
ICARUS is a solo or multiplayer PvE survival game. Explore a savage wilderness in the aftermath of terraforming gone wrong. Complete narrative quests as either Open World operations or Individual Missions. Explore, build, craft and hunt while seeking your fortune and prospecting for exotic matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 30 → 56.14/day in the week after.
About
However you want to experience Icarus, you can.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2899 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich habe es 50 Stunden gespielt. Es ist sehr cool. (Ich bin 11.0)
good stuff so far.
I really like the game. I had it on my wishlist for years and got it on sale. I was immediately sold. I enjoy the large skill trees, unlockable blueprints, and all of your progress being saved by character. The open world has been so fun to explore. In my opinion it is heavily exploration focused, though you can build a base, furnish it, raise pets/stock, and collect resources. Overall, there is always something to do and when you hit a lull, simply jumping into a mission will help shake things up.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62M | 126.6K | 83% | $39.99 | |
| $62.3M | 121.2K | 80% | $19.99 | |
| $62.7M | 90K | 94% | $17.49 | |
| $62.9M | 318.9K | 98% | $9.99 | |
| $62.9M | 146.4K | 96% | $29.99 | |
| $62.9M | 425.2K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $53.9M | 102.8K | 85% | $24.99 | |
| $2.3M | 2K | 63% | $29.99 | |
| $231.2K | 409 | 71% | $14.99 | |
| $10.6K | 66 | 86% | $7.99 | |
| $1.1K | 16 | 62% | $4.99 |
Latest in each market: best RU #34, worst AU #100 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 20/day in the week to Jul 23 → 154.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoy the game
sério eu amei demais esse jogo, ele é o melhor jogo de sobrevivência que já vi!!!!!
Wow. This game is absolutely awesome. The attention to detail in every object is phenomenal. I get stuck on this game for hours at a time and my wife gets mad at me...but that's ok because this game is WORTH IT! Sometimes I lie in bed and think about how I would survive if I was a caveman. This game helps me make that dream a reality. This game meshes complexity and simplicity in the best way possible, from the loadout/workshop screen to the little wrinkles on the dino's forehead. Overall I highly recommend this game and definitely think you should invest your time into it. I hope you love this game as much as I do! - old man pooter
по кайфу
400 hours and just barely scratching the surface of what all this game has to offer. Incredibly satisfying workflow, progression feels very natural and not too forced, you do things when you want to do them. Different biomes give different challenges to surviving, and every item has a use somewhere. Base building is super cathartic, you get so relaxed while doing your pioneer crafting and cooking at home that you almost forget everything on the planet is trying to kill you! Until the storms roll in at least... Maybe one day I'll find the courage to leave Olympus and investigate some of the more hostile planets! Devs haven't missed a weekly update since they started, GOATED dev team and company, 10/10
on numero
Great game if you have someone to play it with. Played for a few hours. Then an update came out and now I can't play it now. WTF?????? Nothing on my end changed on my end. Kinda want my money back!!!!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.