
An emo-inspired narrative rhythm game exploring growing pains, addiction, romance and music. Scream with Ash as he makes the transition from baby bat to elder emo, guide him through his crash outs and help him navigate his (teenage) dirtbag life through music.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
“Sometimes I wish all of my pain was fake”
I Write Games Not Tragedies is a narrative-driven rhythm game that pays homage to British emo and goth subcultures. Follow Ash’s journey of self-discovery from young goth in the early 2000s to elder emo in the 2020s, via a battle with addiction in the 2010s.
Welcome to the goth parade
Like most baby bats, Ash’s secondary school life is not so great. Trapped and feeling misunderstood by so-called friends and the awful popular kids, his only solace is the punk music playing through his Skullcandy headphones… and maybe a certain beautiful blonde normie - except why does he have to be so nice?!
From eyeliner to exhaustion and everything in between, Ash tells it all. Explore his past and present while glimpsing into his future all in characteristically cringe glory.
Give them hell
When life feels like it’s becoming all too much, just take to the stage inside your head and rock out! Hit the important lyrics to the beat and sing or scream your lungs out during the chorus. Try to get the emo thermometer to the max, the louder the better!
Key Features
A witty, sarcastic and self-depreciating narrative about growing up while struggling with romance, addiction and self-acceptance
Sketchy, messy art that represents our fractured soul.. we’re in the business of misery, folks
A vibes-based rhythm game, just feel the beat pulsing through your veins!
Original music by indie punk rock artists from the United Kingdom, Japan and Hong Kong
Enough cringe to set you free
Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10代のメロウな心情と人生はやり直せるといったメッセージが刺さりました。 もしあなたが過去にとらわれて今を生きれていないのであればこのゲームを体験して速攻でロックし始めることをお勧めする。
一周目结束~当初看到这个题材和画风就直接加心愿单了,这几天有时间体验了下,不失所望,游玩得还算愉快。 我完全可以relate to Ash,虽然我是他在工作之后的这样的年龄才接触的emo文化(老人来了……),但是并不影响我和主角之间的共鸣和一起尖叫(喂!) 稍微认真一点说,因为剧情太过写实过于贴近生活,我脑子里时不时闪过很多的不好的人和事情。我确实算不上是很好的“朋友”,对这个世界上的很多事情和一些直接质问,即使心中明有答案都大概会给出同样的“我不知道”的回答。[spoiler]虽然会尽力去平衡那些“朋友”的人际关系线,尝试把那个朋友画的最漂亮的球放到圣诞树最前面来希望获得对方喜欢、以此去尝试进行人际关系的挽救。但是到最后都是一团糟糕……所以玩到这里的时候都觉得他们要直接绝交了,一度惋惜得不行,明明他们对Ash而言都是很重要的朋友,却还是走到了这一步。但是幸好,游戏里的阿德和凯蒂真的太好了,哎呀。 [/spoiler] 本来还想说更多一点的对角色共鸣点和理解,鉴于目前只是囫囵吞枣地过了一周目一个结局,先不做过多评论。但是并不影响我留下[b]推荐评论[/b],剧情不算复杂和长,但是对人的孤独、外界和内心的压力、人际关系、感情、未来的迷茫等等复杂情绪的描写却是十分到位,这点无需多说,体验过游戏就知道了。 话说回来啊,不知道是我太菜了还是怎么回事,感觉这个音游的判定比我想象中的严格,而且歌也太短小了,好不容易刚熟悉节奏和一些歌词却结束了,有些许可惜。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
整体风格太帅了,喜欢这种潦草却不失美感、色彩丰富的画风。喜欢Ash的刻画,说来挺巧的,我的网名叫灰也是Ash,而且我最喜欢红黑搭配在一起。Ash的性格和内心戏刻画得敏感丰富:愤世嫉俗、多疑、嫉妒、孤傲,有的地方读起来是挺孩子气和cringe的哈哈哈,但就是这个青春味正!关联到几年前我叛逆期在学校格格不入、自我封闭,对自己的衣品和歌品感到自豪,认为自己独特,而其他同学聒噪又普通,但实际上当有同学对我做出善举时我又会特别感动,其实只是害怕受到伤害罢了。虽然Ash有时对朋友的方式很混蛋,实际上他只是一个露出尖刺来保护自己的小刺猬,大度的朋友们最后还是原谅了他。平时不嗑bl,不过Ash和Ade的感情挺可爱温暖的。Kate很酷,她的房间也是!当时看到这emo风格的游戏太惊喜了,我需要更多emo或朋克美学游戏! 游戏里有些bug,例如两个bgm重叠,甚至打歌的时候还有上个剧情中的钢琴声。测试出Leo的结果但不显示画面导致不能推动剧情。暂停菜单时不显示字导致不小心点错退回主菜单(没存档orz)。 成就挺费劲的因为没有攻略,不过自己多摸索几遍也可以达到全成就,还好剧情不是特别长。玩之前担心唱歌部分需要很大声会扰民,其实只要靠进电脑大声点就能拿高分。本作的汉化很用心而且没有翻译腔。
A fantastic game, plenty of nostalgia for us millenials (even if you didn't have a full emo phase!) The artstyle is cute and the story is well written. Plenty of emotionally raw moments and even if it doesn't match your experiences exactly I think it can make you think of similar times and connect. Some very emotional moments which made me pause for awhile which I love finding in games like these. The rhythm game elements were simple but fun and not too difficult to do well on so ideal for someone like me who isn't great at them! Overall a great game, it seems a little on the short side but I haven't tried to get the other endings yet. Easily worth recommending though, great game overall :)
Being a teenage was a simpler time, wasn't it? From the get-go, I Write Games not Tragedies gripped me with it's heartfelt storytelling that was painfully familiar of my younger years. The emo art aesthetic is a real throwback, taking a sort of sketchy style that feels like a personal journal. The dialogue exchanged by Ash and his companions were also reminiscent of the silly banter teenage me would have blurted out among friends. Though half of the time I was going "Ash nooooo" or "Aww, Ash"... The writing made me feel for him and want to be there for him. The songs were fun to engage with and added an interesting interactive element to the gameplay, but your performance does not impact the story too much. I've yet to unlock the endings but I look forward to it!
特别好的一款游戏,剧情立意美术音乐上都是。本人在此之前不是很了解emo kid此类亚文化,性别和性取向和主角也不同,但玩完还是很感动地流下(借用邱妙津的话)如赤子般悲悯无依的泪水。因为说实话一部好的作品是能够重建文化的巴别塔使人类情感回归本真的共情的。再者而言很好地反映了欧美(或者说全球)LGBT+青少年多多少少会遇到的一些困境。把青春的凌乱与真挚也表现得很好,也是很文艺的一种情感基调吧。总而言之非常推荐青少年与文青来玩。
A fantastically unique and poignant visual novel (with rhythm-based mini-games) about a teenage emo's coming-of-age story filled with sketchbook graphics, secondary school drama, and millennial goth angst without going cringe. Overall a great experience, thought it was well-written with satisfying narrative branches!
与音游玩法结合的视觉小说,音游部分用歌词作为音符的展现形式很有表现力,还增加了很有意思的咆哮模式,但音游部分的画面有一些误导,可能玩起来不是特别顺手,打击感不是很强。 故事方面,游戏以“emo”为主题,描绘了艾什这个人在青春期和成年后的生活。我个人对于“emo”文化了解不是很多,唯一的认知是网络用语的那个意思。但是在这款游戏里我通过艾什的生活与朋友音乐接触的过程中,稍微有那么感受到了一点点“emo”文化。游戏的流程不长,一周目大概一个小时就能完成,音游也貌似只有三首,但是有多种结局,可以对不同的朋友展现不同的世界观和态度。在游戏中还有一个调查问卷可以测试自己是乐队中的哪个成员。 整体来看还是一个很有意思的视觉小说作品,对emo文化感兴趣可以考虑游玩。 [code] No Responsibility Review,只根据个人喜好进行评测: [url= https://store.steampowered.com/curator/36266776-NRR233] 无责任评测[/url][/code]
Players by region
Where this game's players are, estimated from review languages.
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