
Healer’s Quest is a comedy RPG where you play as the most underappreciated party member in any fantasy realm: the Healer. As per usual, your teammates are a band of inept jerks.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Healer’s Quest is a lighthearted Comedy RPG where you take on the role of the most underappreciated party member in any fantasy realm: the Healer. Joining a band of inept misfits - a bossy tank, a handsome archer, a depraved mage, and a raging barbarian - you must keep your party’s health topped up whilst simultaneously managing dwindling mana reserves.
Not only can your party be taken down when their health ebbs away, they can also be hit with a range of debilitating status effects. It’s like juggling with magic, and the crowd hates you. If you let party members die, they may well go into a sulk in subsequent encounters. Manage moods with magical curatives, death prevention, and witty dialogue choices.
Master 22 different spells to successfully buff your party to victory
Use in-depth skill trees and upgrades to carve out your own playstyle
Choose your karma alignment, each with its own dialogue options (Good, Evil, or Victim)
Secure legendary loot for your allies
Heal, buff, and cure ailments
Keep everyone alive to avoid moody party members
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 324reviews | 84% | — | $23K |
| $2.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have not gotten very far in this game but I am really disappointed. I really do like the mechanics but the humor is just really bad. It's very lowbrow and honestly is some ways offensive. It's just gross overdone and boring on top of all of that.
Silly game, pokes fun of traditional RPG games. But at the same time it has great banter, something other games tend to do poorly. I bought it at 80% off, which for me was a fantastic and I'll strongly recommend it at a similar price.
good game
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Worst game I have ever played. Even the Trolls agree with me. LOL.
體會當奶媽的遊戲~~~ 整個遊戲ㄎ一ㄤㄎ一ㄤ的,隊伍角色間對話充滿幽默,我們在後面搖旗吶喊666。 P.S:遊戲難度實際上蠻高的,輕鬆向玩家記得選最易模式。
Lo he intentado, pero falla en demasiadas cosas. Lo mejor es el sentido del humor, pero no compensa las mecánicas.
轻松好玩,剧情特别搞笑,对传统rpg的一次解构
A fun and hand crafted little game with silly humor. You are the underappreciated healer of an RPG adventuring party on silly quests which often go sideways. All mechanics are simple and you have little control of how your party equips, except for a few weapons and rings. The healer, who is you, can equip bracelets and spells and each spell has an intrincated evolution tree which is slowly unlocked thorugh stars, which you earn every level. You cannot upgrade every single spell, so you'll have to think of your playstyle to choose what best suits you: healing powerhouse, buffing powerhouse or something somewhere in-between, which adds to the replay value. All in all it's fun and will keep you entertained for a few hours.
喜加一好评
Healer's Quest is a short and 'sweet' RTS that 98% of the time doesn't take itself seriously. You are the healer of a team of adventurers in a typical medieval RPG setting. They do all the attacking, and it's up to you to keep them alive. There are probably two major aspects of this game; the gameplay and the dialogues. The gameplay i suppose can be separated into two halves; the actual battles, and the build management. For the management side, it's very fun and surprisingly deep. You can customise your healer's build quite extensively, and can steer your party members into certain directions as well. That said, it's never overwhelming either; I'd say the management is perfect as it is. Since the game is relatively short and there are a few difficulty customisation options as well, you could probably get a lot of replayability off of this game if you're into replays. As for the combat, it's time-based, so you need to react in time to each team member's individual health depletion and status conditions, and to the enemy attacks, all while conserving and replenishing your magic levels, which are expended as you cast. It can get a bit chaotic at times when you occasionally face an onslaught. I thought it was fun, but i could understand if someone thought it got old quickly. Thankfully, there are plenty of build options to shake things up with. Being someone who hasn't really used keyboard controls before i did struggle with that during battles to begin with, but got a bit more used to it towards the end (still occasionally having to look for the '4' key though!). Also i'll just say here, the first spell, 'Heal', is really awkward to use; don't drop the game over this, bear with it and you'll very quickly have a far better replacement. Also, since i know someone's wondering, there is no mandatory grinding. If you're stuck you probably just need to rethink your spells or equipment. As for the dialogues, which are a significant portion of the game and what give it such a strong... identity; i feel like this is would ruin the game for some people, though i liked them fine personally. The very concept of a fourth wall is completely alien to this game as the characters end up showing full self awareness of their roles as RPG protagonists at some point during most conversations. Certain characters also use a lot of gaming and early (thankfully not modern) internet vocabulary. Also, i hope you can laugh at yourself; your party members will belittle you (and eachother) at every opportunity. If you don't mind all of that and don't take it too seriously, you'll have a great time. Speaking of the party members, they're all great characters! The soundtrack is pretty good as well! Incase someone's wondering, the game is very linear but there is room for a bit of exploration here and there. If i didn't mention something, i believe it's because there's not really much to say about it (or that i don't want to spoil anything). In the end, i had a great 15 hours with this game, and i'd very much recommend it! It's got a lot of character with some great dialogue, and the mechanics have depth and allow for a lot of replayability.
Players by region
Where this game's players are, estimated from review languages.
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