
HELLDIVERS™ is a hardcore, cooperative, twin stick shooter. As part of the elite unit called the HELLDIVERS, players must work together to protect SUPER EARTH and defeat the enemies of mankind in an intense intergalactic war.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 33.4Kreviews | 90% | — | $14.9M |
| $19.99 | 62.1Kratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
КАРТЫ ОЧЕНЬ СИЛЬНО НАПОМИНАЮТ АСТРАХАНЬ!!!
神人怪没见面就拉警报
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Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Russian*, Swedish, Danish, Finnish, Norwegian, Polish +7 more
Hours played at review time, across 922 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
自由重复配装加强力战备,四人同屏俯视角虽然初见难受,打多后发现正是游戏精髓的核心玩法,绑定玩家在小屏幕中逼迫玩家思考战术,强制玩家配合,但因此富有自己的深度,以至于续作纵使更为精良体量更大,深度上也难以企及首作。以及,我真的觉得1代的bgm比2代好听太多,友伤机制符合黑色幽默又加强玩家彼此的互动,如果你有愿意一起玩的好兄弟,别犹豫,他就是推荐榜上的t0,小品级,便宜,耐玩,欢乐。低配,时隔十年有余依然值得品味
Very fun, easy to pick up and great co-op.
лучше второй части
不大行,首先射击手感非常差,如果不按右键的话只有一个灰色的小点指示枪口方向,非常不明显,而且按左键想射击的时候并不一定真的会朝指示方向射击,必须按右键才能勉强打到想要的方向(但是也不大好使)。而且默认的那把解放者虽然可以杀三足,但是那个B弹道跟霰弹一样,而且三足当小怪刷,四舍五入依旧逃不了吃屎。光能佬的探机秒拉烟,几乎不给啥反应时间。还有那个B扫雷任务,不仅不给提示让你一点一点扫,还经常找不全,然后敌人四面八方过来骚扰,拆弹的时候点错一个直接炸死。不完成任务只有一条命,几乎没啥容错率可言。 本来因为二代够烂的了,买了一代发现二代还是比较拟人了。没有人组队还是别玩了。
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better than the second game by a long shot
Heard a lot of good things, had friends recommend to me, so I figured I would try it out and get some experience before buying HD2 to play with them. Absolutely terrible aiming system, "Lets not actually hit the thing the laser sight line is actually targeting" complete ♥♥♥♥♥♥♥♥. And honestly, how are you supposed to destroy patrols before they sound an alarm, when YOU CAN"T SEE THE PATROL ON YOUR SCREEN! like at all. Wish I could get a refund because this was a complete waste of purchase. even on sale, not worth it for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $34.5K | 119 | 36% | $14.99 | |
| $10.4K | 36 | 72% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 31.3K | 94% | $19.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $14.9M | 143.5K | 98% | $4.99 | |
| $14.9M | 40.3K | 98% | $14.99 | |
| $14.8M | 34.2K | 94% | $24.99 | |
| $14.8M | 63K | 91% | $14.99 |