
电梯 Elevator is a first-person psychology horror puzzle game. You woke up in an malfunctioned elevator and found yourself trapped in the floors of a different era. Find your way to escape.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
电梯 Elevator is a first-person psychology horror puzzle game, a short walking simulator. You woke up without prior memory and found yourself lost and trapped in the malfunctioning elevator and floors. Explore the space carefully and discover clues to solve problems and find a way out.
You main goal is to escape this place. But as you finding clues to get out, you lost deeper into the haunted space and encounter some unsettling supernatural phenomana. Beware of anything unnatural.
The game intended to create immersion, hence there is no obvious UI prompt, and it needs you to deduce/inference and discover clues and solutions.
Game Time
1 ~ 2hr
Notice: This game contains psychological horror, flashing lights, noise and a few jump scares, may be frighten to some audience or cause epileptic seizures.
Genres
Reviews
[h1]简单聊聊这个游戏[/h1] 先说说游戏目前的一个大问题,整个游戏缺乏引导。全程没有任何有效提示,玩家很难明确当前目标,只能依靠盲目尝试推进流程,让整个游戏从解谜变成了硬猜。我不知道应该去做什么,也不知道应该怎么做,甚至有的时候都不知道自己怎么做的。导致我游戏前期全程一直在漫无目的的瞎转。 不过,在氛围塑造方面本作的表现确实很不错。无论是灵异现象的呈现,还是整体恐怖气息的渲染,都相当到位。压抑、可怕的环境让人始终处于紧绷状态,沉浸感表现出色。同时,场景中可交互的物件数量也挺多的,也在一定程度上提升了探索的参与感。 考虑到游戏目前仍处于EA(抢先体验)阶段,完成度不足、问题较多其实在预期之内。但不可否认的是,本作在核心思路上具备一定潜力,这种由环境延伸出的心理压迫感,是它目前最值得肯定的部分。 [h2]总结[/h2] 本作是一款优缺点都较为鲜明的心理恐怖解谜作品。其在氛围营造与环境塑造方面表现突出,压抑感与沉浸感都达到了不错的水准,具备一定的体验吸引力。然而,引导系统的严重缺失与解谜逻辑的不清晰,使整体流程更趋向于“试错式推进”,在一定程度上削弱了游玩体验。考虑到目前仍处于EA阶段,这些问题尚有优化空间。现阶段更推荐给偏好氛围体验、能够接受探索不确定性的玩家尝鲜,普通玩家则建议观望后续更新表现。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
无语 晕得要死 动态模糊都没有 不管其他拉到0.1还是0.3都特别晕 搞得我像坐船似的....玩了一会儿退出游戏我脑子还在不停的转 和我晕车那感觉一样
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese**languages with full audio support
蛮好玩的 但是来点提示啊 倒过来的123和5层 都不会弄 好不容易有点头绪 不小心给123层的全焚烧了 然后卡关了 GG
The game had potential but unfortunately its filled with so many bugs that I eventually just had to turn it off. The biggest bug seems to be this terribly annoying audio glitch that loops the elevator sounds THE ENTIRE REST OF THE GAME. You can reset the game to get rid of it but eventually the audio glitch returns again. Other than that there were texture glitches, collision glitches, and towards the end of my playtime a glitch that prevented the game from progressing. This game needs a lot of love before I can ever recommend it.
Very scary! The atmosphere is really intense. Although there're some glitches, it fits the theme of a malfunction elevator. I moved very carefully with every step. Now I feel scary every time stepping into an elevator...
挺有意思的,自由度挺高,可以交互很多东西,后面慢慢探索。好像还能把鬼带进电梯
⑩这就是依托⑩,为了防退款还不能疾跑,⑩,没吃过⑩可以尝尝
I want to start by saying—I actually like this game. Elevator is a really fun and interesting concept. Each floor gives you something different to figure out, and trying to understand what each one wants you to do in order to “clear” it was both challenging and engaging. The atmosphere is also really well done. It pulls you in quickly, and while the sound design can get a little chaotic at times, it honestly works in the game’s favor. It helps set the tone and adds to that uneasy feeling as you move from floor to floor. This game has huge potential. That said… I do have one major issue—and this is more of a note to the developers. The game is very glitchy. There were multiple times where I had to exit and restart a floor because something broke to the point where I couldn’t continue. For example, on floor 1, I threw a bunch of objects around and ended up getting stuck inside them, completely unable to move. Floor 7 had some noticeable issues as well. The elevator itself didn’t seem properly aligned with the environment—you can actually see inside it around the edges even when the door is closed. There were also some gameplay-breaking bugs, like grabbing a talisman before sitting in the chair causing the chair to launch across the room. When standing up afterward, it would glitch me through the floor and force a restart. This happened multiple times, so it’s definitely something that needs attention. That said, underneath those issues, there’s a really fun game here. The concept is strong, the atmosphere works, and the gameplay loop is genuinely engaging when everything is functioning properly. Once those glitches are ironed out, this could easily be a standout experience. For now, I’d say it’s worth keeping an eye on—and I’ll happily move this to a full recommendation once those issues are fixed. 👀
kawe dok pahang bakpo pusing pusing dok jupo gado sakit ati kawe
你他喵的, 发售1个多月,怎么运行不起来了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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