
Dive into a realistic experience of the Backrooms, without jumpscares, getting lost in impossible spaces and feeling like something is watching you. The uncertainty of not knowing where you're going will make you want to quit… Will you be able to make it to the end?
Modeled estimate, not a reported figure. How we estimate →
About
In Hotel 188, there are no monsters chasing you or cheap jumpscares. The fear comes from somewhere else: the atmosphere, the silence, the sound of your own footsteps… and that constant feeling that something doesn’t quite fit.
You wake up in a place you don’t recognize. Time doesn’t move forward, the rooms feel the same but different each time you return to them, and the only path is forward... even though you have no idea where “forward” is. Soon enough, disorientation becomes part of the journey. You start to get lost, doubt yourself, and wonder if you should keep playing or take a break. This is the real experience of the Backrooms. It’s not just about looking, it’s about feeling it deep inside.
Hotel 188 is not just about walking aimlessly. Along the way, you’ll find small puzzles that aren’t just there for decoration. They are part of the world, integrated into the environment, forcing you to think, go back, and observe more than you thought you needed. They’re not impossible, but they are designed to get under your skin, just when you thought you understood what was going on.
Every sound, every flickering light, every room that seems the same but isn’t… everything is crafted to make you feel that this “hotel” has a life of its own. And the worst part is, you don’t know if it wants you to leave… or stay.
Hotel 188 is for those who seek more than just a typical horror game. It’s for those who want to experience the true anxiety of the Backrooms, get lost in them, get frustrated, and still keep exploring. Because you know that somewhere in this maze, there’s an exit… or is there?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Simplified Chinese*, Japanese*, Russian**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juegazo, no me esperaba lo de las anomalías, esta muy chido, recomendado :D
Very enjoyable liminal space/puzzle game. Reasonably priced.
Nothing to wright home about. Kinda boring.
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tldr: Overall recommended if you like liminal horror. I found it more spooky than scary, puzzles were pretty easy but fun. Only con was the length but I think the length is fair for the price. Gameplay is minimal, focus is on the experience/atmosphere. I also recommend good headphones. i enjoyed the experience, it took me ~4 hours to play, probably would have taken less if I figured out how the save mechanic worked sooner. I restarted a couple times without meaning to. The computers are the save point which is the only thing I didn't catch on to right away. I'm still not sure if saving is automatic or if you have to interact with the machine for it to happen. The game definitely has a minimalist aesthetic and the focus is on the exploration and the visuals, not so much action or puzzles. There are a few puzzles but I think the environment did a good enough job directing the eye to tell you how to solve them. If you make your best effort to explore every corner I don't think you'll have any trouble.
Muy buen juego
很美!!!!!!!!!而且畫面很細緻,他的有些"變化"真的讓人覺得很有趣,喜歡解謎、夢核池核的人我覺得可以推薦!!!
One of the better ones of this genre!
No Tel 188 like Hotel 188 watch out for area 3, it's a little wonky.
If you’re drawn to liminal space games or backrooms-inspired walking sims, this title easily stands out among its peers. The atmosphere leans more toward the surreal than outright horror—the tone is unsettling without relying on jump scares or overly creepy moments. Instead, it creates a space that’s simultaneously strange and oddly inviting, somewhere you might almost want to take a vacation in, if you don’t mind getting lost in mazes and odd corners. Each level introduces new gameplay mechanics or environmental twists, which keeps exploration engaging and encourages you to keep pushing forward just to see what the game throws at you next. Some puzzles are thoughtfully crafted and really scratch that exploration-and-curiosity itch, though a few solutions can feel unclear, leading to moments of backtracking that can drag down the pace—especially in more maze-like sections. The anomaly-focused level, in particular, is more likely to test your patience than your nerves. Visually, the environments and soundtrack deliver a strong liminal vibe. The use of ambient music helps shape an ambivalent, almost cozy darkness rather than pure dread—perfect for fans seeking something between casual exploration and surreal unease. Performance-wise, the game can be taxing on lower-end rigs, so you may need to drop the settings if you're running and streaming at the same time, but it remains playable and fun even on lower settings. There are occasional bugs—like out-of-place hints showing up in the environment—but nothing game-breaking. If you played earlier demo builds, you might sense the game has become a bit more complex and perhaps at times obtuse, but overall the care and love from the developer are clear throughout the finished product. If you want an atmospheric, puzzle-centered walking sim set in the enigmatic world between reality and dream, this is worth a try—especially for fans of the genre. Expect a unique, moody experience that’s more about soaking in the strangeness than running from monsters.
В этой игре очень душные головоломки. Дизайн уровней в ней такой, что легко заблудиться. Большую часть времени прохождения я тупо наматывал круги, пытаясь понять что мне сделать и куда идти.
Players by region
Where this game's players are, estimated from review languages.
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