
Rewrite history by shaping a civilization as unique as you are. Combine 60 cultures from the Ancient Era to the Modern Age to lead your empire to victory. Build thriving cities, outsmart rivals in epic battles, spread your influence and leave your mark on HUMANKIND™.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 26 → 16.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 28.8Kreviews | 69% | — | $35.6M |
| $49.99 | 3.4Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1052 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its cool bro. better than Civ. Civ is just a copy and paste.
여러모로 미숙한 게임
Modern units receive almost no advantage over ancient troops. Technology has no role in the game at all. My first game was my being the most advanced civ in the game and losing to someone with no technology. Science moves so slow along with production you can easily find yourself building aqueducts in 1950. The years dont match real life what so ever. There’s so much great about this game but this ruins it all for me. Science and keeping up with advancement has to be one of the most important aspects of a nation in warfare, culture, economics, etc. I won the first time I played despite this but I’m not satisfied. Felt more like I was pressing the buttons they wanted me to.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best PL #39, worst RU #96 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean, Italian, Turkish*languages with full audio support
| $49.99 |
| 2Kratings |
| 61% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Интересная стратегия, по новому открывающая старые "гексы".
El juego es bueno, las mecánicas son entretenidas e innovadoras para un constructor de ciudades/civilizaciones. Las etapas iniciales y medias son sin dudas las mejores, muy divertidas y desafiantes. Sin embargo, el juego cae bastante en el juego tardío, cuando llegas a la última era. Se siente como si no hubiese un punto o rumbo fijo, o en la mayoría de casos la distancia que sacaste con el resto de las civilizaciones ya es abrumadora pero debes esperar y jugar entre 5 y 6 horas más para terminar la partida. De todas formas, como dije en el principio, es un excelente juego y lo recomiendo bastante.
Хорошая стратегия, чем то лучше, чем то хуже цивы, но мо моему мнению, хуманкайнд всё же лучше, система боёвки прикольная, развития, экономики и религии, а ну и религии.
C'est le même moteur que Endless Legend, avec moins de contenu. Alors oui, c'est joli et inclusif (ce dernier point est vraiment appréciable), mais on s'ennuie très vite. Le nombre de choix auquel le joueur est confronté est limité et surtout peu déterminant : quand vous choisissez, vous ne renoncez pas, vous décidez juste de l'ordre des découvertes, lois, actions, etc. Il n'y a pas de "bons" et de "mauvais" choix... Le jeu manque donc sérieusement de piment.
Is it because graphism are bad? Or the game overwemly difficult? Or just boring. It has been sold as a civilisation killer but it just push me back to Civilization 6 instead.
심미적이고 불편한 Ui와 투박한 그래픽. 연속성 없이 단절된 문명의 흐름. 게임사는 무엇을 위해 많은 것을 희생하고 포기했나. 트레일러와 일러스트를 만드느라 모든 여력을 쓴 것이 아닌가 싶은 우스꽝스러운 생각이 든다.
Bu tarz oyunların yapay zekasını yapmak zor biliyorum ama keşke daha iyi olsa, yine de gerçekten fazlasıyla iyi.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $454.8M | 379.3K | 86% | $59.99 | |
| $4.8M | 3.8K | 67% | $39.99 | |
| $175.2K | 268 | 72% | $19.99 | |
| $3.8K | 13 | 77% | $9.99 | |
| $134.1M | 62.1K | 47% | $69.99 | |
| $7.4M | 6.9K | 83% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.8M | 32.6K | 85% | $59.99 | |
| $35.4M | 278.1K | 97% | $9.99 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $36M | 495.5K | 95% | $4.99 | |
| $35.2M | 19.1K | 80% | $69.99 |