
"I'm No Demonlord" is a Roguelike shooter bullet hell game. High freedom in mechanics leads to unique playthroughs. As a demon-possessed hero, battle enemies, grow, and unveil dark schemes. Can he accept his new role? Save "kinds" or destroy "outsiders"? Good or evil? The choice is yours.
Modeled estimate, not a reported figure. How we estimate →
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Once upon a time, a legendary archmage sacrificed himself to cast a magical seal on a supervillain, allowing the kingdom to prosper. But when the king began arresting commoners without reason, the vanished people were never seen again. One day, the seal weakened, the demon king escaped, and possessed the player's adventurer character. Can he accept his new identity? Uncover the king's plot? Save "kinds" or destroy "outsiders"? Good or evil? It's your choice...

Round up your friends for an adventure! The game currently supports both remote play and local co-op for two players. So, grab your buddy and join the adventure together! The mysterious plot awaits your discovery!

Over 1000 construction mechanics, endless combinations. Say no to pure numerical growth experiences!
Players freely combine factions, with mechanisms interacting to create wondrous chemical reactions, ensuring no two playthroughs are the same!

Players can freely choose route branches based on their own needs!
Treasure rooms, challenge rooms, and rare abilities await your discovery, making your build even more powerful!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩好玩,虽然侵蚀100太难了
幸存者、土豆兄弟的模式也這麼多了,但爽不爽才是衡量這類作品的終極指標,而《我不是魔王》很顯然做到了這一點,超過1800種的天賦構成了龐大的流派體系,這是真的做到了百花齊放百家爭鳴,而且還有雙人聯機模式可以體驗,十分適合喜歡肉鴿類幸存者的玩家體驗。 本作最大的特色就是豐富,有27個不同角色、72種武器、快兩千種的天賦選項,讓你每一局的構築都完全不同。遊戲支持單人闖關和雙人配合兩種模式,還有無盡、侵蝕等複雜模式等待挑戰,真的是屬於量大管飽的類型作品。 美中不足的是,遊戲仍有優化空間。海量詞條與流派新玩家上手門檻偏高,初期容易眼花繚亂;而且後期高級別的侵蝕是真的難,太吃玩家的運氣,畢竟只有拿到最頂級的那些天賦才有掙扎的機會。 所以整體而言,《我不是魔王》絕對是誠意滿滿了。新穎的劇情、海量的構築、輕鬆的聯機玩法,足以支撐數十小時的遊玩時長。對於喜歡類幸存者、偏愛策略構築和聯機闖關的玩家來說,絕對值得嘗試。 [quote]點擊加入[url=https://steamcommunity.com/groups/itgameap]趣遊鑒賞組[/url],一同探索遊戲的樂趣~ 歡迎關註[url=https://store.steampowered.com/curator/34803254/]趣遊鑒賞家[/url],查看更多趣味性評測。 讓我們用愛點亮遊戲之光,加入我們,共同感受更多趣味的遊戲吧![/quote]
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Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, Russian, Portuguese - Portugal, Korean, Italian, German, Spanish - Spain
Hours played at review time, across 177 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
从demo就开始玩啦,非常期待!这样可以玩正式版了,从穿越者搞幸运之星慢慢磨,到圣骑士的盾牌苟叠叠乐,到最后的召唤满地飞仆从比怪还多,太欢乐了,现在又无尽模式终于可以玩无穷无尽的召唤了!月薪三千五不能转正的小死神我看能拉多少个~我说召唤流才是无敌,召唤流才是真正魔王!
前期还是挺好玩的,后面开始为了解锁角色去玩侵蚀难度跟坐牢一样,每把基本上重生个几十次还过不了关,别说构筑了,蠕动一个小关完啥也买不了,怪却在阶梯性的增强,这些负面buff根本不是人选的,拼尽全力也只能打个92侵蚀,对这个游戏的看法大打折扣了好吧
比起DEMO,正式版的内容简直丰富到爆炸,刚通关了第一遍,里面出现的技能跟天赋已经让我有多种流派搭建的欲望跟灵感了!!!真的很感谢大魔王团队在群里有认真听取我们玩家的意见来制作这款游戏,丰富度跟可玩性直接拉满,也是很认真的在跟玩家们沟通完善,我的名字也出现在感谢名单里(翘鼻子+自豪姿势)~
等了超级久的肉鸽《我不是魔王》今天终于上线第一时间就去体验,自动攻击操作简单,手残也能轻松上手。千余种天赋自由搭配,不靠数值碾压,机制联动构筑多样流派,每一局的机地图、事件新鲜感十足。单局时长适中,碎片化游玩超合适,还支持双人联机开黑。剧情设定新颖,割草弹幕战斗爽快,肉鸽爱好者必冲!超级无敌推荐没有玩过肉鸽类的兄弟们试试,非常容易上手
《我不是魔王》是一款体验很不错的国产肉鸽弹幕割草游戏。游戏操作门槛很低,武器自动攻击,玩家只需要专注走位和冲刺躲避怪物弹幕,新手也可以快速上手。本作最大亮点就是海量的构筑系统,上千种机制相互联动,不靠单纯堆数值,每一局刷到的天赋、羁绊、技能都不一样,可以玩出完全不同的BD流派,重复游玩乐趣很高。关卡采用分支路线设计,宝箱房、随机事件、挑战房让每一次闯关都充满期待,还支持本地双人以及远程同乐,和朋友一起玩欢乐感直接翻倍。美中不足,当前版本部分流派强度差距比较明显,还有不少细节等待打磨。总体来讲,如果你喜欢肉鸽割草,这款游戏非常值得尝试。
我喜欢肉鸽 不过我希望它界面能够像土豆兄弟那样看自己的页面不会影响到另一个人看商店
不玩无尽的话还不错,值这个价格。缺点是技能非常不直观,大多数是AI凑数的,不把鼠标移上去根本理解不了。作者自己看看吟游诗人恶毒小丑那一列图标跟小丑有关系吗,希望后续更新
可以的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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