
I Am Fish is a charming, physics-based adventure starring four intrepid fish friends, forcibly separated from their home in a pet shop fish tank. Swim, fly, roll and chomp your way to the open ocean in a bid for freedom and to re-unite once again.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
I Am Fish is a charming, physics-based adventure starring four intrepid fish friends, forcibly separated from their home in a pet shop fish tank. Over the course of the game you join them as they swim, fly, roll and chomp their way to the open ocean from the far-flung corners of Barnardshire (the smallest county in England) in their bid for freedom and to re-unite once again.
FINTASTIC FRIENDS
Meet our heroes! Goldfish - cheerful, brave, and adventurous, a natural born swimmer! Pufferfish – a little slow but kind-hearted who can also puff up into a ball and roll across land. Piranha - wild, chaotic, loud, unpredictable, and loves to bite - obviously. Flying Fish – a little aloof at times but a real softy at heart, with the ability to glide through the air! These plucky heroes will leave no bowl unturned, putting their heart and shoal into the mission to re-unite!
NO NEED TO BE A BRAIN STURGEON
Swim, roll, glide, chomp, flip flop, inflate, fly and bite your way through enthralling challenges. A simple, intuitive control scheme leaves no excuses should your fish perish leaving you feeling very gill-ty.
THINK OUTSIDE THE BOWL
With its idyllic coastline and quaint villages Barnardshire might seem like a perfect slice of quintessential tranquility, but to our aquatic adventurers it’s alive with the very real threats presented by crossing roads, traversing rooftops, dodging deep fat fryers, avoiding wildlife including the cantankerous locals, not to mention fragile fishbowls and the very real problem that fish can’t breathe out of water.
LEAVE NO FISH BEHIND
We won’t dwell on grizzly fish death, but should your fish fall too far in whatever make-shift fishbowl it finds itself in, run out of air or generally flounder you will be popped back to the most recent checkpoint to refine your approach.
SWIM TO FREEDOM
Our four fin-tastic friends will be hitching rides in all manner of ad hoc water carriers including jars, mop buckets on wheels and the occasional pint glass. Cheers! Navigating in each make-shift aquatic vehicle poses its own unique challenge, but don’t worry, the relative freedom of open water is never too far away with inviting fountains, swimming pools and err, sewers full of hazardous materials to splash around in, before reaching the final goal – the shimmering, open ocean.
BE CAREFUL YOU DON’T FLOUNDER
Whilst I Am Fish may look like a piece of hake to play, actshoally the controls are deliberately designed to be challenging and with an additional layer of added Bossa Style controls, it won’t be like shooting fish in a barrel. Even if you are a dab-handed player, you might find yourself in deep waters - we dare you to dive in!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 2.9Kreviews | 76% | — | $258.8K |
| $19.99 | 3.3Kratings | 56% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 197 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was really excited to play this game but I am really disappointed by it. This is one of the most frustrating platformers I have ever played. I love the concept and the art style is so cute and it is so fun trying to get the fish back together but the way the mechanics of the game work are so frustrating. For example being in a bowl you can move all directions but being in a bottle it is less than ideal for directional movement. Add in that you have seagulls pushing you around, I was getting so mad and I was upset that I was because I wanted to love this game. I love fish so any fishy game I jump right on, but for the moment this is not a fun game for me.
Novel concept, fun mechanics, lovely sense of humor, and some very satisfying challenges. Except for Flying Fish 3. I need whoever was responsible for that level to be sat down before my cold, empty, bloodshot eyes, and I need them to explain themselves. The rest of it's great though!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.43/day in the week to Jul 30 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Traditional Chinese
Hours played at review time, across 198 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个游戏整体给人的感觉就是花钱买屎吃,操控超级难,游戏关卡没有存档,每关都特别长,得玩1个小时左右,必须一次通过,游戏一共就10关,有些关卡特别恶心,游戏里的成就很难收集,说白了,把钱撕了还能听个响,买这个游戏就只能红温,如果没有耐心,技术和自虐倾向的就不要玩。
однажды мой друг сказал мне: я хожу под дождем, чтобы никто не видел моих слез. Он давно погиб - гомосексуализм никогда не доводит никого до чего-либо хорошего. Однако в память о нём я купил эту замечательную игру, ведь помимо всяких нищенских цитат он любил говаривать следующее - "я рыбка". Поэтому сейчас, вспоминая о тех моментах, что мы провели вместе, я понимаю - а ведь он был прав.
We should have the option to execute one of the fishes at the end. (The goldfish mainly)
Who is the target audience for this game?? You would think this would be aimed towards a younger audience based on the cute fish, and cartoony hi-jinks but don't let the trailers fool you this is a total rage bait game in disguise as a children's game. Do not buy this for your kids.. they will cry. Do not buy this for yourself.. you will cry. This game has some of the worst performance and controls I've ever experienced. Checkpoints only exist within your current play session so if you don't finish the level you're going to have to start over from the beginning again. It seems like they never tested this game or maybe they did and their staff was full of masochists. I hate this game. I have never experienced such rage playing a video game before. Please avoid at all costs unless you hate yourself.
the technical physics stuff of the game are sluggish and make the game a slog, getting stuck on objects means a full 5 secs of swimming in teh other direction to get the momentum to be unstuck that is if your just stuck on the object and have to respawn. the game runs poorly also and the style looks cheap
I didn't understand why the reviews are so mixed for a game that looks so fun and charming. That's until I played it. The movement mechanics aren't hard, they're just frustrating. It's really disappointing since everything else is great but this is an integral part of gameplay that messes up the whole game. I usually don't flag my reviews as negative for games since most of the things I dislike can be somewhat ignored but this is a big one.
Меня давно так не кто не насиловал даже данквист не выбил 100% а я темболее не выдержу
游戏操作十分别扭,操作鱼缸德时候还好说,操作玻璃瓶时就开始血压飙升,极度缓慢的转向和移动方式,无穷无尽的海鸥来骚扰你,如同钢铁般的纸箱卡位,还有会有很强的晕3D情况(我只有玩泰坦陨落2的时候才有晕3D的情况),这个游戏十分折磨,不建议游玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $258.8K | 436 | 77% | $14.99 | |
| $258.8K | 1.5K | 82% | $9.99 | |
| $258.7K | 4.7K | 87% | $1.99 | |
| $258.5K | 525 | 85% | $19.99 | |
| $258.5K | 490 | 81% | $19.99 | |
| $259K | 720 | 79% | $10.99 |
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| $1.2K | 5 | 100% | $6.99 | |
| — | 0 | — | — | |
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| $52.8K | 796 | 86% | $4.99 | |
| $2.5K | 29 | 100% | $2.99 | |
| $1.6K | 4 | 100% | $9.99 |