
The original roguelike/4X strategy game where every turn is one year of your life. Explore, find a mate, build a home, and raise a child before you die to keep your legacy going. Praised as "the offspring of Sid Meier's Civilization, Passage, and The Legend of Zelda." IndieCade Finalist.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
HowLongToBeat.com says that Hero Generation is a game for just several hours of gameplay, from beginning to end. Having that in mind, I pretty much enjoyed the game first, especially its innovative and simple though captivating mechanics. I rushed forward from one game "world" to another (there is a total six of them), trying to reach the final boss and beat the game as fast as possible (I don't mean any "speedrun" here, just wanted to see the end titles in a reasonable amount of gameplay hours). And then came the disappointment. I killed the final boss within a lifetime of 15 "hero generations", in full accordance with the in-game quest requirements, but then the gameplay... just didn't stop. It went on and on, encouraging me to keep playing and breeding heroes "ad infinitum". "Hero Generations" turned out to be endless, and as such it granted me no feeling of satisfaction for reaching its final point. After reading some reviews, I realised that "Hero Genrations" is more of a management game, so instead of rushing forward crushing monsters, I should have built and combined numerous structures (for what purpose?) and repeating the same tasks over and over again. All this seemed totally justified when I was having in mind that it will take me just a couple of hours to finish the games, but stopped making any sense after I understood that the game is intended for much longer (ideally - endless) playing periods. "Maybe I did something wrong and had not finished the main quest", thought I, hitting the "New game" button time and another, but the result remained the same. Thus, "Hero Generations" is a POINTLESS game where one should spend many-many hours after completing the main quest... doing a lot of things for no particular reason. For me, it was a bummer: I like completing projects, even if the "project" is just beating an indie game in one evening, and I think that turning an innovative game into an endless process for no particular story-related reason is outrageous.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
si vous aimez les rogue_like ce jeu est fait pour vous, c'est u jeu simple mais avec des mécanisme innovant d'après les jeu que j'ai joué. il est vrai qu'il a une caractérise qui repose beaucoup sur le hasard mais cela reste un bon jeu, de plus il est pas chère surtout en période de soldes ( moins d'un euro ) et pour ce prix les autres jeux n'ont pas sa qualité. même si c'est pas un beau jeu, les graphisme ne sont pas trop dégueux. vous jouez un personnage qui a un temps à vivre et vous devez l'utiliser la meilleure manière possible pour battre des boss et développer votre personnage et les terrains autour du quel vous allez crée votre nids ( ou chambre à couché et non il y a rien de sexuel ) pour votre conjoint soit le meilleur pour obtenir le meilleur héritier possible et ainsi obtenir un personnage plus puissant ou puissant comme vous avez besoin pour continuer l'aventure.
konu olarak iyi gibi de siz yapamamışsınız
Great game to play in the background while watching a film.
☀️
Interesting game concept, i was intrigued at the beginning, after playing for few hours realized that the game has no story progression, or it is suppose to have no ending, thus im abit disappointed tbh. Well Good try for both sides i guess.
It really is exactly what it says on the tin. The best way I can describe the feel, however, is of playing a Sid Meier's Civilisation game for the first ten turns, back when each individual turn only takes a few seconds to assess all options available to you. Now imagine the entire game plays like that. For most turns, your options are "up, down, left, and right", but that really is a much more difficult choice than you'd think.
Fun little game, not something that will keep you entertained for weeks, but well worth the price
yanii bayabi yol kat etmesi gerekirmiş sağlam bir tarz başka hiçbir oyunda yok ama oturmamış alıp 3-5 saat oynarsın okadar
8.68,有卡,还行
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