
Hydroneer is a mining and base building sandbox. Dig for gold and other resources to turn a profit and enhance your mining operation. Build a base of operations, forge weapons, go fishing, and dig deep!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 2 → 6.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 27.1Kreviews | 86% | — | $13.8M |
| $14.99 | 761ratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 976 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Why can you scrap money, but not pallates. Also, pease let me rebind to mouse buttons.
en son oyunu 6 yıl önce oynamışım eğer o zamandan beridir oyun aklıma gelmediyse demekki bok gibi.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Portuguese - Brazil, French, German, Turkish, Dutch, Polish, Spanish - Spain, Romanian, Simplified Chinese, Czech +7 more
| $14.99 |
| 294ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 981 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good game and concepts. tomatoes r going to make me kill my self because the never grow and my friend trapped me and wont let me out until one grows so... (update im freeeeee!!!!!!!!!!)
I recommend it if you enjoy designing factories and watching them come to life. The first 20 or so hours are some very satisfying factory building as you progress from digging dirt and scrubbing it by hand to building conveyors and automated machines. However, the deeper I got into automation, the more I found systems that remained stubbornly manual. Machine forging, crafting, selling, and some maintenance tasks. Instead of presenting new engineering problems, these become repetitive chores that feel at odds with the game's automation mechanics. If you're the kind of player who likes watching a factory come alive, Hydroneer will work fine for you. Just know that the automation philosophy that it teaches you in the early game eventually stops short in some places and, if you're hoping to eliminate every repetitive task through engineering, you'll eventually run into strictly manual labor restrictions. I still enjoyed my time and it was definitely worth the price, but I finished wishing the late game trusted players to automate as completely as the early game teaches them to.
Мертвый мир, неудобные магазины в оригинальной игре, фермерство будто из преисподней, абсолютно рудиментарная рыбалка, кривоватая физика авто и другие не самые лицеприятные аспекты этой игры меня не сломили и я прошел оригинальную "Кампанию", а именно 5 квестов подай-принеси с огромными ценниками и требованиями, но сбор костей на Вулканисе подталкивает меня к дропу этой "игры". На протяжении 2 часов я только и делал что колесил по всей карте в поисках 1 косточки, посмотрел все видосы на ютубе и карты в сети, но не мог ее никак найти. Решение пришло откуда не ждал - из комментариев на ютуб. Дословно "У меня на позиции 63 кость застряла под картой", как оказалась не у него одного.
it is a chill mining game you can play for hours
ive loved this game forever
В цілому механіка гри цікава, прикольний хоч і простий крафт але дуже багато мінусівю Головний мінус це те шо тут нема ніякох цілі взагалі. На відміну від багатьох пісочниць де хочаб формальна ціль є (як покинути планету в Factorio) Багато Quality of Life штук не вистачає Наприклад я не можу поділити злиток точно на потрібний мені розмір (наприклад по квесту треба 200 ваги а у мене злиток 315. Треба дуже багато помучатись шоб зробити саме потрібний розмір або хочаб трохи близький) І такого багато, наприклад невідомо для чого потрібна механіка ремонту (яка заставляє тебе і так в незручній системі інструментів бігати і все ремонтувати. так ще і ремонтувалка одноразова!)
Nicht gerade physikalisch, aber macht Spaß. Ich habe nur den Teil mit den Aufbau von Bohrer und so gewählt und auch nur Quest gewählt von NPC die Schwerter, Erze und so weiter haben wollen. Am Ende hatte ich dann ne Menge Corestone -Bohrer mit Corestone-Wasserleitungen, die so schnell Erde produzieren, dass gefühlt hunderte von Erdklumpen in den Harvester gelangen. Am Ende war ich dann Multi-Billionär und hatte eine super Anlage. Habe auch Logic-Teile verwendet zum autoreparieren der Wasserfilter oder auch eine Schneidemaschine die, die die Baren in z.B,10000 schneiden. Das Teil ist auch gut für Quests geeignet. Fazit: Ich finde es ein gut gelungenes Game mit dem Ziel eine optimierte Fabrik aufzubauen. Natürlich kommt das Game nicht an Satisfactory ran. Aber dennoch ein gutes Spiel!
Good game, but my save reset so that sucks.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $326.3M | 279.6K | 97% | $39.99 | |
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| $4M | 3.9K | 81% | $29.99 | |
| $2M | 2.7K | 81% | $19.99 | |
| $1.8M | 2.8K | 88% | $14.39 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 11.5K | 94% | $59.99 | |
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| $13.9M | 286.4K | 96% | $4.49 | |
| $13.7M | 32.8K | 82% | $29.99 |