
Packed with fast-paced, turn-based RPG action, fourth-wall-breaking, trope-demolishing dialogue, and more item, weapon, and costume customization than you can shake a Lvl. 1 Stick at, Gamindustri is a world set on turning the concept of the JRPG on its head!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 0.33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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不好玩
TIIVISTELMÄ: Söpö JRPG häpeämättömille animenörteille, jonka tekniikassa näkyy sen ikä. Taistelusysteemi voi olla varsinkin alkuun vähän hämmentävä ja pelissä on pari selvää vaikeuspiikkiä, jotka herättelee miettimään, miten peliä pelaa. Peli on vanha japanilainen PC-portti PSP-pelistä, joka aiheuttaa nykykoneilla joillain harmaita hiuksia. Oma Neptuniakin kerkesi kaatua introvideon jälkeen pari kertaa, ennen kuin Steamin foorumeilta selvisi, että peli haluaa olla asennettu C-asemalle, tai minne käyttöjärjestelmä kelläkin on asennettu. Sen jälkeen se toimikin ongelmitta. [Win10, Ryzen 5 2600X, Radeon RX6600] Peli myös pyörii enintään 1080p-tarkkuudella, jos sitä ei modaa Neptastic-modilla, mutta sen pitäisi olla varsin yksinkertainen ini-muokkaus. Tämä taisi olla ensimmäinen JRPG:ni, joten vertauksia on hankala tehdä. Taistelusysteemissä tuntuu olevan vähän liikaakin syvyyttä. Fyysistä vahinkoa ja maagista vahinkoa, ja niihin vielä elementit. HP:n lisäksi on vihuilla myös Guard, jota voi pohtia. Ja sitten säädettävät kombot, ja EXE-mittari jne jne... Mutta onneksi peli ei vaadi ymmärtämään sen systeemin kaikkia hienouksia, neutraalilla vahingolla pääsee kyllä hyvin eteenpäin. Jos seinä tulee vastaan, niin tarkastaa vaan, että hahmoilla on tuoreimmat panssarit (VIT fyysistä vahinkoa vastaan, MEN maagista, ja HP tietty ylös) ja levuttaa vähän lisää. Steamin achievement-prosenttien mukaan moni on lopettanut pelin 2. kappaleessa, ja kyllä sen vähän ymmärränkin. Vaikeuskäyrässä on aika hurjia piikkejä kun kenttien viholliset voivat olla petollisen helppoja verrattuna lopussa odottavaan pomoon. Peli opettaa myös tuntuvasti, että hahmojaan ei kannata pitää samassa läjässä, vihollisilla on aluehyökkäyksiä niin kuin pelaajallakin. Kannattaa myös varautua siihen, että loppupomoa varten saa grindata aika monta leveliä. No miksi sitten suosittelen tätä peliä, vaikka olen kertonut monen kappaleen verran sen ongelmista? No, teknisiä vastoinkäymisiä lukuunottamatta, vastoinkäymiset antavat pelille luonnetta. Ihan kaikki ei mene omalla painollaan, vaan välillä on tehtävä vähän töitä ja mietittävä lähestymistapaansa. Tarina on hauska ja mieltä lämmittävä, vaikka panokset ovatkin kovat. Hahmojen vuoksi tätä pelisarjaa kai ostetaankin, vaikka hieman kulttimaineessa kai onkin. Hahmot ja tarinahan on jokaisen roolipelin ydin. Itse ostin tämän 2015 Humblesta "konsolityttöjen" takia ja viimein ryhdistäydyin pelaamaan, ennen kuin tässä oli 10 vuoden pölyt. Laajalti videopeleistä ja animekulttuurista ymmärtävät saavatkin paljon enemmän lisäarvoa pelin huumorista. Re;Birthin craftaussysteemi kaipaa myös vielä pikaiset haukut. Onneksi nykyään on wiki, mutta vähän paremmin voisi edes kertoa, että mistä saa mitäkin materiaaleja. Muuten pitää tukeutua "Nepedian" lyötyjen vihollisten arkistoon ja toivoa, että ne ovat tiputtaneet materiaalinsa, tai veikata nimen perusteella.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 8.1K | 83% | $17.99 | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $5.1M | 10.2K | 96% | $19.99 | |
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 9.7K | 82% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 3.3K | 94% | $19.99 | |
| $1.5M | 3.5K | 94% | $14.99 | |
| $626.7K | 3.4K | 92% | $6.74 | |
| $721.8K | 977 | 75% | $29.99 | |
| $370.6K | 878 | 93% | $19.99 | |
| $563.6K | 2.4K | 89% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Um jogo incrível, diversão do início ao fim. A Neptune é a protagonista das protagonistas. Gostei muito de jogar e agora vou jogar os outros da série. Os únicos defeitos são a falta de legenda em português — até em jogos atuais da franquia não tem — e a conquista de 100 milhões, que é tosca e não combina; poderia ser algo mais criativo. Mas, de resto, amei as piadas e a Neptune rouba o jogo!"
玩之前觉得可爱,玩之后觉得吵。虽然还是很可爱就是了。回合制可接受的无脑入就完了
easily top 10 best games ever made
JRPG super happy. Non è proprio un RPG da urlo siccome la difficoltà rispetto alla crescita dei PG è sbilanciata, inoltre quando si aggiunge un personaggio nuovo è sempre troppo debole. Altro problema sono i dungeon, tutti ripetuti a livelli più alti e gli item da trovare utili non si capisce dove cercarli a meno di avere una buona memoria. I plans per creare oggetti ogni tanto non funzionano nonostante si hanno gli oggetti. Compensato tutto da una trama molto divertente e personaggi stereotipati mai noiosi.
如果手柄无响应,可以点进游戏主页-(齿轮图标)属性—控制器,把steam投射换成默认设置,然后再进入游戏-config-control,把控制器切换成手柄就行(国内的手柄一般会写xbox360)。 ------------------------------------------------------------------------------- 顺带一提,就算开了,把怪物全增强打开也非常难啃,大招、普攻打上去全miss。所以千万别头铁,随便玩玩得了。
Surpreso por nunca ter feito um review desse jogo, é sem sombra de dúvidas um dos melhores jogos da franquia, que a IF simplesmente se perdeu tentando se reinventar a cada novo lançamento. Estou re-jogando após alguns anos e estou tão motivado como da primeira vez, o jogo é desafiador de forma justa, a história tem um tom de humor que infelizmente se perdeu, as personagens tem um pouco mais de personalidade e não são escravas de seus estereótipos (Nep preguiçosa, Noir tsundere, etc). Ainda vale muito a pena até mesmo hoje em dia, não espere por uma promoção e pague o preço cheio, você não irá se arrepender.
自閉症のキャラが出てくるJRPG、すごく萌え。 なお、ボタン表記がコントローラーなのでキーボードではほぼ操作不能。コントローラーは必須
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.