
【Idle Demon Lord】 is a dark idle loot game. Leave it running to farm endless drops — 6 rarities, gems, runes, relics, legendary affixes and sets. Craft hundreds of builds via skill trees. Online, offline and ascension loops. Codex, trials, pets, dailies. Pure number-go-up bliss
Modeled estimate, not a reported figure. How we estimate →
About

- Fully automatic combat with live attack, skill and impact effects — progress continues while you step away
- Multiple classes and specialization branches, a full skill tree plus an **infinite Mastery system** that absorbs overflow skill points
- Strength / Agility / Intelligence / Vitality all feed the real combat formulas — Intelligence directly boosts elemental damage
- Mastery Simulator: save multiple target-level presets, switch in one click, and compare final stat sheets side by side

- 10 equipment slots × 6 rarity tiers (Common → Legendary), each combination with **its own hand-painted artwork** — no more identical icons
- Level requirements, hover comparison cards with stat deltas, one-click quick equip and undoable swaps
- Enhancement: linear stat growth with exponential gold cost, and a full before/after preview of every affix
- Set items: dedicated set panel, unactivated bonus hints, and a set compendium

- Recipe recommendations driven by the materials actually sitting in your bag
- Cost/output previews, comparison mode, and Smart Fill to load materials in one tap
- Three parallel crafting lines — runes, gems and relics — with freely combinable affixes and legendary effects

- Pets get their own artwork, attack animations, VFX and health bars, and genuinely fight beside you
- XP and gold growth curve previews show exactly what it costs to reach any target level

- Power-law monster scaling from T1 all the way to T10,000
- Tier preview: enemy HP/ATK figures, expected drops and reward ranges, plus a rarity distribution bar
- **Win-chance assessment**: a combat simulation based on your current power, returning a win rate and an estimated kill-turn range
- Favorite your go-to tiers and jump between them instantly with preview state preserved
- Four difficulty bands (Normal / Hard / Nightmare / Hell) plus randomized rift modifiers

- Three stage difficulties (Easy / Normal / Hard) with reward multipliers and challenge levels shown up front
- Achievements, quests, exploration, compendium, stash, ascension and rebirth
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
데모로 한 40시간 했었는데, 세이브는 연동이 된다. 다행이다. 겜 자체는 단순하다. 투력올려서 던전 더 많이 깨기. 아쉬운건 젬/룬/유물 시스템이 너무 얕다는거? 장비 시스템이 좀 많이 복잡한건 하다보면 대충 적응이 되는데, 저거 3개는 뭐 적응하고 변경하고 할 것도 없다는게 문제라면 문제.
相处,在灰烬之城之中,恶魔的低档会从大教堂传过来,从地底传来一遍又一遍呼唤你的名字,你只能手握紧迫的武器,前方是无尽的深渊,身后已无家可归,开始去讨伐副本。 画面比较简陋,过场动画甚至是一面字的 PPT,而且画风有点像 AI 自动生成的 ,玩法的话,就是自动挂机,可以从技能树学习一些东西,还可以从击败的怪物获得一些重要的东西,还可以去流浪商人去购买一些东西,不过是文字的这种形式,不过我们也有商店可以购买这种装备,不过穿戴要等级。随着等级的提高,逐渐解锁徒步箱、生化熔炉、铁匠铺悬赏祭品、祭坛、秘境、天梯等等,战斗是全自动的 只要需要注重装备和构筑就行,还有不同的流派、专精、符文、圣物、转生、秘藏、套装、材料图鉴、宝石等等丰富的玩法,这种玩法比较简单,操作也是比较简单的,所以说引导就是很少的。 缺点的话实质上主要是以文字挂机为主,还是太过使用AI,看起来内容繁多, 但事实很多系统上可有可无,他们更加注重数值的多少,而不是构筑的玩法,UI 设计的也比较混乱。可玩性也是比较低的,如果你喜欢挂机的话,又不想多多动脑和操作的话,那么不妨来尝尝鲜,还是可以一试的。 本作是以挂机刷宝为核心的游戏,虽然整体画质低劣和 AI 使用过度,但还是可以玩的,自动挂机,玩家先操控角色去构筑装备通过各种手段让角色变得更强,击败一个又一个敌人,不仅仅也有多个职业和多种数值,还有丰富的装备强化套装需求可供刷新,多种方式养成角色 不断的挑战难度,通过一个个副本和秘境,还是十分有意思的。 [h3]结语 [/h3] 总的来说,喜欢挂机的玩家感兴趣的可以试一试,还是值得一玩的! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
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Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这才是挂机游戏啊,那些隔几分钟就要点点的算什么挂机,就是新手引导差了一点
[h1]《挂机魔王》简评[/h1] 这款刷宝元素的角色扮演类型挂机游戏,核心就是挂机下本刷图,刷等级、刷装备、刷金钱、刷材料。 角色的养成内容非常之多,多到有些让玩家眼花缭乱的程度了,根据页面布局来看—— 最右侧,包括等级、技能树(属性)、技能(战斗)、装备等。 左上角,包括套装、战宠、宝石、专精、流派、符文、圣物、转生等。 最左侧,赫拉迪魔盒(熔炼、转化、附魔)、铁匠铺(打造升级、强化装备)、神话熔炉(图纸打造·100%神装)。. 而角色可以刷的副本则包括——天梯、大秘境以及常规的地图。 其实,归根结底,基本还是刷宝类游戏一套角色养成机制,玩家刷就完事了。至于具体数值啥的,细化太多,没必要一项项对比,直接使用“智能”搭配装备就好了。 经过挂机的体验,游戏的要素的丰富,但是体量和内容反而不太充实,后期内容几乎一样,当然这一点挂机游戏,挂着就行了,也不多追求什么,最大的问题还是在于数值和页面。 数值方面,如果说其它养成类游戏是数值增长太慢,例如,高级装备爆率低、材料掉落数量少、角色等级提升慢等情况的话,那么本作恰恰相反,装备宝箱很快上百、等级提升速度很快,也就是打造神器装备的材料刷着稍微慢些,这就导致玩家战力提升速度快,各种副本刷图的进度反而跟不上一直在后面狂追。 页面方面,本作的页面看着就一个字“乱”,各种功能乱七八糟的放在一块,然后功能之中的功能页面也一样的“乱”,更别提很多页面一旦有了一些操作,文字都看不见了(最右边背包装备经常看不到装备上方的详细信息)或者空间变得很细(宠物装备一旦穿好一件背包栏空间就非常小)。 至于游戏好不好玩儿,看玩家自己吧,反正当做挂机游戏,不费脑子、不要操作的,挂着干其他事情就完事了,有空回来瞅一眼,基本上挂一晚上战力就能爆炸。不想挂机了、觉得不好玩、枯燥乏味了,那就卸载换游戏。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
可以在设置把战斗加速先勾上,这样挂的会舒服点。 暗黑like刷宝,成就略少,不过挂机的思路是很方便的,设置有许多易用性设计。 自动挂机、自动推图,爽!
正常挂机游戏,内容看着比较多,除了正常副本还有大秘境和试炼场让你去打,掉落的材料可以去做那个神装,非常牛逼
这是一款挂机游戏。 游戏的画面一般,大部分界面都是图标和图标,战斗部分的立绘偏纸片,没啥动态效果,总体来说就和看PPT一样。 没啥剧情和背景说明,直接就开始打副本了。 玩法上主打的就是刷怪获得装备和宝石啥的,然后通过铁匠铺等设施来加强装备,提升角色战力,让角色属性更高以通过更高等级关卡之类的。 其实可以操作的是真没啥东西,就是真挂机游戏,挂个几个小时上来换换装备加加点就完了,后续会解锁一些别的增加战力的东西,但是大片的说明和图表,外加没有教程,玩起来感觉没啥动力。 游戏本身并不是开始栏类的挂机游戏,所以挂机就是也不太方便。 图表太多了,建议在教程上努力一下,解锁个功能全靠自己看表啊,我又不是来上班的。 有中文。 总体来说游戏其实就和AI做出来的一样,对挂机游戏感兴趣的可以看看。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
魔盒要怎麼融煉??
狗屎,一堆东西也不知道啥意思,也不讲清楚。
非常出色的黑暗幻想放置刷宝 RPG,离线在线均可挂机,解放双手,离开游戏也能持续获取战利品,数值成长带来十足爽感。职业分支、完整技能树搭配无限精通系统,配装自由度拉满,内置精通模拟器可以一键切换多套配装方案,直观对比属性差异。 装备拥有六大全稀有度,十件装备栏位,每件装备都配有独立手绘立绘,告别千篇一律的图标。符文、宝石、遗物三套锻造系统,套装、宠物体系内容丰富,宠物可以协同参战。游戏还提供战斗胜率预估、怪物难度预览等实用功能,轮回飞升循环耐玩度很高。 自带简繁中文,没有繁杂氪金要素,很适合放置类、刷宝 RPG 爱好者。闲暇时上线调整 BD,看着角色战力节节攀升,沉浸式享受刷装备堆数值的快乐。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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