
A dark-fantasy incremental game about confronting a rising cult. Seek out worshipers who turned to darker gods and smite them back to the light. Harness their devotion to grow stronger and purge the land of evil - one click at a time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Idle Chapel is a dark-fantasy incremental game about confronting a rising cult.
Use your cross to confront cultists and turn them into worshipers:
Worshipers pray and produce devotion, which you can spend on upgrades and new areas:
Reset your run to unlock powerful penance upgrades:
Place ornaments and choose chapel colors to make it your own:
Atmospheric idle/clicker gameplay (3-4h to complete)
12 areas to explore and purify
Dark-fantasy pixel art aesthetic
Penance upgrades for long-term progression
A light narrative thread uncovering what happened
Lo-fi synth soundtrack for a moody vibe
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Was a good time and had some interesting non-idle elements to it. Really good blend of idle and not-so-idle.
Simple and easy idle game that you can take at your own pace. Love that I can leave my worshippers to just amass devotion and upgrade when I come back to it. There is a storyline and each level unlock reveals more of it. I really did like the medieval gothic theme and the music is not loud and overwhelming. If you like idlers with a bit of involvement, I highly recommend this!
Very entertaining and addictive, it's hard to turn it off. I highly recommend trying a "speed run", which is very difficult, but satisfying.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Spanish - Spain
Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Unas 4 horitas, aunque se hace algo repetitivo, lo recomiendo por un precio bajo
Divertidisimo incremental , una gozada de principio a fin
I play it while I work - it's the right balance of idle and gameplay for that. The atmosphere is great, much better than many other idle games. I like the pixel art and the music,
A great incremental with a rich atmosphere.
インクリメンタルゲームを名乗らなければ作業ゲーとしては「まあ多少はね?」と思っていたが、 橋のあたりで「んにゃぴ…よくわかんなかったです」となった。 放置ゲーじゃないならせめて作業させろよ、なんで無駄なアクション要素増やすんだ?そしてそのアクション要素は面白いと思って作ったのか? とりあえずクリアはしたが、んにゃぴ…よくわかんなかったです
Fun little idle game, solid for like 6 hours of play to unlock everything.
Starting my own church now - don`t ask who we worship. You wouldnt wanna know
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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