
Explore and colonize a vast universe. Discover resources. Build cities. Make spacecraft. Walk aboard them. Operate their controls. Command a crew of NPCs. Lift off. Fly up through the atmosphere to outer space. Land on other worlds, anywhere, not at designated places. Build an empire.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've followed this game's development for over a decade (Basically alpha testing it since 2011-2012), it has come a long way. It is the truest of city-builder/empire-builder sandbox as you can get. It is a truly innovative game.
Bought it because I love it. Don't play it because that ship creator is ass. Would love to see a coop.
One of the best games ever made.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Зробіть хоча б раз знижку
excited for more
:)
if you dont get it read and you might , its a legend of a game (shores anyway)
This game has terrible UI and underwhelming graphics, but somehow there is an emergent beauty to those graphics when you finally achieve spaceflight. Despite being an older title, nothing else I've played matches the breadth of scope of Hazeron, including more modern games like No Man's Sky (which I also love). Do anything and everything, with minimal limitations. My current goal: jump a motorcycle from a mountain on a planetoid and into the back of a ship in low orbit. A little bit survival, a bit sim city, a dash of KSP, and a huge amount of logistics management make it very satisfying, even as a single player game. If you can tolerate the bad UI for a bit, there is a truly engage game beneath it.
Hazeron Starship is like if Elon Musk woke up at 3 AM, drank 8 Red Bulls, and thought, What if Kerbal Space Program but MORE? You start on a random planet with nothing but a dream bigger than Mars. Then your ship explodes because you forgot oxygen. Classic. 🚀💥🔥 graphics? bro, it looks like a 2003 powerpoint presentation with a space theme. but who needs fancy visuals when u fly a ship that is just a giant donut with engines? 🍩🚀🤖 flying the ship? it’s like trying to drive a tesla that is just a rocket-shaped skateboard, and the controls are like a keyboard that changes language every 5 seconds. u think u’re going to stars? no, u are about to crash into planet. but, at least it’s a cool crash. 😎💥 bugs? oh yes, it is like playing beta version of reality. one second u are space emperor, next second u fly backwards into black hole for no reason. skill issue 100% 💥🌌 this game? it’s like the most beautiful disaster ever. u will probably fail, but in a fun way. want to conquer space? good luck. but if u survive, ur life will never be boring again. 🌌🔥
Shores of Hazeron, rebaptisé Hazeron Starship pour son passage en solo sur Steam était autrefois un MMO 4X en vue à la première personne qui vous permettait de construire une ville, un vaisseau spatial puis de créer ou de rejoindre un Empire galactique afin de coloniser des planètes aux ressources toujours plus rare. C'était un jeu multijoueur unique : pleins de défauts d'abord, à commencer par ses graphismes immondes, son serveur lent, et surtout son accessibilité atroce, mais il avait beaucoup de qualités également ; une personnalisation des villes, voir des bâtiments, surtout des vaisseaux que vous construisiez salle par salle et un système de qualité des ressources qui forçait les Empires galactiques à s'affronter pour coloniser des planètes disposant de ressources rares permettant de construire des vaisseaux de plus en plus puissants, il y avait à l'époque de nombreux Empires qui faisaient vivre la Galaxie d'Hazeron et les joueurs se donnaient à coeur-joie. C'était quelque chose d'unique, mais voilà, pour des raisons surement financières, l'unique développeur du jeu, Haxus, a mis fin au caractère multijoueur d'Hazeron pour le remplacer par un jeu solo, il conserve certaines de ses qualités mais aussi ses défauts et notamment sa difficulté d'accès qui était autrefois compensé par les autres joueurs qui vous expliquaient ce que vous deviez faire. Et même si vous vous acharniez à suivre un guide, il n'y a plus vraiment d'intérêt de développer votre empire au dessus d'un certain cap, car vous n'avez pas d'ennemis : à part des pirates désorganisés vous êtes seul dans cette galaxie ... Je ne recommande pas car le jeu est très difficile d'accès, néanmoins si vous êtes encore en train de lire cette critique c'est que ce jeu a touché chez vous quelque chose que vous ne trouvez pas ailleurs, et dans ce cas je vous recommande de vous intéresser au moins à un guide pour entrevoir la profondeur de Gameplay que celui ci propose mais je vous préviens, ça ne sera pas facile.
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