
Human Host is an open-world zombie survival crafting game. In this endless procedurally generated world, terrain, buildings, trees, rocks—everything is destructible! Build massive mobile bases, dig deep underground, construct trap-filled fortresses, scavenge supplies, and survive as long as you can!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.71/day in the week to Aug 31 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A zombie virus, airborne and with an incubation period lasting years, has suddenly swept across the entire world. Almost everyone is already infected. You are one of the rare few born immune to the pathogen. Do whatever it takes… survive.
Outstanding hit feedback, and the armor no longer provides abstract defense values — instead, it physically covers the body surface to block incoming damage.
Terrain, buildings, trees, rocks—everything can be destroyed !
Combine any building materials to create wildly imaginative mobile fortresses! Use Lua scripts for precision control over your vehicles—no coding experience? No problem, just plug and play.
Forests, ruins, deserts, canyons, rainforests, snowfields… blending into one seamless, endless procedural world.
Co-op is in full development… Coming soon.
Genres
Engagement
Reviews
Themes across 512 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I give up. I tried, really tried. It was fun, there are only a few aspects to this game right now. Kill zombies, collect stuff, skill up, build base, build vehicle. Pretty simple, but pretty fun especially the skill level progression/discovery. What is not fun is having the world disappear and causing me to fall to my death losing my backpack, twice, because a zombie was attacking a random rubble pile far down below next to the building; a backpack shows on the world map to recover but no in world object to recover from. Finally, recovering from autosave after a bad crash saves back to autosave by default (this is a stupid default), I didn't notice, so the next load erased it causing that progression, a day spent looking for bearings, finally having enough but losing it to jank. I could live with random deaths due to falling drywall debris. I could live with it taking forever to run from one biome to another as vehicles take forever to acquire as non-mechanic, especially if you keep being killed and permanently losing all items by sudden falls from disappering buildings (the entire city disappeared but they reappear on a reload). So I never built a vehicle, hours of gathering the resets kept me from ever making one from a non-mechanic class; The quality of life aspects of the game are too low right now, so I'm gonna take a break from this early access game and maybe come back in a year or two. Also, autosave is not autosave, it only saves on death and exit, so it really is just another game slot that is poorly designed. It does not really protect from losses like these. If you don't mind being reset to nothing at random intervals with no recoure than I can recommend it. It is otherwise fun, despite it being rough hewn, but this was too much for me. I will still recommend, but not very strongly. See you in a few years.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Portugal +2 more
Hours played at review time, across 512 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ressemble énormément a 7dtd et a scum si je veux jouer a cela au temps jouer a un des deux mes pas a une version avec les deux mélange niveaux graphisme c'est pas top et quand on veux changer les touche dans les paramètre elle ne sont pas tenue en compte .
Great zombie fun for early access game.
This game reminds me of one of the most popular zombie games players play. From the beginning you sneak your way finding resources and fight zombies building, crafting and surviving. The games is just getting started and yes at the start it could have a larger back pack, larger storage box space and a brightness level for night, because night time is scarry. I like the feel of this game, it has a lot of potential to become great with public feedback, listening, monitoring, and creator guidance.
норм
创意和内容其实还可以,问题在于这玩意就是个半成品。优化完全没有,拖动地图,开快车,快速转身都可能卡死跳出. BUG一大堆,穿模,跳帧,丢贴图等等
Great game to play. Developer is still working on the game so it has some issues but over all a great game that challenges you.
топ
This is everything I have every wanted from a survival game. The creators obviously love gamers and content creators, which is a lot more fun and better behavior! The zombies do not have engineering degrees nor do they have x-ray vision. It is pure fun and challenging. Base building is very good and the map is huge. I highly recommend this game!
30 hours so for played For being in early stages this is not a bad game. bugs here and there do not seem to be game breaking. dev's show interest on what players have to say and respond to posts and bug reporting. With low setting I'm able to play on this pc with lag happing every so often but has not hindered me as of yet.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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