
Hotline Miami is a high-octane action game overflowing with raw brutality, hard-boiled gunplay and skull crushing close combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 40.43/day in the week to Jul 30 → 43.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 128.4Kreviews | 97% | — | $25.4M |
| $9.99 | 41Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3008 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game itself isn't that good, but in some parts there are boss fights that are extremely unfair and broken, you need to move precisely in a game that up to that point was simply schizofrenic movement, and the controls itself doesn't help you with that part either. So you have to be stuck in a part for thirty minutes simply because they thought that being a boss fight means you have to throw every ♥♥♥♥ you think about in a 10 seconds sequence, making the player experience the same every single time. You even have to repeat dialogue when you've already read it 35 times...
trash
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish
| $9.99 |
| 2.1Kratings |
| 90% |
| — |
| not modelled |
| $9.99 | 1.1Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ъъъъъ
https://www.youtube.com/watch?v=KK5uGdYGo80
HELLLL YEAHHHH KILL RUSSIAN MAFIAAAAAAAAAAAAAAAAAAAAAAAAAAA
👍
100% perrraaa
Прошел сюжет и эпилог, мне в этой игре очень понравились саундтреки, а так же у меня всегда бомбило одно место при прохождении этой замечательной игры Всем советую!
Классика, что ж тут сказать. Прошел на платину, горжусь собою хехе
Interesant
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3K | 14 | 71% | $4.99 | |
| $21.3M | 69.5K | 94% | $14.99 | |
| $661 | 8 | 100% | $3.99 | |
| $2.3K | 20 | 80% | $4.99 | |
| $249 | 9 | 89% | $1.49 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.4M | 59.2K | 94% | $14.99 | |
| $25.3M | 15.2K | 80% | $21.99 | |
| $25.3M | 37.9K | 90% | $19.99 | |
| $25.5M | 86K | 91% | $19.99 | |
| $25.6M | 56.2K | 82% | $19.99 | |
| $25.2M | 312.5K | 90% | $4.99 |