
An emo-inspired narrative rhythm game exploring growing pains, addiction, romance and music. Scream with Ash as he makes the transition from baby bat to elder emo, guide him through his crash outs and help him navigate his (teenage) dirtbag life through music.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
“Sometimes I wish all of my pain was fake”
I Write Games Not Tragedies is a narrative-driven rhythm game that pays homage to British emo and goth subcultures. Follow Ash’s journey of self-discovery from young goth in the early 2000s to elder emo in the 2020s, via a battle with addiction in the 2010s.
Welcome to the goth parade
Like most baby bats, Ash’s secondary school life is not so great. Trapped and feeling misunderstood by so-called friends and the awful popular kids, his only solace is the punk music playing through his Skullcandy headphones… and maybe a certain beautiful blonde normie - except why does he have to be so nice?!
From eyeliner to exhaustion and everything in between, Ash tells it all. Explore his past and present while glimpsing into his future all in characteristically cringe glory.
Give them hell
When life feels like it’s becoming all too much, just take to the stage inside your head and rock out! Hit the important lyrics to the beat and sing or scream your lungs out during the chorus. Try to get the emo thermometer to the max, the louder the better!
Key Features
A witty, sarcastic and self-depreciating narrative about growing up while struggling with romance, addiction and self-acceptance
Sketchy, messy art that represents our fractured soul.. we’re in the business of misery, folks
A vibes-based rhythm game, just feel the beat pulsing through your veins!
Original music by indie punk rock artists from the United Kingdom, Japan and Hong Kong
Enough cringe to set you free
Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]在青春伤痛文学中放声大喊[/h1] [h2]游戏推荐指数:★★★★★★★★☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 在为大家详细介绍游戏的具体玩法之前,先为大家简单介绍一下本作核心词——“emo”。尽管它如今已经成为现代网络流行词语,但其最初是指一种融合朋克与独立摇滚的音乐风格,称为“情感硬核”,这种音乐通常表达强烈的情感,歌词围绕孤独、痛苦等主题。 在本作《I Write Games Not Tragedies 破音青春》中,我们的主角艾什正是喜欢这种音乐风格,称自己为“emo”人,本作是一部聚焦成长、爱情与音乐的短篇视觉小说,玩家将从艾什的视角见证艾什从懵懂少年到中年时的蜕变。 [h2]青春伤痛 [/h2] 游戏讲述艾什、阿德、凯蒂三人之间的故事,单周目大约只需一个多小时,其中玩家的不同对话选择会影响艾什性格,从而影响不同结局的走向,游戏中的测试“你是窒息枯竭的哪名成员”或多或少与我们当下的选择相关。 艾什的初中生活过的并不顺遂,和许多“问题小孩”一样,她被周边的人讨厌,排挤孤立,而唯一的慰藉便是那些“emo”音乐,所以她很喜欢这类歌曲乐队。某天,她在一场窒息枯竭乐队演唱会上见到了同班同学阿德,在一番了解后发现阿德人品非常好,经过几次接触孤独懵懂的艾什或许“喜欢”上了他…… [h2]音乐与叙事的结合 [/h2] 在视觉小说框架下,游戏加入了音游玩法,且每首歌质量都不错,玩家要做的就是在歌词到达指定位置时,精准按下对应方向键,取得分数。且每首歌中间都会穿插几次需要玩家对着麦克风“放声尖叫”的设计,这将操作上的互动转向为情感释放,玩家可以与艾什一起放声嘶吼,冲破压抑,宣泄无法用语言道进的情绪。而玩家的“尖叫”将会被游戏记录转变为分数,最后和音游部分一起变成一个总分。 不过目前游戏有一个问题(bug?),游戏虽然选择需要靠鼠标完成,但平时过剧情可以按空格,但是每次鼠标选择后按空格会卡住,只有用鼠标点下剧情后空格才会好使。 [h2]总结 [/h2] 《I Write Games Not Tragedies 破音青春》(我写的是游戏,不是悲剧)是一次独特的情感体验,它用紧凑的剧情带领玩家经历一段充满刺痛的成长,再通过音游玩法与主角艾什一同释放情感,总体而言,这不仅是一个讲述成长的故事,更是一个让玩家亲身参与的青春共鸣,如果你对这款游戏感兴趣,那么推荐入手与艾什一同感受“emo”。 [quote][h3]鉴赏员测评配置:[/h3] CPU:Intel Core i7-12700H GPU:NVIDIA RTX 3060 Laptop GPU 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
Needless to say I had to pause to cry more than once.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved my time with this game. Despite being bad at the rhythm game sections and having an audio bug affect the final 40 or so minutes of my playthrough, this was a wonderful time. From start to finish the artwork was fantastic, they nailed the emo vibes, and I felt attached to the cast.https://store.steampowered.com/app/3396670/I_Write_Games_Not_Tragedies/#
一种长久的淡淡忧伤...学会接纳失去的东西吧!
I grew up in the late 90s and 2000s, so I was there as a teenager when MCR got really famous. And yes, I know MCR hate the label emo and yes, I know there are many other emo bands (Sunny Day Real Estate, Foxing, Empire! Empire! among many others) but they're the ones that made it big, so sue me. Anyways, I listened to The Black Parade the same day I got Twilight Princess for my Wii and I still remember that day. I Write Sins Not Tragedies was the first CD I ever got for my horribly (even then) out of date CD player. I still know most of the words to that album even though I don't listen to it as much because Brendon Urie (as a person) sucks. What I'm trying to say is that this game hit me in the feels as an "elder emo" (if I even count lol) and if you're anything like me (and I know I am!) then it likely will for you too. Enough talk: Go play this game!
emoboy不死
This game really took me back to my years growing up, the growing pains and feeling misunderstood. I really enjoyed the story and related to the main protagonist, especially as he struggled to express himself and also the way he would react when he felt he was about to lose someone or hurt someone that he cared about. It's a short yet sweet experience that I really recommend to everyone!
super emo, super nostalgic, i love this game. cute storyline plus screaming/rhythm sections!! this is my sh*t. so happy this game exists.
非常喜欢 玩了三四个周目 每次玩完都有种忧伤但是又很圆满的感觉 歌曲很好听期待能在流媒体上也能听到... 能自己嘶吼的方式非常有意思! 然后就是可能的一点问题?推进内容有的时候可以用空格或者回车有的时候只能用鼠标,在对话出现选项时按空格键有时候会直接跳过(可能默认了选项) 希望可以统一下操作 总体来说还是很喜欢的!!期待越做越好Y(^_^)Y
很感动,很能共情,很能代入,很喜欢! ———————————— 时隔半年又想起这个游戏,久久不能忘怀。无论是音乐、美术还是剧情立意,这个游戏都完美踩在我的好球区。不只是emo,相信喜欢酷儿文化和其他亚文化的人,在玩这个游戏的时候也能感受到共鸣。 ash一直很在意周围世界对ta的看法,但是在最后,ta也试着慢慢和自己和解,接纳自己,接纳当下,而这也让ta走向了新生。[spoiler]我很高兴ash最后没有自杀,玩这个游戏的时候我一直都很担心有一个结局是ash自杀了,但好在作者还是手下留情了,无论如何都选择让ash继续跌跌撞撞地活下去。[/spoiler] 真的好喜欢这个游戏啊,谢谢制作人们带来这么好的游戏!
Players by region
Where this game's players are, estimated from review languages.
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| $0 | 0 | — | Free | |
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