
Hue is a vibrant, award-winning puzzle-adventure, where you alter the world by changing its background colour.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 0.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 11.4Kreviews | 93% | — | $545.2K |
| $14.99 | 6.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun little puzzle game for a few hours, smooth
cool puzzles, cool mechanics, smart platforming\timing things
積みゲー崩しで、今更ですがプレイしてレビューを。 [h3]色でギミックを切り替えながら進む、パズルアクション[/h3] この手のメトロイドヴァニア?的形状のゲームには強めの苦手意識があり、アクションも下手糞なのですが、パズルは好きなのでプレイしてみました。 最初は右スティックでの色変えに若干戸惑いましたが、多くの高難度メトロイドヴァニアにあるようなヤケクソ気味で悪意の強いクソギミックはなく、ちゃんとプレイヤーに最後まで遊んで貰いたいという適度な塩梅を感じました。終始楽しく飽きる事無く、収集要素まで全部回収済み。 昨今のゲームからすると若干のボリューム不足を感じてしまうかもしれませんが、長けりゃ良いってもんでもないですからね。興味やモチベの続く間に過剰な足踏み要素で牛歩作戦されずに、気分良い状態で満足してプレイを終えるのって、大事だと思うので。 難点としては、画面の色合いがビビットすぎ+背景色が切り替え毎に入れ替わる為、頭の疲労より先に休憩挟む必要が出てくるという事。「使える色が追加されたら一旦お終いにして、また明日~」みたいな進め方をしていました。 思った以上に派手な色彩からくる疲労感は強いので、その部分に注意は必要ですが、敵対モンスターが出てくる類のものではなく、頭の体操+手指の運動に良い感じなのでお子様にもおすすめできるかと思います。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $545.3K | 2.2K | 82% | $9.99 | |
| $544.8K | 516 | 73% | $19.79 | |
| $545.6K | 1.5K | 90% | $9.09 | |
| $544.6K | 860 | 84% | $29.99 | |
| $544.6K | 5.9K | 87% | $6.99 | |
| $545.9K | 1K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 6.9K | 93% | $14.99 | |
| $2.5K | 16 | 50% | $9.99 | |
| $0 | 4K | 97% | Free | |
| $0 | 0 | — | $9.99 | |
| $2.9M | 8.5K | 96% | $9.99 | |
| $2.1M | 6K | 94% | $14.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
| $2.99−80% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very cool
nice but why the pride flag bruh, loved the woman va
♥♥♥
🕒 3+ часа Ставлю 3 из 5. Игруха инди... но разраб старался, по крайней мере лучше 99% инди-игр. Если уж совсем не во что поиграть — то сойдёт. Что круто: Механика с цветами оригинальная: меняешь цвет фона, чтобы одни объекты исчезали, а другие появлялись. Головоломки временами неплохие, есть пара свежих идей. Что не очень: Визуал простенький, музыка монотонная. Быстро надоедает, проходишь и забываешь. Итог: По рекомендации — я умываю руки. Тут сами смотрите. Если любите пазлы и у вас есть пара свободных вечеров — можете попробовать. Если ждёте шедевра — проходите мимо.
I really like how the puzzles links on how you use the different Hues.
i loved the color interactions
Спокойная и ненапряжная головоломка. Круто реализована механика изменения цвета, что подкрепляется приятным мультяшным визуалом. Головоломки в меру сложные, действительно трудно становится под конец, в Горах и Университете. Советую всем, кто устал от однообразных головоломок, вдохновлённых Portal (испытуемый, лаборатория), и ищет что-то уникальное.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.