
Do you hate bugs and arachnids? Seeing them creeps you out? Would you like them to disappear off the face of the Earth? GOOD! This is the right game for you! In HW you’ll play as a General of a toy soldiers army, with the sole purpose of saving the owner’s house from the invasion of those damn Bugs.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.2Kreviews | 79% | — | $291.9K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very good so far, good updates but it takes times , sure I used to play a lot of with my mini plastic army toys , good game gg
it could use a tutorial, but this game is to damn nostolgic for me to not recomend
its a underrated game and is quite fun
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥♥ beautiful
VARY FUN BUT HARED TO WIN
right
very fun rts
Rozczarowująca. Koncepcja bardzo interesująca, hybryda RTS, FPS i grand strategy. Niestety gra zawodzi w każdym z tych elementów, każdy jest niedopracowany. Element FPS najbardziej nie dowozi, broń nie ma "kopa", klikamy przeciwników celownikiem, nawet particle pocisków nie pokrywają się z hitscanem, co tworzy dziwne uczucie, gdy efekty wizualne pokazują, że trafiliśmy a spudłowaliśmy i pokazują, że pudłujemy kiedy trafiamy. Kiepski balans jednostek, wszystkie wydają się za słabe i nieprzyjemnie się ich używa. Generalnie najlepiej jest zostawić strzelanie sztucznej inteligencji, bo oszukuje i ma perfekcyjną celność (poza artylerią). Grając to jak w RTS'a też napotykałem problemy, brak takich komend jak choćby "atakuj w ruchu" jest mocno problematyczny, a pathfinding jednostek w zasadzie nie istnieje. Dużym problemem jest to, że "highground" nie daje żadnych widocznych bonusów, jeśli już, to trudniej się strzela w dół w trybie FPS, bo limit kąta kamery jest bardzo mały. Moją największą bolączką jest to, że artyleria wymaga mikrozarządzania, bo nie jest w stanie brać poprawki na ruch i celować z wyprzedzeniem. Warstwa grand strategy sprawia bardzo mało przyjemności. Brakuje balansu, bo produkowanie niektórych jednostek po prostu się bardziej opłaca. Z tego powodu kończymy z mono-armią złożoną z "Recon Vehicle".
it is good
LOVE
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $282.3K | 1.2K | 93% | $6.99 | |
| — | 0 | — | — | |
| $100K | 292 | 70% | $5.54 | |
| $49.5K | 97 | 72% | $19.99 | |
| — | 0 | — | — | |
| $4.8M | 5.4K | 74% | $22.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $291.9K | 625 | 86% | $15.99 | |
| $291.8K | 3.2K | 88% | $4.80 | |
| $292K | 653 | 75% | $19.99 | |
| $292.1K | 2K | 97% | $8.99 | |
| $292.1K | 205 | 71% | $39.99 | |
| $291.6K | 733 | 97% | $9.99 |