
Explore a beautiful, vast and ruined world riddled with dangers and lost technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 19.2Kreviews | 93% | — | $1.9M |
| $19.99 | 4.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 919 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Em poucas palavras Hyper Light Drifter é um jogo visualmente e auditivamente confortante com um universo rico e cheio de cor. Ao mesmo tempo conta uma história de uma forma incrível e subtil. Combate é intuitivo satisfatório e de dificuldade progressiva quase souls-like, mas não tão difícil quanto um. Existem pequenos desafios com boas recompensas tais como bosses. A história é a parte mais cativante do jogo puxando sempre à descoberta do desconhecido, focando-se no mistério do universo que rodeia o protagonista. Não existe qualquer diálogo ou texto, tendo apenas cutscenes de vez em quando e diversas dicas visuais ao longo da gameplay. A música tem muitas influências do impressionismo. Acho que apenas nos bosses perdeu um bocado a imersão por ser uma música tão dissolvida e pouco percursiva mas de resto de arrepiar e até relaxante.
Гра довольно таки хороша але мене розчарувала бо ДУЖЕ коротка і я від неї очікував набагато більшого
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Jul 30 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $19.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 487ratings | 88% | — | not modelled |
| $19.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Even after a decade this game holds up better than games made today. Controls wonderfully has a good bit of content to keep you busy, on one end I wish there was more, but overall the game itself was enough.
if you like fast paced gameplay with storytelling so complex you have to put your face on the screen, then i recommend you this game. 9/10 will dash down a cliff again.
booted this up for the first time and immediately entered a fugue state; when i came to the credits were rolling. 10/10
Actual masterpiece
Increible estilo y historia que al principio no se entiende tiene un mensaje profundo jugabilidad muy buena con buenos controles y enemigos 10 de 10 TE AMO DRIFTER POR DIOS
woah its the guy from indie cross
Still a classic after all these years. I will say the control schemes could use a little bit of work switching between controller and keyboard is definitely not very seamless, but it's an older game, so that could be forgiven. The pixel art is still god tier and just absolutely mind-blowing. The boss fights are decently fun. It's a very good game overall. Just kind of wish there was more depth to it at certain points, especially towards the end. But that can be forgiven with what the scope of this game is. Hyperlight breaker coming after this was a little bit sad because I don't feel like it lived up to the legacy of this game at all. Still recommend it to this day though, even at full price.
Good game, middle game and endgame was pretty good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 1.6K | 80% | $39.99 | |
| $1.9M | 4.9K | 67% | $17.99 | |
| $1.9M | 11.7K | 93% | $12.99 | |
| $1.9M | 4K | 84% | $24.99 | |
| $1.9M | 4.6K | 93% | $14.99 | |
| $1.9M | 4.3K | 86% | $17.99 |