
The sequel to the Heaven Forest series. While the first game was about the meaning of life, this new one is about its opposite: what is the meaning of death? Since we are sentient beings who know that sooner or later we will die, do our efforts in the everyday life have a meaning at all?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stats
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Journey to cr4p and beyond. [/h1]
Heaven Forest Nights is a relaxing atmospheric VR game, with easily attainable achievements and cards. In fact, I spent most of my hour idling for cards, than anything after completing the game. There's no linear goal, but rather an open world that lets you explore and collect items until the end. Controls are simply AWSD and occasionally collecting the achievement items. The graphics runs smoothly, at least in the low quality end. Atmospheric music like crickets, rustling of trees and gentle tides surrounds you as you progress. While I didn't see any purpose playing after completing the game and collecting the cards, it's worth trying out if you're into open world exploring and when the game is on sale - it goes on a discount quite frequently!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Note: This review is copy + pasted from my review for Heaven Forest VR MMO. This is because [b]this entire "game" is copy and pasted from Heaven Forest VR MMO.[/b] That's right, the developer copy + pasted their entire game, changed the time of day to "night", and published as an entirely new game with little to no noticable changes. Why this kind of thing is permitted on Steam is beyond me. I'm not really sure if "Heaven Forest NIGHTS" is an asset flip. Some elements of this game certainly make it seem like the developer put some effort into assembling some kind of original here. On the other hand, a lot of the game assets don't seem like they were created by the developer, but they haven't credited any asset creators for supplying assets, which might be a case of plagiarism. There's no evidence, so we need to give the benefit of the doubt... regardless, asset flip or not, the quality here is indistinguishable from many asset flip/cash grab scams, and that's a problem in itself. All you do in this little tech demo mess is wander around, "collect" stuff (there is no point in doing so) and read bits of floating text... there's not enough substance here to truly call this a game, it's barely a walking sim. It's not an MMO and it's unclear why the developer has simply outright lied about that... but deliberately misrepresenting a game to get sales is highly unethical. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the mid 2000s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. This was designed primarily for VR (but it will work without a headset, not that anyone would want to try). The VR focus of the game is a major crutch here, because without VR, this compares poorly to professionally developed games. Developers must learn that while VR is great, if the only thing that makes the game great is the VR, then the game isn't great at all. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Heaven Forest NIGHTS has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for collecting an apple, trivial to achieve, but less than 5 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only happened once, and isn't consistent with the achievement stats, that show less than 5 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who didn't bother engaging with this game? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with little merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? "Heaven Forest NIGHTS" is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product.
Oyunu beğendim görselleri güzel biraz daha gelişime açık olmalı.
overall alright for in between.
Просто сцена 3D для VR, с плохой графикой.
⭐⭐⭐⭐⭐
I'm cool with walking around a gorgeous setting reading little bits of existential meditation zen while earning cheevos and cards, especially for half off. Great for dopamine and moments of reflection. :D
Wandered a moonlit forest where trees whispered dreams and owls gave life advice. Left with honey tea and a glowing deer who now texts me goodnight.
[h3] 夜晚版的Heaven Forest [/h3] 地圖幾乎和白天版的一模一樣 些許數木顏色不同 動物多了大白虎 背景音樂多了蟋蟀聲和低音號 動物還是一樣 走進水裡會平安無事的 天空可以直接看見兩個一模一樣的銀河系
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.9M | 5.2K | 48% | $69.99 | |
| $9.5M | 11K | 84% | $27.99 | |
| $3.4M | 8.3K | 89% | $16.99 | |
| $845.3K | 4K | 96% | $9.99 | |
| $788.9K | 1.5K | 69% | $19.99 | |
| $94.5K | 3.2K | 91% | $2.09 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $865 | 52 | 56% | $0.99 | |
| $871 | 58 | 86% | $0.99 | |
| $871 | 58 | 21% | $0.99 | |
| $861 | 61 | 69% | $0.99 | |
| $872 | 62 | 69% | $0.74 | |
| $872 | 65 | 71% | $0.49 |