
Start with a campfire. Build a kingdom. Hearth and Hamlet is a medieval citybuilder clicker that blends resource management, in-depth upgrade trees and relaxing idle gameplay. Build your empire by researching new technologies, passing new laws, trading with far-off lands, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
From Campfire to Kingdom. Citybuilder Clicker.
Hearth and Hamlet is a cozy incremental citybuilder set in a magic-filled medieval pixel art world. Gather resources, assign workers, construct buildings and slowly, steadily turn a quiet frontier camp into a magnificent, thriving kingdom.
From humble beginnings to magical new heights, you’ll grow your settlement one decision at a time and discover more of what the world has to offer along the way.
Building is only the beginning. As your settlement grows, managing it becomes just as important as expanding it. Set laws and policies to shape how your kingdom operates, including taxation rules to boost income, rules for workers that keep morale high, city guard drafts to protect your population and civic decisions that change the character of your kingdom.
Every upgrade feeds into a research tree that permanently unlocks new technologies, from more advanced buildings and new policies, to stronger magic to experiment with. There’s always something worth working toward.
Unlock magic as your city advances and discover wild new possibilities, such as alchemical labs and magical academies that add a whole new dimension to how your kingdom operates.
Trade with strange new lands to build resources and grow your economy. Recruit soldiers as your realm expands to protect what you’ve built. There’s a world of wonder to discover as your empire grows.
Incremental idle kingdom builder. A cozy, satisfying gameplay loop that rewards patience and planning..
Medieval pixel art world. Lakes and rivers, magical swamps, faraway lands, and more. All rendered in a charming pixel style.
Deep building system. From simple tents to taverns, castles, magical academies, defensive fortifications, and much more.
Manage resources, workers and policies. Assign your population to gather resources like food, wood, stone and gold. Set policies and laws that shape how your kingdom grows.
Research new technologies. Permanently unlock new buildings, magic and upgrades as your civilization advances. Discover magic, alchemy and more.
Trade with faraway lands. Grow your economy beyond what your local terrain provides by establishing trade routes with neighbouring kingdoms.
Relax, build and grow. Gameplay is engineered to be relaxing and satisfying. Watch your kingdom grow on your terms, at your pace.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 901 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Destul de bun, recomand
Игра не сложная, но увлекательная, прошел ее за ночь, смотря сериал попутно. Есть моменты где надо немного подумать, как грамотнее распределить финансы и правильно расставить приоритеты. Советую, если хочется убить время или не спиться, игра своих денег стоит.
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Latest in each market: best DE #69, worst KR #92 · 3 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, German*, Japanese*, Russian*, Korean*, Traditional Chinese**languages with full audio support
Hours played at review time, across 904 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Top Alte!
bun
such an amazing idle game was soo fun to play it and pass the time with, 100% recommend this
Ваше королевство сильно и процветает. Начав со скромных истоков, вы провели ээээээээ через все испытания, положив начало эпохе мира и благополучия. Время в игре: 10:20:34 Население: 2959 Победы: 58 Поражения: 14
방치형이라 써져있지만 방치를 할 수 있는 시간은 많지 않음 극후반정도? 바쁘게 자원을 모아야 하기에 '방치'를 원했던 사람은 안맞을거임. 이 게임의 오점은 제목에 '방치'를 넣은것이라 생각함 게임 자체는 7700원주고 아주 할만한 게임임 아쉬운 부분이 없진 않지만 가격 생각하면 강추할만함
Super Satisfying! Honestly wasn't expecting this much game for the price! The art style reeled me in, but the gameplay kept me hooked. Would love to see a sequel/expansion!
Giving this a positive review because while I wasn't crazy about the execution, I'm glad to see this sort of game being made. It taps into a compelling need, while being simple enough to play cuddled up with a SO or multitasking. It has some pain points though: -When upgrading the buildings, the screen blacks out to spawn in the new stuff. This is a missed opportunity to do what Hades does with the decorations, spawning them in with a little florish (or a time-lapse of builders in this case maybe), as a result you don't really feel many of the changes. Given that the trailer spoofs this, it must be a technical constraint. -The game revolves around trading in the back half, and the trading UI is annoying. There's no way to set up repeating caravans or each save favorites, so every few minutes you need to fiddle around with the UI and figure out the trades you want to do from scratch. If you're short on resources, leaving the trade window to grab them resets it and you're back to square one. I'd strongly recommend just ignoring the trading and tabbing out until you have the resources you need. -The upgrades are samey and so are their costs. There's a little bit of prioritization but for the most part everything costs every resource, and all resources are essentially wild due to trading, so every new tech level is just the same "upgrade each building, buy the one important upgrade and then the 3 useless ones after everything else is bought". For what it's worth, the game nails a few things. The population system, and how you can juice it with immigration for a short-term cost, is well-done. The military is a simple but effective resource drain that breaks up the usual incremental game pattern. And the world is gorgeous.
パッと見の雰囲気は良い、それはわかる。 しかし、雰囲気重視しすぎたせいで操作性は台無し。 ゲーム設計も、実質自由度なんてなく、基本的に全部上げないといけない設計。 不要というか微妙なアップグレードが残っていると、 ロウソクの火が燃えてアピールしてくるのが非常にだるい。 労働者枠+2のアップグレードが欲しくなるのは狩猟、金鉱山、魔法ぐらいでしょ。 木、石、鉄はそこまでたくさん欲しくならんだろうに。 倉庫容量のアップグレードも、やたら大量の資源要求されるくせに、全然容量増えないし。 費用対効果が間違ってる感ある。 実績もなかなかにいやらしい。 無敗でクリア実績はこれは、難易度2ならまぁなんとか取れるだろうけど、3以上はたぶん無理。 特定の国との貿易禁止実績は、これはとんでもないことになってストレスフルになるから この実績狙うなら最低難易度でプレイを推奨。 最初から公式からオススメされてるチャレンジ難易度は、正直やらない方が良いだろうなコレ。 難易度3で苦しんだ後、挫折して難易度2で不敗実績目指すプレイしてほどほどに楽しみ。 一度ゲームをクリアしたら、最低難易度で特定国と貿易禁止実績を取ってから、 最高難易度に挑戦してしんどくなりながらクリア、って感じで集めれば良いのではないでしょうか。 しかしこれ、後から建物増やしてアップデートしますとか言ってるので。 またそれでゲームバランスが激変するかもだし、新規実績追加とかあるのかもしれない。 実績コンプリートしてゲームクリアしたい人には、後からの実績追加は辛いかもしれん、
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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