
ICEY is a 2D side-scrolling action game and a META game in disguise. As you follow the narrator's omnipresent voice, you will see through ICEY's eyes and learn the truth about her world. The narrator will constantly urge you in one direction, but you must ask, "Why? Why am I following his directions?“ Obey? Rebel?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 25.1Kreviews | 90% | — | $6.1M |
| $14.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Русификатор не работает корректно и это проблема ибо назначение клавиш то же не корректно прописано.
不容错过的国产 横板动作act 旁白比游戏更有意思
还是逗旁白好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 24.5K | 91% | $11.99 | |
| $6.2M | 7.2K | 82% | $24.99 | |
| $6.1M | 24.2K | 79% | $13.99 | |
| $6.1M | 15.1K | 88% | $24.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $6.1M | 14.5K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.7K | 84% | $14.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| — | 0 | — | — | |
| $7.5M | 19.1K | 95% | $14.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $653K | 2.1K | 91% | $12.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, Japanese*, Spanish - Spain*languages with full audio support
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 938 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我不知道啊,旁白让我来打好评的我就来了
隐藏很不错👍🏻谢谢艾希
国产标杆级Meta 元游戏 + 横版动作结合体,全程旁白实时互动,顺从指引只能通关普通结局,刻意叛逆、乱跑、跳崖、卡流程会触发旁白破防吐槽,调戏旁白本身就是一大核心乐趣,次元破壁的设计放到现在依旧亮眼出彩。 横版战斗手感流畅爽快,轻重攻击、浮空连招、追击处决体系完整,无限闪避容错充足,清杂与 BOSS 战节奏舒服,斩杀回血的机制闭环简单易懂,不管是动作新手还是老手都能轻松打出丝滑连段。 剧情内核温柔有深度,I SEE 的谐音伏笔贯穿全篇,傀儡少女挣脱既定剧本产生自我意识,真结局台词氛围感极强。搭配优质中文旁白配音,剧情留白克制,情感后劲很足,是早期国产独立游戏的诚意之作。 缺点是Meta 玩法框架借鉴痕迹较重,熟悉同类游戏的玩家很容易预判旁白套路,游玩中期新鲜感快速下滑;大量隐藏触发条件十分刁钻,不看攻略极易错过大半彩蛋与真结局前置条件。而且动作系统深度很浅,连招模板固定固化,实战最优解基本就是闪避穿插平 A,重攻击泛用性极低,长时间游玩战斗玩法容易单调。
最好的国产2d
有趣的2D横版动作游戏,花了4小时困难通关,玩法说实话一般,但创意不错,和旁白斗智斗勇很有意思。主线通关不算很难,只要学会处决回血和无敌卖血技能就能处理99%的场景了。闪避反击收益也挺高的,不过比较吃技术。最难的地方,我觉得是后期几场堆怪连战,比较粪的是把两锤哥放一起,范围伤害是真的烦。建议遇到直接放弃思考,卖血大风车复读+处决吸血过。当然,正常打就空中蹭刀,他攻击就往上闪一下。boos倒不是很难,稍微背板就能轻松过了,包括最后的犹大,也就单纯血多,空中复读x,小风车一转,根本不需要技术。dlc有个无尽模式,喜欢高难的玩家可以挑战一下。游戏本身也存在一些设计问题,比如护盾一没很容易被怪连到死,非常难受。但瑕不掩瑜,喜欢动作游戏和meta要素的可以试试。
好玩,剧情可以,最大的快乐是旁白,以及旁白是这个游戏的灵魂,很多剧情和戳点都依靠旁白,有些怪起手招式过于阴间,可能会被连死,不过练习成本较小,动作够用,足够好评 “希望你能在‘外’找到你的路,属于你自己的路,我也会在此祈愿,愿终有一天,与你重逢——艾希”
调戏旁白真的很有意思
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.