
Hotfix is a chromosome enriched solo indie game inspired by Minecraft and Enter the Gungeon. Create your own - near infinite - world full of randomly generated structures filled with guns and loot. Explore, build, and gather resources during the day and avoid robotic "dogs" powering up at night.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, Polish
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Sorry, this game needs a performance improvement, and a small tutorial or guide would be great because some "basic" mechanics are not clear enough.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
we need Chinese
Hotfix, Minecraft ve Enter the Gungeon'dan ilham alan, kromozomlarla zenginleştirilmiş, solo bağımsız bir oyundur. Silahlar ve ganimetlerle dolu, rastgele oluşturulmuş yapılarla dolu kendi - neredeyse sonsuz - dünyanızı yaratın. Gün boyunca kaynakları keşfedin, inşa edin ve toplayın ve geceleri robot "köpeklerin" güçlenmesinden kaçının.
hard but fun kina wired but cool if u no what i meen
This is an OK free game, but it's a buggy unbalanced mess. Some of the issues I have found I hope get fixed: 1: achievements currently are not working 2: durability on tools is so low that is is not worth the time to make them 3: all owned guns of the same type, ALL take durability damage when one of them are used 4: enemies are bullet sponges - this would not be too bad, except that ammo takes a lot of resources to make enough to kill anything 5: iron in my world seemed to be very hard to obtain, despite being a critical crafting component 6: 'dogs' are not a real threat 7: items will not auto-equip into the held slot ... have to constantly swap between items to get something to be actively held 8: holding food, than putting the same food away into a container, results in food that can be eaten an unlimited amount of times. Works with pills as well. 9: items can be duplicated very easily :)
ok iv played this game for a few hours but my steam decided to shut down and it left the game open i was playing for over 3 hours at that point i realy recomend this game i know my grammer sucks but this game is way to good
I have no idea why i am doing this rn but i think this sucks, this game btw
Pros: It's free. The artwork matches the store page. Cons: Literally everything else. The crafting system is very basic. I spent longer than I care to admit trying to figure out how to place floor tiles. There's only twice in the entire game that there's even the slightest hint of how to do things. The audio needs polishing. Your two options for gender are "male" and "ew". Conclusion: This game is a hot mess and is not worth the price tag.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 7 | 100% | $9.99 | |
| $391 | 8 | 100% | $1.99 | |
| $174.4K | 436 | 78% | $11.99 | |
| — | 0 | — | — | |
| $38.1M | 66.5K | 93% | $19.99 | |
| $1.5M | 4.1K | 86% | $12.99 |