
House of Velez is a horror game based around stealth/puzzle elements. It emphasizes sneaking, running and hiding mechanics to surpass obstacles rather than combat. This game draws inspiration from titles like Haunting Ground and even film such as the 1980's Hellraiser.
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Languages: English**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is definitely one of my top 10 favorite horror games I've ever played. For a game that's only 3-4 hours long, especially at this price, I can't recommend it enough. This game genuinely had me stressed out during a lot of the stealth sections because the stealth mechanic is tight. It's not brutally difficult, but it's challenging enough to force you to fully focus. The puzzles are also quite difficult and were pretty fun to figure out. There was one that I had to look up because of how oddly designed and confusing it was, but I'm also an idiot, so that's probably more on me. I won't say anything about the story because I don't want to spoil it, but I loved it. When you get the good ending, everything from the beginning is fully explained. I really liked how it wrapped almost everything up while still leaving a few things open for a future game. It honestly makes me sad that this game isn't more well known because it deserves way more attention. I'm really glad I ended up finding it. 10/10 Experience. I'm really looking forward to the remake.
Неприятная атмосфера, прям веее, что приятно(хотя в хорроры я совсем немного играл). Жестоко, что пипец, было очень некомфортно во время прохождения. Единственные минусы это необходимость знания английского(на некоторых загадках тупо не понимал, откуда брать цифры) и наличие геймпада. Стоит попробовать, хоть немного и душновато. 7/10
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Non lo consiglio per due motivi che secondo me sono molto fastidiosi, 1 i sottotitoli, che vi costava aggiungerli? 2 ogni volta che fai un game over ti tocca ricaricare il salvataggio dal menù..... non che te lo fa in automatico in base il salvataggio più recente.... è difficile che io do recensioni negative ma queste cose mi fanno incazzare, mi fa incazzare il fatto che cmq molti giochi a noi italiani manco ci cacano di striscio, certi giochi vedi tutte le lingue del mondo ma l'italiano proprio non viene mai calcolato, però poi venite da noi per il mare ed il cibo in vacanza.... e che diavolo, un pò di coerenza allora se vi piace il nostro paese per altri motivi, almeno i sottotitoli inglesi non dico per forza nella nostra lingua -.- uffff poi di per se il gioco è carino ma è snervarte ad ogni game over ripartire dal menù
Some of the puzzles don't make sense to me in both part 1 and 2. The arm clock, finding the code for the safe, and so on. Despite looking up the walkthrough, I never understood the logic behind the puzzles. Stealth controls were a bit jank. Still an interesting game though.
totalna chvjnia
Not typically the game I'd play, but I love it. Even though I have the sense of direction of Zoro and have the bravery of Ashely from Until Dawn
Když jsem zapnul House of Velez, říkal jsem si, že to vypadá poměrně mírumilovně. Padá sníh, přijedete ke krásnému mansionu a říkáte si, kde se tato atmosféra obrátí naruby. Tato myšlenka se naplní asi po 15 minutách hraní a v tuto chvíli si začnete říkat, k čemu jste se to dobrovolně upsali. Level design této hry vypadá na první dobrou jako ten typ hry, který si zahrajete na stránce Superhry.cz. Pan vývojář to tak ale plánoval, protože i díky této grafice má hra úplně jiný feeling než třeba nový Resident Evil 2, 3 nebo 4. Platí tu totiž: ošklivější grafika = větší úzkost. Jinak prostory v této hře vypadají fakt nechutně – všude je špína, krev, zničená podlaha i zdi a do toho vás nahání snad ještě horší monstra, proti kterým se nedá vůbec bránit (tedy kromě toho, že se před nimi dá schovat). A abych nezapomněl, ve hře hraje velmi zajímavý soundtrack. Jediné mínus dávám tomu, že si hru zahrajete jenom s pomocí controlleru. Hru jsem dohrál za krásné 3 hodinky, ale pozor – hra je rozdělena na Part 1 a Part 2 (Part 2 je DLC), tak s tím počítejte. HODNOCENÍ: Příběh: 8,5/10 Hratelnost: 7/10 Atmosféra: 9,5/10 Level design: 9,5/10
Didn't expect it to scare me as much as it did. I loved it.
Nie żałuję ani chwili spędzonej w tej grze
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