
I Am Future is a relaxing single-player survival game about building a cozy rooftop camp amid a flooded post-apocalyptic city. Set up a farm, go fishing, tinker with gadgets, craft new tools, manage a team of cute robots to automate and expand your base, explore the mysterious world, and chill out!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 1.5/day in the week after.
About
I Am Future invites you to build a rooftop base of your dreams, explore a mysterious world, start a farm, hire a team of cute robot minions, and make new friends, all while enjoying the chillest post-apocalypse ever.
Starting from scratch on an abandoned rooftop, build, decorate and expand the coziest camp ever! Unlock new buildings and furniture, set up electrical grids, and neatly organize your new life.
You are the last survivor on Earth, fresh from the sweet, long cryogenic sleep. It’s finally time to chill out and stop worrying about job tasks and inflation! Relax, build, wander around – the world is literally yours!
Nature is healing! Set up a farm, grow fruit, vegetables, cheese trees, and take care of your crops!
Play as Robin or Chris, and customize the protagonist to reflect your unique idea of the last person on Earth!
Find ancient artifacts from a bygone era, such as kettles, TVs, or microwaves, take them apart using a satisfying dismantling mechanic, and gather resources for your next crafting project!
Automate chores around the camp with the help of cute robots! Build a team of AI assistants, issue commands, and manage their workload. And when they’re done – let them chill in a charging bath!
Send out scouting drones on expeditions across the sunken megapolis. Discover new locations, bring something valuable back to the base, and, step by step, uncover the mystery behind the end of the world.
Collect fresh produce from your farm, catch some fish, and unleash your inner chef with numerous delicious recipes ripe for mastering!
The fact you’re the last human on Earth does not mean you can’t still make new friends! Meet quirky robot inhabitants of this new world, like Earl the Fridge or Bombshell Barbara, and grow your bond with them.
Your camp needs love and protection. Keep pesky mutant pests from destroying the crops or the electrical grid!
***
If you are a fan of games like Stardew Valley, Coral Island, Sun Haven, My Time at Portia/Sandrock, Dave the Diver, or Palia, we are pretty sure I Am Future will become your next cozy adventure. Join our Discord to keep up with all things I Am Future!
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 4.7Kreviews | 84% | — | $1.1M |
| $19.99 | 370ratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I know that I have a lot of hours in this game, because i did complete it, but I don't think I would recommend it to anyone. In most survival crafting games, maybe there's an alternating of grinding sections and then you can go accomplish something like exploring or fighting a boss. In this game, about 2 hours in, you just start a constant grind. I kept thinking "Ok, now I unlock this next tool and can explore" but then I would get to move for another ten minutes and then hit another massive wall. I think I only completed it because I got to a certain point and hit the sunk cost fallacy. Would not play again. Would not recommend.
abandoned. freezes whole pc and steamdeck on startup. even if you can make in to ingame, crashes. you cant quit normally without forcing it via task manager.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.1K | 94% | $24.99 | |
| $1.1M | 914 | 66% | $34.99 | |
| $1.1M | 2.2K | 81% | $19.99 | |
| $1.1M | 4.8K | 51% | $14.99 | |
| $1.1M | 622 | 84% | $59.99 | |
| $1.1M | 2.3K | 86% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.1M | 44.3K | 91% | $29.99 | |
| — | 0 | — | — | |
| $7.2M | 44K | 89% | $5.99 | |
| $867.3K | 1.3K | 89% | $13.29 | |
| $46.8K | 78 | 65% | $19.99 | |
| $41.7K | 73 | 75% | $15.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.67/day in the week to Aug 5 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Korean, Portuguese - Brazil
| $19.99 |
| 84ratings |
| 84% |
| — |
| not modelled |
| $11.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]I Am Future – Cozy Endzeit mit Bastel-Charme[/b] [b]Genre:[/b] 🌿 Cozy Survival | 🔧 Crafting & Aufbau | 🎣 Erkundung & kleine Rätsel [b]Gameplay & Atmosphäre:[/b] [b]I Am Future[/b] fühlt sich an, als hätte [i]The Last of Us[/i] Urlaub gemacht – in bunt. Du bist allein auf einem Hochhausdach und baust dir dein eigenes kleines Paradies in einer Welt, die eigentlich vorbei ist – aber es regnet trotzdem selten Blut. Crafting & Basebuilding Pflanzen pflegen, Schrott sammeln, Geheimnisse entdecken Kleine Rätsel & Erkundung Und ja, natürlich Angeln – das Survival-Gesetz verbietet ja fast, es wegzulassen. Ganz stressfrei ist es nicht: Du hast Hunger, musst essen – und dein sprechender Kühlschrank nervt dich regelmäßig daran. (Wer hat den eigentlich programmiert? Ich fordere ein Firmware-Update.) [b]Grafik:[/b] Comic-3D mit leichtem Plastik-Look. Klingt komisch, sieht aber gut aus. Postapokalypse in Pastell – charmant, nicht fotorealistisch, aber liebevoll designt. [b]Sound:[/b] Der Soundtrack bleibt im Hintergrund – keine epischen Klänge, sondern entspannte Musik fürs Basteln und Erkunden. Dein Kühlschrank redet allerdings öfter mit dir. Ob das ein Pluspunkt ist, entscheidet jeder für sich. [b]Steuerung & Einstieg:[/b] Einfach und angenehm. Kein stundenlanges Tutorial – du bist schnell drin und kannst direkt loslegen. [b]Für wen ist das was?[/b] Für Spieler, die Cozy-Games mögen, aber trotzdem gerne überleben müssen Für alle, die gerne bauen, tüfteln und Rätsel lösen Für Streamer und Community-Abende: Perfekt zum Quatschen und Entspannen, aber mit genug Action, damit niemand einschläft [b]Fazit:[/b] [b]I Am Future[/b] ist ein entspanntes Survival-Spiel mit Basteltrieb und Apokalypse-Flair. Es erinnert ein bisschen an [b]Raft[/b] – nur dass dein Floß ein Hochhausdach ist und dein Kühlschrank redet. Ein kleiner Geheimtipp für alle, die das Ende der Welt mal gemütlich erleben wollen – mit Crafting statt Katastrophe.
Ce jeu est très relaxant.C'est très agréable d'y jouer même si je trouve que la construction pourrais être améliorer.
The game from the trailers looks great, but that isn't what you are presented with upon purchase. The point of the game is a Cozy apocalypse simulator, yet all that coziness is ripped away from the controls for the player and camera being so terrible. The game's artstyle and concept look and sound amazing, but the way it was pulled off here is not worth the price, even at 50% off. Wait until a sale where it goes under 7.50-5.00, then maybe its worth it. According to other reviews, the end game with automation and such isn't even all that great as the systems that do it are also poorly made and janky. Good idea, but bad execution.
[h3]해야 할 게 너무 많은 파밍 노가다 게임[/h3] 전투 요소가 없어서 느긋하게 재료 모으고 건축하는 재미가 있음 일개미 같은 플레이어에게 잘 맞음 단, 뒤로 갈수록 반복 노가다라 좀 질림 하지만 추천하지 않는 이유! [h3][u][b]로딩이 너무 심함[/b][/u][/h3] 맵 이동할 때마다 30초 이상의 로딩에 인벤이나 템창 열 때도 버벅거림 게임의 모든 장점을 상쇄시킬 만큼 단점이 너무 큼 봇을 이용해 자동화를 만들어가는 재미도 있지만 봇이 멍청하고 버그도 너무~~~ 잘 걸림 정말정말 속터짐 차라리 할인 50% 이상 할 때 사면 싼값에 참고 하는 재미라도 느낄 수 있을 듯 몇 개의 도전 과제는 심한 노가다를 요구하기 때문에 도과 올클러에게 그다지 추천 안 함
I Am Bored: Survival Lacking QoL I am Future is a survival crafting game with a reasonably unique set up. You're stranded on a rooftop, the world is flooded. You don't know why you're there or what has happened but you're reasonably good with technology and have a customisable robot hand. You use said hand to clear out the space, build new inventions and tools whilst learning about, why you're there and the cause of the apocalypse and such. The premise is neat and the interaction with deconstructing materials is somewhat engaging. You can also take apart appliances which was really cool in the demo, but in the fully game there's only 5 things to dismantle which really kneecaps the coolness. The early games exploration and questions are fun but around halfway in the game just starts to drag after you've ground up your 1000th table and such. Something that I think hinders this game the most is that as you progress deeper into the game, you get some good progression and QoL items, such as minion robots that can assist you. The problem is that these things are just far too limited to be useful long term. For example, you get a robot that can water your plants. It can be upgraded to fill sprinklers. But you can never have a robot automate the planting or collection of crops. This means you need to do it manually. And the same goes for a lot of things in the game. You can't just set up robots to automate a lot of the back and forth the game wants you to do. You can have builder robots, but you can't tag buildings for upgrades so that they do it, you have to do it, every single time. Another problem with this game is that it's quite buggy. I didn't have anything particularly game breaking. But, if you play for a couple of hours, the games chests begin to lag as you open them which makes inventory manage a drag. There's also odd moments where the game stutters or moments where the camera will spin out of control. Additionally the music would cut out or sound would stutter. I'm not on a low end PC either, it's just seemingly the game. I've heard there are also game breaking bugs, luckily I avoided those. The story for me also starts out interesting, and it has a couple of turns here and there but in the end it just feels lacklustre and very abrupt. The characters are also not particularly interesting or endearing I found. They're just kind of there. Overall the game starts out strong but it feels like the devs didn't put the same effort or considerations into the second half of the game. It just kind of drags on and on until you hit a sudden and unfulfilling finish. The game isn't terrible by any means, just half baked.
I very much enjoyed the first 10 or so hours of the game. Lots of fun breaking items down and crafting upgrades. But as the chore list grows, the ability to keep up with it does not without minions... And the minions, are idiots. I had 4 of them, Engineer, 2 collectors, and a builder. The engineer was largely unutilized most of the time, very rarely would it go grab a bit of plant matter to fuel the reactors, but without that I would have had to babysit it several times a day since the power drained so quickly and I couldn't see a way to stock up on more energy between refills. This became a problem when I switched to sunflowers, and suddenly the engineer couldn't figure out that there were sunflowers in the chest right next to the line of reactors, and several times over the game, I ran out of power because it was sitting there gormlessly saying it couldn't find fuel. When it did find fuel, it was because I was just pulling up every sunflower on the map as I walked around and it would dash across the map to grab that for fuel. The collectors mostly worked but I could never figure out exactly what algo they were using to pick storage. I would build a chest right next to a nest so that it would have an easier time dropping the ink and corrosives off, and it would instead grab them and run across the map to a different chest, despite that one being zoned for the items it carried. The builder/repairer? well, it mostly worked until I ran into a particular bug. When that bug hit, it dropped its repairer in a pile of corrosive slime and stood there vacantly saying it couldn't find a repairer to fix things... All of this combined when I went down an elevator and spent a day clearing the area out, when I came back, the power was off, the leeches had escaped containment, and all but 1 of my UV emitters had been destroyed by them. Rather than rebuild all of those UV emitters, I just quit the game. I knew that if I kept going it was just going to happen again because of how useless the minions are, and at this point the game is impossible to keep progressing in without their help. The other part was as the area of the roof I could explore expanded, the game got slower and started stuttering more and more on the steamdeck, and even things like opening the chests and switching between chests would take what seemed like an eternity, when you have to scroll through 10 chests to find the one that you're keeping a particular item in.
will there ever be an update to this game
Bu oyun beni çok sarmadı, etraf çevre böyle fazla kalabalık. Rahat edemedim oynarken. Oyunun içinde bulunduğu apocalyptic tema bani çok sarmadı.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.