
A tech-noir survival horror short story, set in the urban decay of a long abandoned British city. Solve environmental puzzles, manage limited resources and fight for a way to escape beyond the wall.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99 | 1.6Kreviews | 86% | — | $507.8K |
| $16.99 | 227ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I followed the development for this game for quite sometime. I remember enjoying the little we got from the demo. The world and atmosphere had me hooked in the early portion of the game but after the sewers the game just kind of fell off hard. The end left me feeling like I had just wasted my time and most of the enjoyment was gone by the end. It was really disappointing. A game with a lot of potential, likely unintentionally squandered in the end due to poor story telling when there already is so little.
It's definitely creepy. I've a lot of nostalgia for the PS2 era horror games and Hollowbody absolutely scratches that itch. Story has me hooked as well, and I really like Mica. For now I can say it's better played with controller vice KBM. Will edit my review when I'm further in.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Japanese, Portuguese - Brazil, Russian*languages with full audio support
| $16.99 |
| 83ratings |
| 80% |
| — |
| not modelled |
| $16.99 | 53ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game feels way too much unpolished. Terrible camera gave me motion sickness and that's not something you would expect from a third person game.
Premise? Awesome. Vibes? Elite. Combat? Er... Unfortunately that's a bit of a deal breaker. I can't avoid combat, and you can't actually lock onto enemies and frequently miss. With the awkward movement, this results in easy and very avoidable deaths with improved design. Unfortunately I'm dropping this one.
A good classic horror with a brilliantly conveyed dark and oppressive atmosphere.
Very short and fun game.
I do love this game, but there are a lot of issues I have with it. First off, this game is a great horror game and the atmosphere/music were extremely well done. My issue is both the story and the saving of this game. There should be more saves. You can lose maybe an hour worth of progress if you dont backtrack a lot just to save and that can get very tedius. When it comes to the story, I feel the dev had more to say or do but didnt do it. The ending is extremely confusing, and a lot of questions were left unanswered. I would wait for a sale on this game. Its not bad at all, and I was LOVING the first 2 hours of gameplay, but does need some work
The author really worked hard, well done. The game was created with a great love for classic survival horror, but presented in a very unique, British style. The story is good. Special thanks for the dark, gloomy visuals and soundtrack. There are some flaws, but there are plenty of advantages. A very beautiful game and a creepy one at that. I recommend it.
very good! this game is a love letter to Silent Hill 2 that retains its own identity. if you like any of the classic silent hill games this is a must play! cant wait to see this teams next project! that being said it does have a couple issues, all of which being performance. (in no way do i have a good PC so theres a chance my problems stem from that) for almost my entire first play through i pretty much exclusively used melee weapons (primarily the guitar) and the hit boxes are WHACK. if i was attacking an enemy that was directly in front of me, no way was a hit landing, i would phase right through them; but if the enemy was to my left right or rear, that hit would land. my second was the graphics options. 4 things you can change: resolution, antialising, graphic present, and texture details. I could not tell you the difference between ultra detail and potato mode. by no mean does the game look bad (i love the way it looks), no i say that to preface my actual point (which i acknowladge might be due to my mid pc). HOLY MOTION BLUR BATMAN! if you are using free cam in the open world sections, which is pretty much necessary, it is a smeared blury mess. or theres no motion blur and my computer truly is that bad, but the game ran generally fine so IDK. my last and least gripe about the game: i have no idea when this game is taking place in context to the events within the world? i know it mentioned the cities been condemed and barricaded for 60 years or whatever and that even checks out with things you see in the enviroment, but im really confused as to how there are still groups of survivors? there are survivors we run into who are in their 20-30s, where they born and raised in the city? how is there are newish mass grave of people in the middle of the city if its been quarentined for 60 years, where they born here, where they trespassers? maybe theres something i didnt read but this makes no sense to me. this is one is truely a foot note, im just still thinking about it.
Hollowbody is a pretty decent old school horror game. You can definitely feel that it takes inspiration from the Silent Hill games. The game is very short and the combat is too easy. I wouldn't recommend buying at full price. However, if you're a fan of this genre of games then it's definitely worth checking out when it goes on sale.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
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| $0 | 7 | 100% | Free | |
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| $1.3M | 2.2K | 88% | $20.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $507.9K | 11.9K | 93% | $1.99 | |
| $507.7K | 2.8K | 97% | $9.99 | |
| $507.9K | 1.1K | 95% | $19.99 | |
| $507.6K | 475 | 59% | $29.99 | |
| $508.2K | 2.6K | 73% | $3.49 | |
| $508.2K | 2.6K | 87% | $14.99 |