
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.5M — a different platform, not this one.
Hellslave DEMO is available here The world of Hellslave The world is coming to an end and humanity is on the brink of extinction. Save it from a demon invasion by making a pact with the Devil and praise one of 6 demons to avoid humanity’s demise into darkness. Use your newly acquired demonic power against the invaders but it may have a bigger impact on you than you thought... A unique experience Hellslave is a dungeon crawler unlike others following on the footpath of classic dungeon crawler but introducing new mechanics and drawing its inspirations from Dark fantasy universe, poems and artists (such as John Milton). Unleash unique powers and skills Customize your character around a passive skill tree, discover and experiment with dozens of skills and demonic powers. Take advantage of synergy between skills to achieve combo and defeat your foes. A dark world to explore Travel on world maps filled with dozens of unique landmarks but beware of what lurks in the dark. From villages to graveyards and crypt, destroy your foes, retrieve old relics to help the inhabitants of this doomed world. Fight your way through this perilous world Deal with dozens of different enemies from zombies, ghosts, demons and bosses straight from hell to fight for your life and this world’s survival. Gameplay driven by a strong art direction Contemplate unique visuals during your journey in hell on earth through handcrafted cut-scenes and visuals. Your journey in Hell is just beginning Experience different playthroughs depending on the powers of your starting Demon. If the first journey wasn’t enough for you, enjoy this hellish invasion a second time with the challenging New Game +.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 3 | 94% | Free | |
| — | 122 | 78% | $24.99 | |
| — | 411 | 92% | $7.49 | |
| — | 273 | 66% | $1.99 | |
| — | 187 | 82% | $24.99 | |
| — | 51 | 84% | $13.49 |