
Tactical, beautiful, and wholly unique, the GOTY-winning sci-fi RTS returns with Homeworld 3. Assume control and battle through fleet combat in dazzling, fully 3D space while the award-winning story unfolds on a galactic scale.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 24 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 8.8Kreviews | 41% | — | $14.6M |
| $59.99 | — | 83% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Got the game as a FIG (kickstarter-like) supporter. Had extremely high hopes for the return of the franchise considering some of the devs in blackbird are former Relic Employees. Words cannot describe the immeasurable disappointment i felt upon playing through the first few missions of the campaign. This game falls flat on the ONE THING Homeworld was known, and loved for - story. It tells the story of a Mary Sue scientist that has no idea about hyperspace interdictor technology, or weaponized hyperspace jumps, even though they were known technologies in HW1 and Deserts of Kharak respectively. Big Bad is at the end forgiven because she feels lonely... Really? THAT is the story of Homeworld 3!? Unfixed issues since day 1 and now apparrent abandonment of the game solidifies HW 1, HW 2 & Homeworld Emergence as the only legitimate Homeworld titles. This game would be mediocre at best, if it hadn't "Homeworld" in its' title. There's a standard of quality expected with this legendary RTS, a standard which wasn't even attempted to be met. My disappointment is immeasurable, and my day is ruined. If you have no idea what Homeworld is, and want a pretty-looking but that's about it RTS, give it a shot. In any other case, Avoid like the Bubonic Plague.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +1 more
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As much as I hate to admit this was just a cash grab, singleplayer campaign is lackluster they could do so much more around the universe and this is such a flop storywise. The gameplay just lacks the cosy slowpaced atmosphere of the predessessors, I see where they were aiming, make a esports competitve multiplayer fast paced game, and this was ok in Desrts of Kharrak, but here? Duuno, I kinda miss the ability to spectrate the combat and the slowpaced battles of older series maybe its just me. The controls and the pathing system in 3d game are just not that polished, the game rushes you to make speedy desisions and maps are designed to utilise strategic covers and hidden pathways, but using then in a fast paced scenario with current controls is just furstrating.
Play the Originals, this is absolutely atrocious. To make matters worse instead of staying to try fix their issues they just dipped. To add insult to injury they locked the DLC factions you can buy behind their 'wargames' game mode and dont let you play them during skirmish matches (which is the main way to play homeworld)
Sadly the game was abandoned. If you can grab it for 9 bucks it is good for some hours but it's a hollow shadow of the first two games. i am really dissapointed
Nach langer Zeit, ohne die Hoffnung, dass es besser wird... Hab jahrelang Homeworld in allen Variationen gezockt. Ich war mega enthusiastisch, als HW3 nach diversen Anläufen angekündigt wurde UND es hieß, dass man es für die Fans mache. Vielleicht gehe ich da auch überkritisch heran, weil ich seit der ersten Stunde Homeworld gefeiert habe, aber der Launch war (wie bei CoH3 aber das ist ein anderes Thema) galant formuliert, sehr ernüchternd. Die Steuerung ist (für Fans von Homeworld) katastrophal. Als hätte man es für eine Konsole entwickelt und dann kurz vor Schluss gemerkt, dass man es ja eigentlich für den PC mach. Das Gefühl, von Übersicht, Kontrolle und das belohnende Gefühl bei erfolgreichem Mikromanagement bei knappen Ressourcen kam nie auf. Scale wirkt in den Vorgängern irgendwie runder, als in HW3. Im Multiplayer: keine Forschung, keine Entwicklung der Flotte. Alles wird "gefunden". Die Varianz wird nur durch verschiedene Stats erreicht. Langlebigkeit von Einheiten scheint egal zu sein. Man ballert einfach alles raus und hofft dass dem Gegner früher die Schiffe und Ressourcen ausgehen, als einem selbst. Die Einzelspielerkampagne hat zwar ihre Momente, ist aber insgesamt sehr mau. Die Haare in den Cutscenes... Auch wenn der Soundtrack passt, an das Gefühl des verzweifelten Existenzkampfes mit epischen Ausmaßen aus den Vorgängern kommt sie nicht heran. Zusätzlich krankt sie an den selben spielerischen Symptomen, wie der Multiplayer. Ich denke man wollte eine eierlegende Wollmilch-Strategie-Sau, bei der "jeder was für sich findet", produzieren, hat sich dann aber übernommen und dabei die Fans, für die man es ursprünglich machen wollte, vergessen. Man wollte "alles", hat es aber dann nur zu "von allem ein Bisschen, aber nichts richtig" geschafft. Ist vielleicht einseitig formulierte Kritik, denn HW3 hat stärken. Aber u.a. weil Fans halt das "runde" Erlebnis bin HW1 und 2 gewohnt waren, gehen diese Paar Stärken, wie schöne Grafik, stimmige Atmosphäre und mMn guter Co-op-Modus einfach unter. Wenn man einen Titel HW3 nennt, muss man halt auch mit der Kritik im Vergleich leben. Klar hat das Spiel, wie gesagt, auch seine stärken. Aber für 'Veteranen' war es eine Enttäuschung. Und nun, da man offensichtlich erkannt hat, dass man das ganze nicht mehr retten kann, hat man ohne große Worte der Community gegenüber den Stecker gezogen. Traurig.
Abandonware, run from this, the story is horrible, only saving grace is the nostalgia behind it
I have been a Homeworld player since the beginning and I loved the originals. The only positive thing I can say about this game is it's pretty. That is about the best comment I can make about it. Everything else is just half-a$$. Story was lack luster, length was short, and the mods are not there liked promised. Sorely let down. Do not purchase unless it is on sell for way off, like 50% are more off.
HW 1/2 were some of my favorite games growing up and 3 builds on some of what made them so unique and great. The gameplay and strategy is fantastic. Where the game is unforgivable is the story and writing. The campaign of 1 was one of my most memorable gaming experiences. The mystic, sage like, ancient feeling grandiose presentation was amazing. This game felt like a bad YA novel, the mystic, sage like ancient civilizations felt like they were represented by teens with sloppy writing and over emotional acting. It completely killed my desire to even finish the game.
It’s like a supermarket croissant 🥐, if you get it cheap it’s ok, otherwise I woud not bother. The game does not manage to give you cravings for more. As others say: + beautifull graphic + great soundtrack - bad story writting - one direction play - bad AI - bad usage of space - no tactical control of units Older titles are far superior in gameplay and storytelling. I would recommend to play EVO complex mod for HW1/2 remastered instead. Get it cheap, to see for yourself, otherwise maybe wait for mooders to come up with something better. If you are a Homeworld fan you will be disapointed by the story and game mechanics.
It's okay, but the original feel has been traded for rapid TTK and rapid attrition/replace style combat. The original games made you feel like every resource was scarce, it had to be carefully allocated and ships were precious. Even at 25% speed, it's just like C&C/TA, not my beloved Homeworld. There was no reason to change what didn't need to be fixed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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