
"I'm No Demonlord" is a Roguelike shooter bullet hell game. High freedom in mechanics leads to unique playthroughs. As a demon-possessed hero, battle enemies, grow, and unveil dark schemes. Can he accept his new role? Save "kinds" or destroy "outsiders"? Good or evil? The choice is yours.
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Once upon a time, a legendary archmage sacrificed himself to cast a magical seal on a supervillain, allowing the kingdom to prosper. But when the king began arresting commoners without reason, the vanished people were never seen again. One day, the seal weakened, the demon king escaped, and possessed the player's adventurer character. Can he accept his new identity? Uncover the king's plot? Save "kinds" or destroy "outsiders"? Good or evil? It's your choice...

Round up your friends for an adventure! The game currently supports both remote play and local co-op for two players. So, grab your buddy and join the adventure together! The mysterious plot awaits your discovery!

Over 1000 construction mechanics, endless combinations. Say no to pure numerical growth experiences!
Players freely combine factions, with mechanisms interacting to create wondrous chemical reactions, ensuring no two playthroughs are the same!

Players can freely choose route branches based on their own needs!
Treasure rooms, challenge rooms, and rare abilities await your discovery, making your build even more powerful!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
遊戲很有趣 看朋友推薦買的 唯一一個氣到想給差評的就是當機重開遊戲後問你是否要放棄 我當然選取消阿...
道具多,流派构建又快又爽,人物画风萌,很适合杀时间
确实挺不错的
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, Russian, Portuguese - Portugal, Korean, Italian, German, Spanish - Spain
Hours played at review time, across 177 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
画风很特别,有点像土豆兄弟的生存的肉鸽弹幕射击,不过本作的优点就是可以支持远程组队以及本地双人,像构筑经典的肉鸽,三选一,选择天赋,然后结束了之后去灵魂商店来购买东西,筑起流派成型之后玩的还是非常爽的,玩法也是很有趣的。 故事就讲述了一个倒霉的穿越者准备去救公主,被明明渣渣地狱魔王给寄宿于了身体之中、结果发现他的手下被控制了,所以我们要消灭他的手下。 而且最重要的话,第一天是可以无限刷新的,细节做的也很不错、后面还有地狱难度和侵蚀 V70可供游玩,还有不同的角色和武器,小细节做得也非常到位,图鉴里面也有全部的东西:天赋能力、角色、武器和技能,还有看不同的 LV 等级,而且玩家可以根据自身需要选择路线分支,这点还是非常好的,难度比较简单,如果打低一点的话,玩起来就很爽,高难也很有挑战性。 喜欢的可以去试试吧! [quote]关注鉴赏组:[url= https://steamcommunity.com/groups/35307916]小黑盒-品游拾光[/url] [/quote]
多人會自己跳離房間,需要優化 其他都很讚,但多人永遠沒辦法玩
挺舒服的,就是东西太多了
Really fun and addictive survivor-like that lets you play at your own pace. It combines some of the best elements of the genre but suffers from a lot of the same problems. Regardless, this is a good game. The good: - Addictive gameplay loop, very fast and easy to get the hang of - Lots of cool passive upgrades, weapon choices and characters - no strings attached - Tons of distinct synergy options, and genuinely different techniques between runs - Diverse settings options - Pleasant visuals, even if the art is very rudimentary The mid: - The story does the bare minimum - Skills are lacking in variety compared to weapons, utilities and characters - The game starts by giving you a pistol, but then the majority of unlocks are fantasy weapons The bad: - Multiplayer upgrades show up in single player - The game suffers from sprites clogging the screen, causing lag and blind spots - Difficulty disproportionately spikes after day 28, with each day seemingly exponentially more difficult, regardless of which build you choose. - Enemy variety is lacking despite differing in looks. Common mobs might as well be the same enemy, they all attack and act the same way. Bosses can be different, but oftentimes they're just recycled and too easy. - There is a lack in different game modes, and that's incentivized by the game. The challenges aren't as rewarding, so they don't get picked. The game mostly consists of using WASD and spacebar as you wait for time to run out. So, yes. The game is fun to play. It's fairly cookie cutter but gets the job done. There are obvious ways to improve this game, as I pointed out. I recommend buying if you're not new to the genre, otherwise I'd say there's better games out there in this style.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $52.2K | 135 | 79% | $19.99 | |
| $52.3K | 202 | 62% | $15.99 | |
| $52.3K | 420 | 86% | $4.99 | |
| $52.3K | 490 | 60% | $4.99 | |
| $52.3K | 490 | 92% | $4.99 | |
| $52.2K | 180 | 72% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $115.3K | 595 | 77% | $6.99 | |
| $110.3K | 1.1K | 63% | $5.99 | |
| $15.3K |
| 79 |
| 84% |
| $10.49 |
| $0 | 6 | 83% | Free |
| — | 0 | — | — |
| $9.9M | 119K | 96% | $4.99 |