
The Heavens are done waiting. In this dark fantasy dungeon crawler RPG, the Archon descends to end the demon war once and for all. Make your stand in HellSlave II, more immersive, brutal, and customizable than ever. The reckoning begins now.
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Prices
The United States storefront in every case, so this compares stores and not countries.
About
Thousands of years of demonic warfare have torn the world to shreds. Six demon lords,
locked in an endless war, have brought ruin to all. Tired of this infernal chaos, the heavens have unleashed the Archon of Judgment, an unstoppable force set to destroy everything.
But before annihilation can begin, you’re given a final chance at salvation: destroy all the demons yourself or perish with the rest of the world and creation.

Welcome to HellSlave II: Judgment of the Archon, a dark fantasy dungeon crawler RPG where you're humanity's last twisted chance. As the spiritual successor to the critically acclaimed Hellslave, this sequel takes everything fans loved, gritty lore, comic book style hand-drawn art, and tactical combat that raises the bar to hell.

Start as a Warrior or Sorcerer and specialize in six deadly classes from spectral assassins to plague-bearing mages. Mix and match powers in a flexible talent tree and forge your path through fire and fury.

Plan every move carefully with a unique time-based combat system. Each skill takes real-time seconds to execute, forcing you to balance aggression and survival in every brutal fight.

Walk inside the map to travel an immersive overworld and explore cursed dungeons, ruined villages, and sanctuaries. Every location filled with lore, secrets, and characters clinging to the last threads of hope.

Face hordes of monstrous enemies and hellish bosses. Use active powers and passive talents to unleash devastating combos and ride the edge between light and complete corruption.
• Randomized Loot System: Find, forge, and fine-tune gear with an overhauled crafting system
• Flexible Build Paths: All powers are accessible, but your class defines your journey.
• First-Person Combat View: Feel the impact. Get closer to the carnage.
• Time Management in Combat: Every second counts in this real-time/turn-based hybrid.
• Dark, handcrafted universe and visuals that ooze style and sorrow.
• Deep character customization and class synergy.
• Strategic, turn-based battles with layered enemy design.
• A world soaked in lore, with haunting quests and rich storytelling/narration.
The original HellSlave was a dark INDIE gem that lit the way. The passionate solo-dev returns with Judgment of the Archon, a sequel built on fan feedback, powered by ambition, and forged for those who crave a deeper, darker RPG experience.
For fans of grim fantasy, tactical turn-based combat, and narrative-rich dungeon crawlers, HellSlave II is your invitation to defy heaven, crush hell, and carve your legend in blood.
The demons aren’t your only enemy.
The clock is ticking. Judgment is coming.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Traditional Chinese, Polish, Russian
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 316reviews | 78% | — | $155.8K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 340 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игру рекомендую только из-за одного: очень много качественных отсылок к сатанизму. Увы, все остальное - не очень :( Я буквально за 15 минут создал билд, которым нагибал просто всех :( Но чувствуется, что игра полностью сделана вручную и с любовью!
Ну что можно сказать про игру? Очень нравится лор игры и атмосфера. Жаль не перенесли крафт из первой части, но предметов вроде не так мало. Для прохождения этой игры желательно пройти первую часть, но не обязательно. Рекомендую игрокам которые любят интересные билды и рабочие варианты для перемалывания демонов) Разработчик очень быстро откликается при проблемах с игрой, так что: "Нашел баг - сообщи о нём! Партия выдаст тебе миска риса!"
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Hours played at review time, across 341 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wish I could give it a middle rating but I am giving it a recommend because I see the developer being proactive in the reviews asking to submit issues and previously made a game I really liked showcasing their passion as despite the flaws this is good game it just needs to some patches. I believe a lot of the problem in HellSlave 2 could have been address a lot more if the dev made the choice of releasing the game in Early Access. As the game is bigger thus can have lot more bugs and more design choices, they could have received critical feedback to polish and refine the game instead that is what I think but as I am not a Game Dev so IDK. Like the QoL and balancing. As a Loot based RPG it lives and dies based on balancing. For example rerolling shops is tedious, half the loot being for the other class so it is auto garbage, needing a sprint button, skills should not be just using levels as scaling. Despite the flaws this is sill a fun game Just needing some patches as I love the atmosphere, art style and the fundamental gameplay and the build variety. I am personally waiting for a few patches so I could have more fun while playing through it. This still a good time.
这个游戏看起来不错,但是玩起来比较乏味。主要的问题在于: 1、战斗系统刚开始玩觉得还行,但很快就会发现机制上缺乏深度,敌人只有数值上的提升,没有机制变化,缺乏挑战性,很快就进入重复乏味的战斗循环。 2、剧情缺乏吸引力,结合缺乏深度的战斗,很难吸引人坚持玩下去。 3、如此乏味重复的战斗流程,实际玩起来动画和结算速度也很慢,没有加速或自动战斗的机制,让我非常痛苦。
I like the game, but after a while its very repetetive same like the first part. Its fun anyway. The classes are not good balanced so everyone having trouble try the "Art of Combat" Warrior. Take a weapon and the passive with +1 exhaustion and stagger them to death with the dozens of free attacks... they will never attack you then
地獄僕從II:神罰降臨是一個回合制戰鬥遊戲但跟以往的你動一下敵人動一下不太一樣,畫面上方有一個計時條你的人物會顯示在上方敵人也會,計時條最左邊為0秒當你施放一個需要8秒的技能時代表你人物的頭像就會往右移動8格之後所以頭像包括敵人的都會往最左邊0秒移動到做左邊的人就代表能發動攻擊 角色養成方面: 職業上有戰士跟術士可做選擇兩種職業下又有細分3種不同的專精每種專精都有自己比較擅長的戰鬥方式。除了技能頁面、被動、屬性點隨著劇情推進可以選擇想要追隨的惡魔之力每種惡魔之力也是有自己的戰鬥風格,惡魔之力有點像是大招往往有強大的能力來逆轉場上的局勢。 美術風格音樂音效方面: 這種奇幻黑暗風格很對我的口味我可以給9/10分,音樂音效方面我個人就覺得中規中矩7/10(但暴擊音效聽著還蠻爽的) 目前官方DC群玩家與製作團隊交流非常活耀,一些流派建議、各種大小BUG、玩家分享攻略資訊都可以在裡面找到 雖然遊戲已經正式發售群裡的玩家包括我都有遇到各種BUG,小型BUG不影響遊戲進行的會統一做更新,會影響遊戲繼續下去的BUG官方出手還蠻快的(這點非常值得稱讚,我自己就遇到過早上回報下午就幫我解決了😎) 遊戲平衡方面: 我看到很多負評是在講敵人抗性高血很厚打不贏但我自己玩在DEMO版玩了6隻角色正式版目前玩了3隻都是困難難度開始,只有在BOSS戰中才會發生需要打個2.3次更改天賦被動才打過(也有可能是我玩過1代+測試版比較了解遊戲機制) 確實在DC有人在討論專精的平衡強度也確實有幾種專精就是比較強勢官方也有開一區讓大家提供意見幫助改善遊戲體驗,我玩下來的感覺是強勢專精是因為能選到的技能強度比較高就算裝備不好也還是能玩,相比較下沒那麼強勢的專精就需要對的裝備詞條去進一步強化角色 結論:綜合評分9/10,此遊戲就算不特價以台幣的價錢來說也是非常值得購買
My digging this game, scratching an itch I didn't know I Had. Plus the developer is active and even fixed my corrupted save to get me out of loop bug.
Stylish, original, innovative, fast paced, interesting, deep and fun. Think turn based Diablo II but so much more than just that.
I'm 50/50 on this game, if you liked the first you're gonna be ok with this one but coming in its very repetitive and once you get a decent build started you're basically unstoppable. Story is ok, its just kill the bad guys save the world stuff. Combat is alot more varied but again, get a rotation on your build and you can just breeze through the game so its loses zest fast. The trash mobs are boring once you know what they do and its just running the HP to 0 and getting to the next fight. Bosses don't bring enough variety to be anything but another road block. TL:DR, if you like the first game buy it, if you didn't play it/like it wait till the dev makes some changes or get it at discount.
grafika
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Players by region
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