
Experience this new take on reactor and factory idle style game! More heat management, more building, more explosions! Hope you have fun!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
From the creator of reactor idle, factory idle and city idle!
Your mission is simple: HEAT UP THE PLANET, Yes, really.
You’ll start with clean technologies like solar panels that barely produce any heat, but soon begin to research less clean methods to produce even more heat. Who knows—you might
actually succeed in overheating the planet.
Managing excessive heat, however, is not an easy task. Be prepared for challenges and, yes, explosions. MANY EXPLOSIONS. In your defense, explosions also help heat up the planet. Explosions cause financial losses and can bankrupt you though...
This game introduces new features gradually. At first, you’ll see only the basics to help you get started, but as you progress, more advanced technologies and mechanics will
unlock. It is a long journey with plenty to explore.
Disclaimer: This game is HARD.
It is also a form of a puzzle game, requiring you to figure out efficient strategies to improve your setup and boost your income.
Keep in mind that perfection isn’t the goal—you’ll need to focus on specific areas and make trade-offs.
Are you ready for the challenge?
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Languages: English
Engagement
Reviews
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Hours played at review time, across 26 reviews with recorded playtime.
Do not pay a single coin of your money to this dev. Play something else. The game isn't bad, but you need to pay basic buildings which is a diisgusting move. As others are already wrote it, this game looks abandoned. At the forums the dev never reacted to questions or give any supports. (i didn't see any extra upgrade at the tech tree and see only one challange building and yet i have 44 from 52 tech unlocked (and yes, even the payed techs are unlocked) and i didn't get a single achievement. (bug or feature i don't know) Avoid this devs game.
Heat incremental is a surprisingly clever idle strategy game because it gives me one of the strangest goals I have seen in this genre. Instead of trying to save the planet, I am actively trying to heat it up as much as possible while also keeping my entire operation from falling apart. I liked that absurd premise because it gives the usual factory and idle systems a much more playful identity. The main gameplay revolves around building technologies that generate heat and income, then constantly adjusting my setup to keep everything working efficiently. I start with cleaner methods that produce relatively little heat, but eventually unlock more extreme technologies. I enjoyed the process of gradually expanding my system because every improvement creates another problem that I have to solve. The heat management is what makes the game more interesting than a simple incremental experience. I cannot just keep adding production forever without consequences. Machines can become unstable, explosions can happen and financial losses can quickly put me in a difficult position. I liked that tradeoff because I am always balancing short term gains against the risk of ruining the setup I have worked toward. The puzzle element also works surprisingly well. I found myself thinking about where to place structures and which technologies were actually worth developing rather than simply buying whatever became available. The game gradually reveals more advanced mechanics as I progress, which gives the experience a nice sense of discovery. It feels like I am learning how the system works instead of being handed every option immediately. My biggest issue is the difficulty. Heat incremental is not really a relaxing idle game where I can leave everything running without thinking. The optimization can become demanding, and mistakes can cost me enough progress to make certain sections feel frustrating. The interface is also fairly functional rather than especially polished, so understanding the most efficient setup can take some patience. I still enjoyed the way the game encourages experimentation. There is no single perfect setup that I can blindly follow, because different situations reward different priorities. That makes each improvement feel earned, especially when I finally figure out how to increase production without creating another disaster. Overall, Heat incremental is a clever little strategy idle game with a ridiculous premise and a genuinely interesting management loop. I liked the combination of production, heat control, explosions and economic risk, and the puzzle element gives the incremental formula more depth than I expected. It can be frustratingly difficult, but I enjoyed the challenge and the strange goal behind it. Rating: 6.6/10
Уникальная стратегия, где ваша задача — максимально разогреть планету, используя различные методы генерации тепла. Плюсы: Инновативный геймплей — необычная механика управления теплом; Разнообразие методов нагрева — от солнечных панелей до радикальных решений; Элементы песочницы — свобода в выборе стратегий развития. Минусы: Взрывы как часть геймплея — могут привести к финансовым потерям; Медленный прогресс — начальные этапы могут быть затянутыми; Однопользовательский режим — нет многопользовательских функций. Итог: понравится любителям стратегий и экспериментов. Захватывающая механика управления теплом и разнообразие решений делают игру увлекательной, несмотря на однопользовательский режим и медленное начало.
Players by region
Where this game's players are, estimated from review languages.
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