
Lead an armored squad through the perils of this reversed tower defense action-strategy game!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0.14/day in the week after.
About
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Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Flipping the tower defense genre on its head sounded like a brilliant idea, but the execution here is just tedious. Instead of building defenses, you guide a convoy through preset paths, which quickly boils down to watching a slow-moving line crawl across the screen while babysitting it with basic ability drops. The lack of direct unit control makes the tactical planning feel completely passive and unengaging after the first hour. It turns what should be an action-packed strategy game into a boring exercise in route management.
Геймплей требует тактического планирования. Нужно покупать и улучшать юниты, распределять ресурсы, использовать специальные способности вроде ремонта или авиаударов. Графика стильная, музыка соответствует настроению. Игра не очень длинная, но предлагает хороший вызов, особенно на повышенной сложности. Это крепкий представитель жанра, но разумеется не лучше TD Bloons 6.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Russian, Spanish - Spain, Italian
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First of all, the idea of Anomaly: Warzone Earth is cool in general. In the game you play as a commander who command it's convoy to reach it's destination and using pick ups like smoke, repair or airstrike to keep your convoy alive against turret alien enemies when moving through the level. You have a set map which contains streets and roads, and you can decide where you want to turn and on which crossroads. Getting through the level you encounter different types of enemies and get access to new units and equipment. You can collect money to buy new units to your convoy or upgrade them mid level. I also have to say that the controls are pretty straightforward and easy to get into. At first I was really enjoying the game and how unique it is, also later levels gives additional challenge when you have a time limit of some sort or have a lot of enemies to take care of and need to micromanage your skills. However as I played more the game become flat and started to get difficult, thanks to the less frequent checkpoints. Like I said, the idea is cool that you are the "wave" of a tower defense game, and even though the game introduces different units and different challenges in the story mode and challenge modes, it's just not enough to keep the game interesting, because you doing the same thing constantly. Plan your route, start moving, use abilities and repeat, and this combining with the less frequent save in later levels can make the game frustrating. And yes, you can't manual save your game and basically you have to finish a level to save your progress. I tried to enjoy the game, but I couldn't continue from the Tokyo chapter. There is effort in the game, but for me it's just not enough to play it long enough. I can't recommend this game, even though the idea interest you. It's not worth it.
The Tower Defense genre was already quite popular in the late 2000s - early 2010s, and [b]Anomaly[/b] came to flip it with the simple slogan “Tower Offense”: the usual dreaded wave of enemies becomes a small caravan braving overwhelming odds through streets where the only advantage is that enemies do not move from their positions (good luck if they decide to spawn reinforcements, though). At the time, it felt really refreshing. It still looks nice, with a cool UI and a seamless transition between the main view and the tactical map. After a while, it becomes clear that a few optimal combinations of units are far better than other “builds”, and later missions drag on quite a bit; however, the overall game is not long and ends before it risks overstaying its welcome. It goes on sale regularly - as of this writing it is once again at 99 cents - making it a great way to spend a few hours even in 2026.
Trying to break through the war like a bear on ice - slippery, dangerous, and unpredictable. Graphics are like a cartoon and tactics like chess, but with cool weapons and explosions!
Это Tower Defense, где башни — это пришельцы, а ты — тот самый наглый отряд, который прётся прямо через их оборону. 4/10. Лучшая стратегия про то, как маленький мужик в бронекостюме спасает мир, пока его колонна из 6 танков пытается разъехаться в разные стороны.
Reverse TD game where you need to protect a convoy from enemy towers. Interesting idea.
As a tower defense fan, I found Anomaly enjoyable at first, but it simply can't compete with the many better options available today. The content doesn't justify the price, and it lacks the depth and polish of modern tower defense games. Not recommended.
que haces acá?
Геймплей Плюсы: Игра предлагает свежий и умный поворот в жанре стратегии — вы не управляете защитными башнями (как обычно), а командуете колонной боевых машин, прорывающихся сквозь линии обороны. Планирование маршрута, выбор состава отряда, тайминг использования специальных способностей (дым, дрон-приманка, авиаудар) — всё это требует тактического мышления и быстрой реакции. Каждая миссия ощущается как хорошо продуманная головоломка с боевыми элементами. Минусы: На более сложных уровнях игра может стать «требовательной до жестокости» — один неверный поворот или опоздание с активацией способности часто ведёт к полному провалу. Некоторые миссии кажутся перегруженными врагами, что снижает ощущение контроля. Также отсутствует полноценный редактор уровней или режим песочницы. Графика Плюсы: Стилизация под современный военный симулятор с элементами научной фантастики выглядит убедительно. Городские локации (Багдад, Токио, Москва) детализированы, разрушения видны, а эффекты взрывов и лучей инопланетных башен — зрелищны. Интерфейс чистый, вся тактическая информация отображается интуитивно. Минусы: Графика, хоть и качественная для своего времени, сегодня может показаться немного устаревшей — особенно текстуры зданий и анимации юнитов. Ночные миссии иногда страдают от плохой читаемости: трудно различить врагов на тёмном фоне. Сюжет Плюсы: Завязка проста, но эффективна: загадочные инопланетные объекты появились в крупных городах Земли, и только ваш отряд способен проникнуть в их эпицентр. Подача через радиоперехваты, короткие кат-сцены и комментарии командира добавляет реализма и напряжения. Есть ощущение участия в настоящей военной операции. Минусы: Сюжет остаётся фоновым — он не развивается глубоко, персонажи плоские, а мотивация пришельцев так и остаётся туманной. Игра делает ставку на геймплей, а не на нарратив, что понятно, но фанатам историй может показаться недостатком. Итог: Anomaly: Warzone Earth — это блестящая тактическая инверсия tower defense, которая до сих пор остаётся одной из самых оригинальных в своём жанре. Она сочетает стратегическое планирование, динамику боя и напряжённую атмосферу военной экспедиции. Да, она требовательна и местами сурова, но каждая победа приносит настоящее чувство достижения. Обязательна к прохождению для всех, кто устал от шаблонных стратегий.
Players by region
Where this game's players are, estimated from review languages.
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