
Hydroneer is a mining and base building sandbox. Dig for gold and other resources to turn a profit and enhance your mining operation. Build a base of operations, forge weapons, go fishing, and dig deep!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 2 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 28.5Kreviews | 86% | — | $13.8M |
| $14.99 | 761ratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 978 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito legal, gostei bastante da "simplicidade" do jogo
super Hra.hra vypadá skvěle nenudíte se u při farmení peněz,vše mužete bymyslet z hlavy nepotřebujete stavet podle totoriálu je to kreativní jediné mínus je že ve hře je krátký den a většinu hraní je tma nebo večer jinak hra je velmi dobra a rozhodne doporučuji za tuhle cenu si ji koupit :)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 11.5K | 94% | $59.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $13.8M | 23.4K | 83% | $39.99 | |
| $13.7M | 39.6K | 96% | $19.99 | |
| $13.9M | 20.8K | 79% | $29.99 | |
| $13.7M | 80.6K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.3M | 279.7K | 97% | $39.99 | |
| $383.8K | 1K | 80% | $14.99 | |
| $205.8M | 234.9K | 98% | $35.00 | |
| $4M | 3.9K | 81% | $29.99 | |
| $2M | 2.7K | 81% | $19.99 | |
| $1.9M | 2.8K | 88% | $14.39 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Portuguese - Brazil, French, German, Turkish, Dutch, Polish, Spanish - Spain, Romanian, Simplified Chinese, Czech +7 more
| $14.99 |
| 295ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 983 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Giving negative review until game get proper multiplayer not this split screen ♥♥♥♥♥♥♥♥.. for singleplayer experience the game is epic!!
very fun
I haven't reviewed the game for the longest time, but I really felt compelled to do so once I studied a little more into just why we can't have a more robust multiplayer system. This game supports an extreme amount of physics objects to exist at one time, So many that it would require UE's physics engine to basically be rewritten from the ground up to support a more traditional online experience, I was taking that for granted the entire time. This is a single dev passion project that I legitimately thought was a small team of 15 or so for years now, that alone melted my brain. I've sunk a hundred and forty hours into the game without even trying, this game is absolutely worth the price. It's one of my core go-to factory games, and it's game that got me into the factory/automation as a whole. Thanks for exposing me to the genre Max, sorry I was a ♥♥♥♥ in the comments that one time. I didn't comprehend how complex the situation really was until I did my own research.
fun
.best
jag gillar spelet
👌
boring
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.