
Die. Adapt. Strike back. Climb Sanctora in this brutal Rogue-lite where every death unlocks powers, heroes, and paths to vengeance.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 14 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Die. Adapt. Strike back. Heretical is a punishing Rogue-lite Action RPG with Soulslike DNA. You’re not just fighting to survive - you’re evolving through death. Unlock new characters, master devastating abilities, and rewrite your strategy with every failed run as you ascend Sanctora Mountain to face a merciless demigod.
With deep RPG mechanics, engaging narrative, and countless custom character builds, each run offers a unique experience.
Unlockable Characters: Heretical entices the players to unlock new characters, each with a unique set of skills and proficiencies.
Level-Up Mechanics: The streamlined level-up system allows players to quickly choose which skill to acquire or upgrade, providing seamless gameplay.
Custom Character Builds: The variety of the character’s main stats, additional perks, collected items, and acquired skills brings endless customization options.
Randomized Items: Countless different weapons and gear pieces allow for a unique build in every run.
Prophecy Cards: An achievement system, allowing the player to unlock new game mechanics, skills, and items.
Well of Stars: Enables the player to improve their character’s skills and perks further, adding variety to the unique builds.
Boss Fights: To progress through the game, the player needs to defeat multiple bosses, each with its own skill set.
Although the world of Heretical is based on linear progression, no two play runs are ever the same. Through random item drops, a multitude of skill combinations, and different play styles of each of the heroes, Heretical offers countless variations to the way you venture up to the top of Sanctora Mountain.
Sanctora Mountain, the crown jewel of Aelyndor, now exists in isolation, locked away from the rest of the world. Its ruler, the mighty Abidan, presides over the remaining populace with an iron fist, making sure he retains control over the Sanctorite mines - the source of all magic.
At the same time, a mysterious entity stands cursed and bound to a crumbling church, a reminder of the lost faith. There, he offers guidance to heroes who enter this world looking for absolution.
To enter Abidan's realm, first you have to choose one of the heroes and guide them from the Sanctuary of the Forlorn to the gates of Sanctora Manor. On this path, you'll encounter powerful bosses who will test your acquired skills to their very limits.
Should you fail, use that as a lesson for the next encounter, as well as an opportunity to help your hero permanently unlock powerful skills and unique weapons.
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muito bom e divertido
Dead project. Dont buy that tr@sh
Unless the bug with Ludwig Academy Headmaster is fix, don't buy this game. This bug is going to destroy each and every run you'll attempt. (Known for almost a year now).
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Polish, Russian, Simplified Chinese, Serbian, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil +1 more
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
30回ほどプレイして3回ラスボスをクリアした時点での投稿。 この手のゲームにありがちですが、近接職は非常に難しいです。 ダッシュ回避はクールタイム5秒なので敵の攻撃を全てダッシュで避けることは出来ません。 基本的に殴り合いになりどんどん自分のHPが削れていくけど回復は基本的にポーション頼み。 ポーションは補充も含めて回数制限が厳しい。 ではどうやると楽にクリアできるか。 ・遠距離武器を使う(魔法使いがお勧め) ・最大HPを初期値300、最終1000くらいを目標にする ・火炎系に数少ないHP回復が出来るスキルがあるので取得する 特にこのHP回復スキル+最大HPアップ+防御マシマシにすると、ボスと正面から殴り合いながらHPが回復していくという謎現象を目の当たりに出来ます。 今の所3回ともこの構成に出来たことでクリアまで行きました。 ただし攻撃力は高くないのでボス戦は時間が掛かります。 スキル構成によるシナジーはそこまで考慮する必要は無さそう。 崖から落ちると即死なので注意。(私は計3回くらい転落死してます) 壁の向こうのボスに攻撃を当てると強制的にボス部屋に入るなどのバグがまだ所々にあります。 装備品という意味でポーションを拾うと使用回数がMAXに回復します。 これを利用してポーション(装備)を取得するのを保留にした状態でボス戦に挑み、今持っているポーションを使い切ったらポーション(装備)を取得してまた2回分回復する、という小技が使えます。
挺用心的作品,买了不亏。希望能让装备更丰富一点,技能再平衡一下
我说怎么这么久没更新,圈钱跑路18码了
great fun grab it
its so fun, butb way too hard. makes no sense
lastima que los dev dejaron botado el juego, era buenisimo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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