
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $14K — a different platform, not this one.
Horror Night with TUNG TUNG TUNG SAHUR Your car broke down. Middle of the forest. No signal. You spot a creepy mansion up the hill. You knock. No answer. Just as you turn to leave—CREAK—the door opens by itself.
Modeled estimate, not a reported figure. How we estimate →
Stats
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $9.99 | — | — | — | $0 |
| $6.59−34% | 96ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $236.3M | 320.3K | 88% | $29.99 | |
| $34.9M | 219.6K | 79% | $11.99 | |
| $184.3M | 184.4K | 96% | $48.99 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $85.7M | 71.4K | 86% | $29.99 | |
| $88.1M | 109.1K | 84% | $59.99 |