale (relatively speaking, of course). And on the other hand, the game is missing the cornerstone of any non-simplistic idle game: prestige. This all makes for a rather dull experience in comparison to many FREE idle games. But again, the developer responded to feedback in that sense, and we can expect improvements. So, overall, although the game is "dirt cheap", I just can't recommend it in its current state. You'll very likely get bored very very soon after starting, unless simplicity and mindless gameplay is exactly what you're looking for. Of course, if the game improves, I'll definitely give it another shot, but for the time being, I'll let my minute-maid AHK script play the game near-optimally (to emphasize the simplicity of the gameplay).
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[i] Idle Warrior[/i] – кликер, в котором нет ничего. В общих чертах у кликеров всё похоже: волна за волной идут враги, копите золото, покупаете улучшения. У вас окно посреди чёрных полос экрана, в верхней части которого находится поле, по которому изображает ходьбу герой, а с другой стороны враги; внизу экрана магазин расположился. С улучшениями особо ничего не сделать, карандаш не переизобрести, питомцев мало, а больше в игре ничего нет. Где удобство? Где звуки? Один фон, одна композиция и несколько спрайтов. Мусор.
[h1]Описание:[/h1] Треш кликер. Графически тут вообще 0 баллов, графика в пейнте сделана и фигурки монстров и игрока из ассета. В плане интерфейса тоже 0, топорные рамочки из Excel. А вот в плане геймплея вполне себе балла 2 влепить можно - свой жанр игра полностью оправдывает. Тут придется кликать, собирать золото, покупать улучшения, снова кликать и снова кликать... За звуковое сопровождение тоже поставим 2. Так что у нас там 0 0 2 2.... Кол! Крайне не рекомендую. [h1]Оценка: 1/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
Even as a free giveaway this is a big pile of shít and a waste of time. I mean you just need one good look at that logo to see the developer doesn't even understand basic Paint to effectively remove a black background around letters. All the other art must be stolen then or from some free game resource library. And they seriously want you to pay money for this?
Good little idle game. The concept is to understand. The UI can be a little overwhelming at first but after 5-10 mins you can easily understand what each thing does and where to go for it. Game can only really be fine if you have an autoclicker
Autoclicker mandatory; not fun
Не затянуло
Even as idle games go this is poor. Lets start with the two upsides: There are no microtransactions It doesn't hide anything from you to make you think you're nearer to the end than you are But that 2nd point is also the downfall, as others have pointed out, the game's first 5 minutes or so are the exact same as hours, days, or weeks into it. The UI is just throw-together, with different artstyles, (opposed to other reviews) there are no sound effects anywhere, and I don't know if the music is any good, it was muted the entire time. On that note, there are no options for anything, not even a volume, but that doesn't matter as not much sound happens. Even after I gave up and used an auto-clicker, which didn't do much, the game doesn't have much to it.
got this free in a giveaway, and it is a fun clicker/idle game, but there are so many free to play games like this one, so I would recommend you play those instead.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 14.1K | 97% | $2.99 | |
| $702.7K | 3K | 75% | $4.54 | |
| $667.7K | 8.4K | 93% | $4.99 | |
| $459.9K | 1.8K | 86% | $6.99 | |
| $413.1K | 2.5K | 93% | $4.99 | |
| $455.5K | 3.5K | 88% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 71 | 62% | $0.99 | |
| $1.1K | 59 | 85% | $0.99 | |
| $1.1K | 81 | 73% | $0.54 | |
| $1.1K | 75 | 92% | $0.92 | |
| $1.1K | 90 | 68% | $0.99 | |
| $1.1K | 55 | 87% | $1.04 |