
ICEY is a 2D side-scrolling action game and a META game in disguise. As you follow the narrator's omnipresent voice, you will see through ICEY's eyes and learn the truth about her world. The narrator will constantly urge you in one direction, but you must ask, "Why? Why am I following his directions?“ Obey? Rebel?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 27.9Kreviews | 90% | — | $6.8M |
| $14.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 940 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ICEY无疑是16年被严重低估的一款国产神作,从我六七岁刚见到这款游戏时就被深深吸引了,在tap和某爆都购买过且全成就,现在有了自己的电脑也是为满足小时候的自己补上端作的船票,真的不管玩多少次都不会腻。 ICEY的战斗设计放在16年的时候算是中规中矩的,但是他的旁白设定在16年无疑是超前的,他潜移默化的让玩家愿意去认认真真的找彩蛋,去触发特殊剧情,而不是像某些游戏在地图内强塞一堆彩蛋,没有促使玩家去找的措施,然后之后要是错过了就需要重新打,他真正做到了让玩家心甘情愿的去认真体验剧情。 同时ICEY也拥有一套完整的世界观,游戏内藏有很多相关彩蛋,也为一些深度剧情党提供了很好的情绪价值,总而言之这是一款买了绝不 后悔的好游戏,也希望老马尽快做出ICEY 2,我们都无一例外的期待着续作的消息
这是一款思路清奇的横版游戏,如果认真思考其中的问题,那真是太哲学了。其他方面都很不错,但是战斗系统有种奇怪的感觉,小怪的抓取比较频繁,尤其是后期小怪扎堆的时候是真的可以硬控到死。特别是有激光类攻击的敌人角度挑的不好一击就把一管子血全部打没了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, Japanese*, Spanish - Spain*languages with full audio support
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 941 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
小学的时候在快手上看到主播玩这个游戏,当时就被深深吸引了。后来通过别的渠道弄了一个有《艾希》的applestore账号,第一次在ipad上玩到《艾希》,不过ipad上的版本貌似不完整,也算是一段小小的遗憾。现在高考完了有了自己的电脑,刚好看到steam上的《艾希》很便宜,于是果断拿下。玩了之后发现现在对电脑的操作还是不太熟悉(玩了十几年手机平板没怎么碰过电脑),不过后面有时间还是要努努力通关一下的,也算是了却了儿时的一桩心愿
《ICEY》是一款不可多得的好游戏,16年发行,在 26年的今天来看依旧出彩,期待明年的第二部作品。 当然值得一提的是我也算是花费了10年通关了这款游戏(笑) 空中的小怪和打击很奇怪
艾希知道,跟着旁白走是不可能全成就的~( ̄▽ ̄~)~ 为了奖杯!
Well, the combat feels floaty as hell. No matter how I combo, the enemy is still tanky as hell. The shield mechanics is weird to me Although It takes the narrative fomula in the stanley parable - the best game I've played, but cause the gameplay is so bad, i can't take this anymore - a little disappointed to me
在固执的引导下无法诞生富有灵性的灵魂,唯有敢于打破惯性之人才能成为神选之子 高兴的是,无论里外,艾希为神选之子。
小时候在手机上玩的,盗版转正版,非常好的ACT手感。
打击感很棒
艾希 伟大无需多言
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 21.5K | 95% | $19.99 | |
| $6.8M | 8.8K | 92% | $24.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $6.8M | 16.8K | 98% | $11.99 | |
| $6.8M | 10.7K | 88% | $23.99 | |
| $6.9M | 5.9K | 74% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.7K | 84% | $14.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| — | 0 | — | — | |
| $7.5M | 19.1K | 95% | $14.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $591.6K | 1.9K | 91% | $12.99 |