
Packed with fast-paced, turn-based RPG action, fourth-wall-breaking, trope-demolishing dialogue, and more item, weapon, and costume customization than you can shake a Lvl. 1 Stick at, Gamindustri is a world set on turning the concept of the JRPG on its head!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 15 → 0.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
当初买的时候,就是抱着补票的心态买的……因为看过动漫,然后玩过游戏,于是打算补票 现在玩不了一点,现在的我对这个游戏不感冒了 角色们都很可爱,很漂亮,游戏不怎么好玩,仅此而已
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's almost a good JRPG satire Alas Gooner bait I really saw the "very positive" and didn't question it. Well I guess I'm the Nostalgia Critic because I played it so you don't have to
A really fun JRPG with funny references.
when the nep be neptuning so u gotta hit the nep
Primeira vez que joguei um Neptunia até o fim e amei o jogo. recomendo bastante
This game Saved my life. Neptune saved my dog from cancer and caused my bullies at school to stop messing with me. Neptune came out of my phone and told them to leave me alone and then we got married and lived happily ever after and my bullies started getting bullied because they cried when they got yelled at. I also won the lottery and got one Nepbillion dollars but my wife Neptune stole all my money and spent it on cigarettes and pudding. 10/10 ruined my life
i hate weeb ♥♥♥♥
This game was quite a surprise. I never thought I'd enjoy it as much as I did. The game's story was a bit basic though not bad. It has that same upbeat and quirky nature as DQ but in a much smaller scale and with a little bit of culture. I wouldn't mind having a few more cutscenes to really flesh out the dynamics of the scenes they're showing. As it is, the VN-style scenes are quite well made. The "dynamic" portraits and CG helps it from being too bland especially during comical scenes. The only criticism I have is that the game does not have a complete English dub so if you want all the dialogue voiced, then the only option is to use Japanese audio which I eventually did. Gameplay-wise, this game is your standard turn-based JRPG fare with a few special flourishes that makes it quite addictive. I'd say that this game's turn-based combat systems strikes a good balance between simplicity and complexity where you get punished if you don't plan your character's actions properly. This is especially true when taking on the risky foes or bosses in the optional dungeons. The "Plan" or crafting system is also quite well implemented and really makes grinding worth it if you are up to it---offering the ability to open up new dungeons, combat/gameplay adjustments, equipment, and even outfits. I'm still on the fence about the Lily system as it doesn't offer quite enough of a reward to actually make use of it. Overall, I've enjoyed my time with this game so much so that I was going through all the hoops to see as much of it in my first playthrough. I'm looking forward to my new game plus run to actually complete this game. An easy recommend in my books if you like turn-based JRPGS with an anime aesthetic.
立绘和建模不是同一个次元的产物,所以叫超次次元海王星,我的评价是不如做成纯ADV
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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