
Hero Siege is a fast paced Pixel Art ARPG featuring an expansive roster of unique classes, deep build experimentation, and a player driven economy.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 38/day in the week to Aug 25 → 45.57/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
About
Step into Tarethiel, a world under siege by the Forces of Hell.
Face Demon Lords, ancient monstrosities and fallen angels as you hack and slash your path through endless hordes of the undead. Hero Siege is a fast paced Pixel Art ARPG featuring an expansive roster of unique classes, deep build experimentation, and a player driven economy.
Craft your hero through two main skill trees and individual sub-skill trees that reshape how every active ability works. Combined with a massive item pool and powerful crafting options, the game offers limitless build possibilities; from blood hungry melee bruisers and bow wielding archers to gun slinging demon slayers, sentry engineers, summoners, spell casting mages and everything in between.
Hero Siege evolves in seasonal cycles every four months, delivering fresh content, new systems, items, events, and quality of life improvements. As a small, experienced team, we work closely with our community to improve the game based directly on valuable player feedback.
23 Playable Character classes Every class offers its own unique play style and skill set. Sub-skills and item based modifiers allow you to push your build in unique and creative directions.
1000+ Unique Items Loot ranges from randomized magic items all the way to handcrafted Satanic, Set, Heroic, Angelic and Unholy items. Runewords can be created using white bases with sockets. Items can be buffed, crafted and modified in various ways through the crafting system.
Tarethiel Market Travel to Village of Mos'Arathim to List your items for sale or buy gear from other players in real time. Trading is a core part of character progression and build crafting.
Adventure Journal A fully integrated in game encyclopedia containing mechanics, unique items, runewords, prospecting recipes, crafting recipes and augments.
Endless Replayablity Designed for seasonal play. Each season adds new content such as: items, bosses, gimmicks and surprises from our development team.
Wormholes Push your character as high as possible and earn seasonal cosmetic rewards such as skins, wings, portraits and more.
BIG NO-NO for Pay to Win We never sell game play advantages. Fair competition is a core value for us.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 47.8Kreviews | 67% | — | $7.6M |
| $19.99 | 231ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1725 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10 a true REAL ARPG where killing monsters will give you loot.
esse jogo não tem nada pra fazer.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best BR #69, worst UA #97 · 11 markets collected
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Finnish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, German, French, Spanish - Spain, Polish*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mid season nerf
When the game works, the loop is enjoyable, the progression of the gearing is satisfying, but it also trips over itself in a lot of odd design decisions. The game is also quite buggy which ends up just breeding frustration. The dev team also has quite a history! Don't recommend supporting them.
难度不高,值得一刷
extremamente mal optimizado, a ponto de certas classes como jotunn ser inviável no late game por fps drop, chega a ser bizarro como os servidores sao um completo lixo, nao joguem essa bomba
패드로하실분들은 그냥 못한다고 생각하시길..드럽게 불편하고 키설정도 ㅈ같이 되있음
дрочильня
too laggy in my region. game is quite clunky. i think ill stick to POE
Depois de platinar todas as conquistas e jogar diversas temporadas explorando todos os personagens do jogo, venho aqui pra deixar minha opinião do game. Questão gráfica não tenho nada a reclamar, nesse aspecto a empresa está sempre procurando melhorar o game, seja na UI, seja os itens, interfaces do mercado e etc, o jogo é fluido e muito agradável de se jogar. Na otimização sempre deixaram MUITO a desejar, claro que jogos arpg com builds complexas é inevitável que tenha quedas em endgame, PoE está aí como exemplo disso, porém o Hero Siege deixa a desejar desde a campanha até o final, são quedas de fps, crashs e uma pancada de coisas que são bugs dentro do game que não resolveram já a sla quantas temporadas. Se você tem um PC mais básico você vai sofrer muito pra jogar. Problemas de servidor e exploits são algo também que é uma vergonha por parte da empresa, toda temporada nova é pelo menos 1 semana até conseguir estabilizar o servidor, nos primeiros dias esquece tentar jogar o game, são quedas de 1 em 1 minuto além da fila imensa, jogadores usam exploits pra dupar itens e fazer gold para vender de forma externa toda santa temporada, depois de horas do lançamento já tem em sites pessoas vendendo milhões e milhões de gold, itens angelicais e etc, eles sabem disso e nunca resolvem, coisa que um simples anti cheat resolveria visto que 90% desses exploits vem até mesmo de tables de cheat engine coisa de facebook em 2016. O market do jogo é bizarro de inflado e manipulado, devido a esse problema de exploits o item que deveria custar X valor passa a custar 5% desse valor fazendo com que você sofra pra um caralho pra conseguir juntar gold, e os itens angelicais e charms que é o que você consegue realmente fazer dinheiro no jogo, a chance de drop é patética de baixa e você tem que estar no ultra endgame pra ter uma chance de conseguir, então economicamente dentro do game você vai sofrer pra chegar no endgame e conseguir de fato farmar com consistência, além da interface do mercado ser toda travada e eles também não dão a mínima pra arrumar isso. Outra coisa importante de você ter em mente se você é uma pessoa que gosta de colecionar skins e etc, as classes do game são TODAS dlcs, quer testar um boneco que você acha legal ? Vai ter que comprar. Os pacotes de season custam seu rim esquerdo e metade do seu fígado se estiver em bom estado, pra realidade do brasileiro médio é simplesmente inviável conseguir cosméticos dentro do game. Suporte em caso de problema acho que vocês já até viram em outras reviews aqui, é patético, a comunidade no discord é ridícula e tratam você como lixo, então reze pra não ter um problema no game porque você vai ter que fazer uma guerra pra conseguir ser atendido. Visão geral: O jogo é divertido, tem bons gráficos, é um jogo complexo com possibilidades de builds muito legais e vai te render muitas horas de diversão sem duvidas, jogar com amigos fica muito legal você consegue farmar junto, fazer towers, wormholes e da pra se divertir em grupo. Procure comprar na promoção e tenha em mente que você vai precisar tem um PC acima da média pra jogar de forma fluida pois a otimização é ruim, e caso queira comprar classes e coisas do tipo espere também promoções que acontecem em lançamento de temporada, os preços vão de 30 e poucos reais pra 6-8 reais fica muito mais viável. Se você é um player casual que quer apenas se divertir pode comprar sem medo :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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