
【Idle Demon Lord】 is a dark idle loot game. Leave it running to farm endless drops — 6 rarities, gems, runes, relics, legendary affixes and sets. Craft hundreds of builds via skill trees. Online, offline and ascension loops. Codex, trials, pets, dailies. Pure number-go-up bliss
Modeled estimate, not a reported figure. How we estimate →
About

- Fully automatic combat with live attack, skill and impact effects — progress continues while you step away
- Multiple classes and specialization branches, a full skill tree plus an **infinite Mastery system** that absorbs overflow skill points
- Strength / Agility / Intelligence / Vitality all feed the real combat formulas — Intelligence directly boosts elemental damage
- Mastery Simulator: save multiple target-level presets, switch in one click, and compare final stat sheets side by side

- 10 equipment slots × 6 rarity tiers (Common → Legendary), each combination with **its own hand-painted artwork** — no more identical icons
- Level requirements, hover comparison cards with stat deltas, one-click quick equip and undoable swaps
- Enhancement: linear stat growth with exponential gold cost, and a full before/after preview of every affix
- Set items: dedicated set panel, unactivated bonus hints, and a set compendium

- Recipe recommendations driven by the materials actually sitting in your bag
- Cost/output previews, comparison mode, and Smart Fill to load materials in one tap
- Three parallel crafting lines — runes, gems and relics — with freely combinable affixes and legendary effects

- Pets get their own artwork, attack animations, VFX and health bars, and genuinely fight beside you
- XP and gold growth curve previews show exactly what it costs to reach any target level

- Power-law monster scaling from T1 all the way to T10,000
- Tier preview: enemy HP/ATK figures, expected drops and reward ranges, plus a rarity distribution bar
- **Win-chance assessment**: a combat simulation based on your current power, returning a win rate and an estimated kill-turn range
- Favorite your go-to tiers and jump between them instantly with preview state preserved
- Four difficulty bands (Normal / Hard / Nightmare / Hell) plus randomized rift modifiers

- Three stage difficulties (Easy / Normal / Hard) with reward multipliers and challenge levels shown up front
- Achievements, quests, exploration, compendium, stash, ascension and rebirth
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
推图打怪升级刷装备,再爬天梯大秘境,转生成为更强,还有宠物、宝石、收集品的加成,玩法挺丰富,但开局教程少,每个界面要自己挨个点开研究,需要熟悉一下
满满的bug 看起来界面东西挺多的但基本玩不了2小时就全部满了 除了慢慢升级然后打造一套名字都一模一样的装备出来顶替原本的就毫无提升了。而且可以打造的装备也少得可怜。 总结一样 面板里丰富的按钮在你玩2小时候就全部都是废了的 。只剩下一个玩法就是挂机刷等级不停的打造同一套装备,打怪掉的装备基本全部都可以忽略 没有任何意义
这游戏今天打了两个小时,暗黑元素还是有的吧。无论是画风、装备、无尽爬塔都有借鉴暗黑在里面。游戏的提升还是挺明显的,并没有那种恶意卡关,基本上开个全自动,时不时看下收下装备,点下技能点,除此之外没什么别的操作了。这种非线性成长放在放置游戏里其实挺爽的,看着数字蹭蹭往上跳,多少有点解压。装备系统倒是挺全乎,每个组合还有独立立绘,虽然一眼AI生成的,但至少视觉上不单调。符文、宝石、遗物三条养成线叠在一起,加上套装系统,后期可折腾的东西不算少。比较有意思的是那个胜算评估功能,会根据你当前战力模拟战斗结果,告诉你胜率和大概要打几个回合。我试了几次还挺准,省得盲目往上冲层浪费电 但槽点也很明显。游戏对于各个职业的特色没做出来,换职业就是换套技能图标的事。另外是游戏目前的内容撑不太久,前期数值膨胀太快,后劲不足。游戏的UI设计的有点糟糕,功能堆得密密麻麻,但用起来倒还算顺手。字体看不清有些晃眼。 我觉得作为一款独立放置小游戏还可以吧。价格十多块也不贵,希望作者后续把成就系统更新一下,多加点内容,再优化下体验,还有一个问题就是游戏的引导做的很弱,基本上前面不知道要干啥都是自己摸索,装备哪里没有批量选择或者连续选择分解的功能吗?要么就是一件一件卖,要么就是一键全卖了,可以考虑价格锁定装备禁止分解的功能。
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Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好玩的挂机游戏,内容也挺丰富的
本作是一款暗黑背景下的挂机刷宝游戏,通过挂机让角色自动进行战斗,主要是进行装备和构筑来进行逐渐的战胜敌人,挑战一个个副本,秘境以及天梯,也有不同的难度可供攻克,从商店或者打怪逐步获得装备以及通过各种手段让你的角色变得更加的强大,挂久了一直推出图的爽感也很在线。不过注意 UI 界面比较混乱以及画面使用了 AI,痕迹明显,推荐给喜欢挂机刷宝类的玩家。 玩法上, 背景主要都是通过文字来叙述,暗黑风格。你一进来比较缺少引导,但是也有任务指引。就是不知道为什么,比如说我完成了第一章“初露交锋”,已经击杀了三名敌人,但是这还是1-16,任务并没有推进,有点小疑惑。 随着你等级的提高,会逐渐解锁各个界面的东西。比如说你到达 9 级,就可以解锁储物箱, 到达 45 级,就可以解锁神话熔炉了。你有掉落日志 可以掉落好多东西,到商店里可以去进行交易。装备也是有不同品质和提升渠道的,逐步刷宝也是这个游戏的一个乐趣之一,这样子就可以提升角色的战斗力了,还有秘藏可以开启。挂久了的话 一直推图 然后开一些东西,进行装备,战力的提升,然后看着原本很难打的结果就轻松许多,这也是这个游戏的卖点之一。提升角色的等级,看着打出爆炸性伤害,击败一个又一个 boss,收集所有装备,不断的推进关卡,还是颇有乐趣。另外,制作组也在持续优化本作的一些体验,像最近更新了一些版本以及小型公告。不过还是有很大的问题,期待持续更新。 总的来说还是要对上电波,然后作为挂机游戏来说,内容量还算可以,价格也较便宜。总的来说,10分我可以给他打六七分左右。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
《挂机魔王》是一款暗黑风格的挂机刷宝游戏,游戏结合了MMORPG和挂机游戏的特点,有一大堆眼花缭乱又令人十分眼熟的设计,玩起来有种在玩网游的感觉。 游戏玩法与常见的挂机游戏类似,主角会自动刷副本打怪闯关,玩家只需要隔一段时间操作几下就行。如果玩家操作得比较勤快,就可以及时给主角更换更好的装备、及时点开随机事件,从而略微提升主角的刷怪升级效率。游戏没有离线挂机的设计,玩家得保持游戏运行才能让主角动起来,离线期间不会产生任何收益。 游戏有一整套类似MMORPG的设计,有任务、成就、刷装备、技能点、技能流派、洗练、强化、合成、镶嵌、宠物、秘境、天梯、宝箱等一大堆让人眼花缭乱又十分眼熟的设计。游戏没有公会(毕竟是单机游戏),也没有多少剧情,怪物、装备、道具都没什么背景故事,这点比较可惜。 游戏有转生系统,当玩家把主角等级练得比较高了,就可以让主角转生。虽然转生会让主角失去现有的等级、经验、装备等一大堆东西,但能获得永久的属性值提升,并且还能解锁新技能树、新职业等一些新内容。 总的来说,《挂机魔王》是一款质量合格、价格便宜、物有所值的挂机游戏,推荐喜欢暗黑风格以及挂机游戏的玩家入手。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
挺爽的挂机游戏,主要不用费脑子,价格也便宜,一边工作一边挂着相当不错。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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