
Humanica is a city-builder game about an ancient settlement, featuring vast technological development. Experience the journey from sticks and stones to iron tools and windmills!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 2.71/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
It all starts in 10,000 B.C. You will have to go through a difficult path of human development - from the Paleolithic to the Iron Age. The game features a massive technology tree, the progression of which will change your play style from time to time, forcing you to adapt to new conditions. Meanwhile, your settlement will grow, becoming larger and more technologically advanced.
You will be building, gathering, crafting various items, farming, animal husbandry and smelting bronze and iron. In the beginning you will not have an abundance of resources, so in the first years the main goal will be to survive. After all, the settlers must be fed and clothed.
The game process is divided into days. Each day is an iteration of a cycle, or turn, within which the settlers will have time to do a limited amount of work. Therefore, you should strive to keep the settlers working as efficiently as possible. As the saying goes - “Just One More Turn!”.
You will have to explore a turn-based hexagonal world map. You can find useful resources on it: new seeds to grow, new animals to breed and much more.
The game features an unusual construction grid of irregular randomly shaped quadrilaterals. The landscape is editable, and consists of large square squares. If you suddenly dreamed about it, you will be able to dig out a mountain, or on the contrary build it!
Evil wild animals and nomads will want to stop you from prospering. Arm your settlers and build walls with towers to defend your settlement.
The world is procedurally generated. At the beginning of the game you will be able to choose the desired landscape to your taste.
A system of laws and annual plans that will add to the game the ability to customize your playthrough style. Available annual plans can drop randomly, adding light rogue-like elements to the game.
The quality of tools determines the acceleration of certain jobs for residents. Go ahead and create iron and bronze axes and pickaxes!
This game is made by one person with love! I hope you will enjoy it!
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really love this game. I love paleology and as I have a degree in ancient history, and so I really appreciate the effort that went into the different technologies of different ages. However, where are the midwives/healers that have been integral to human survival since the stone age? The midwife/healer hut, which progressed into early astronomy charting such as stone henge or the Nabta Playa, medicine and religion? I think that this element is glaringly missing for me, as humans obviously did not develop "civilisation" without it. Also, the bugs are really undermining the progress of activities of my villagers, such as npcs being stuck together and glitching so that they can't get on with their jobs, and even starving to death as they can't move. It is becoming increasingly annoying as my settlement grows and there are more people and more job specification developing. Also, I can't seem to get onto the discord. But I love this game and really enjoy all of the updates since I first got it when it came out. Keep up the good work!
this game is so much fun highly recommend and, can't wait for more content :)
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Spanish - Spain, Simplified Chinese, French, Portuguese - Brazil
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What a great game. First one I have not even been tempted to speed up as I love being able to watch them build and hunt. The tutorial is so detailed and doesn't assume you can figure anything out like most. This suits me so well. I haven't had to look for help once after 27 days (game time). I am looking forward to clocking the normal game and going back to try the harder ones. If you love building tribes and survival strategy you will love this one. Even the music is nice. I leave it on even when I have paused play. You have done a great job on this development. I have player Manor Lords, Laysara, Anno(s),Banished, Ostriv and sooooo many others and this is my new go to. Thanks
not a bad game,but a bit too much unfinished detail. a easy cozy city builder. good thing,easy to control,not "innovation" for depth element. you dont see some really block gate in the game.most of the thing the game will run auto. bad thing:poorly poorly balance number. all those clay/wood/bones/food. you either have so many,or you have so few...you have to switch on/off all time to create X number of rarely used thing. while metal tool and such is useful.it is gated by 3 level of extraction...:hand,miner,and a actual mine for 3 type of the same stone.....but it occupy the same grid...so u need to reach the final tech tree to clear a vein path.... there some bad balance on food. each food give you a tech point(prosperity). so giving higher level food =more prosperity=faster tech... nice except you got meat and raw meat so early it worth a little ,but all the veg is very high on the tech tree....it look so strange.after I unlock demostic and having my meat farm done,my progress soon is slower,carrot is higher value then a bread that take 2 stage to make?but my people prefer to ate meat not carrot,letting it riot. some number don;t add up too,goat give 4 hide 1 bone and 1 milk 2 meat.now a cow give 1 hide 1 bone 1 milk 12 meat....i get that cow have more meat,but....why there lesser hide and bone...the best animal is goat,it give you all the milk you ever needed and meat hide then a cow.....,there no need to get pig farm which only gave you meat(the lowest ranking food) you cannot tell the people to use up some lower level item to free up space....like a bone knife/stone knife will stuck in ur warehouse until it riot becasue people will use the higher level item first... I would give a 50/50 rate if allowed,since I like the game a bit on many place,it is actually easy to play around with and not much bug(have 1 pathing issuse solved after reloading) just many thing don;t add up or missing .or things in a wrong order oyu don't understand. there is a nice tech tree on metalwork.but charcoal is so useless except for metal smiting,people do't burn wood /coal in winter....and everything have a duration decay system added. there some honey bee hive,but on the tree, but you are limited with what generated by the map ,no way to reproduce them....if u cut the tree,it is gone... if you want a city builder this is a good game to buy on a bit of discount,but if you want tome tinkering or management experience , it will disappoint you.
非常好的上帝模拟城建游戏,有玩到现在体验非常好,本应给个好评。给差评的原因是希望开发者可以注意到这条评论。 但是,当我开始尝试扩展山顶营地时,地形修改器的使用却不尽人意。在部分地块上,我清理了地形上的一切产物却无法有效的增高地形,而其相邻的地块却可以。 我怀疑过是否是因为我在相邻的地块修建了建筑物的原因,但是当我拆除后依旧无法有效修改,这极大影响了我想扩展山顶营地的体验。希望创作者可以就此体验进行更好的优化,例如强行修改地形的选项,我可以接受那些影响地形修改的建筑物或者野外资源在我强行修改地形时被摧毁,或许这样可以给予玩家在游玩时更好的扩展体验。 当开发者更新更好的体验后我会考虑修改差评为好评,非常感谢。 A really excellent God-sim city-building game; my experience so far has been brilliant, and I would normally give it a positive review. The reason I’m giving a negative review is that I hope the developers will take note of this comment. However, when I began trying to expand the mountaintop camp, I found the terrain editor rather disappointing. On some plots, I cleared away everything on the terrain but was unable to effectively raise the ground level, whilst on adjacent plots I could. I wondered whether this might be because I’d built structures on the adjacent plots, but even after demolishing them, I was still unable to modify the terrain effectively. This has significantly hampered my ability to expand the mountaintop camp. I hope the developers can optimise this aspect of the gameplay further—for instance, by introducing an option to force terrain modification. I would be willing to accept that any structures or natural resources affecting terrain modification are destroyed when I force the terrain to change; perhaps this would provide players with a better expansion experience whilst playing. Once the developers have updated the game to provide a better experience, I will consider changing my rating from ‘Poor’ to ‘Good’. Many thanks.
4.5 hours into the game so far and I am loving it! My husband bought this for me because I love city builders, management, organization, tower defense, exploration, and stress-free games. He knows I was looking for an alternative game to Banished, my number one favourite game of all time, and he thought I should give this a try. I am loving the simple artstyle of the game, as well as the catchy soundtrack. I love that I can play this on a peaceful mode if I am not in the mood to take on a bigger challenge, although I will give it a try after I learn the ropes more. I like that it is not overly easy to advance to the higher tier buildings, and it takes some time and effort. One of my complaints about other games is that they usually give you too much to work with all at once, but this game introduces it slowly enough for me to grasp it. I really need the hand-holding in a tutorial so it does a good job. I visited the developer's discord to pay him a thank you for making this game since it has been really fun. I can tell from looking at his discord that he is a really dedicated game developer who has been pouring his heart and soul into this game. I will be following his work. I am adding this to my list of favourite city builders/ tower defense/ organizing games, alongside my other favourites like; Banished, Settlement Survival, Timberborn, Whiskerwood, Dark of Discovery: Venice, Anno 1404, Cataclysmo, Let's Build a Zoo, Dorfromantik, Cities: Skylines, and Two-Point Hospital. I have not found any bugs so far but I really do want to recommend others give this game a shot. I'm excited to keep playing more. I feel like it's a game you can play again and again.
Its a totally awesome game with absolutely amazing atmosphere, intuitive world generation and enjoyable progression. As I am writing this it is still in early access and is getting constant updates and I will be playing this more in the future 100%.
This game ♥♥♥♥♥♥♥ rocks and scratched a very precise itch I didn't know I had. It's a little bit Travian because you go out and explore this map and there are other cities/city-states out there. It's a little bit Age of Empires, except you can't really send your army marching out (yet?), maybe part Starcraft and a little Civilization. I feel like my life led me to this game in a bizarre way. THAT'S how good it is. It's insane that it's as cheap as it is.
This game is for sure a hidden gem, and has so much to offer. I wont spoil it, but the game will surprise you a lot with how much it has to offer. Perfectly addicting city builder and has so many good features.
A great city-builder set in the stone and bronze ages. In addition to the city-building there is a regional map to explore, which is kinda limited now, but its easy to imagine what it may offer as development progresses. Early Access but I haven't encountered a single bug. It's fun and fully playable now and we can assume it will only get better. I tried the demo, and purchased the game the next day. Give the demo a try if the concept of a stone-age city builder is at all appealing to you.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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