
Have a Nice Death is a 2D action roguelike where you play as an overworked Death, whose employees have run rampant, completely throwing off the balance of souls - and his vacation plans. In order to restore order, you'll have to grab your trusty scythe and show your employees who's boss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 17 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.8Kreviews | 86% | — | $5.7M |
| $24.99 | 1.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
为什么每一次手柄调整完键位重新进都会变成默认?每次进游戏都得调键位,还有就是不能调整帧数吗?画面设置有必要这么粗糙嘛,手感还行,后摇挺明显的,玩还是可以玩,但是键位这个问题我实在绷不住。
JUEGARDO, MEJOR QUE EL HADES (TAMBIEN UN JUEGARDO)
The game didn't click with me. Visually it's bland, and the combat feels chaotic and unengaging. There are too many variables and mechanics, so I never really understood what I was doing. I mostly mashed buttons hoping to land hits, and had no sense of how powerful or meaningful those hits were. I've played better platformers.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $24.99 |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What's with all the negative reviews? It's a combination of Dead Cells and Hollow Knight. What's not to love about that?
Отличная игра, особенно мне нравится стиль рисовки и все боссы как общее олицетворение их отделов. Но уважают тебя только Ты Ква и от силы еще пара-тройка работников, остальные как можно быстрее пытаются набить тебе рожу, но потом они в любом случае огребут. 10 тыкв из 10
Everything about this game seems like something I would enjoy. I'm a fan of rogue-lites in the vein of Dead Cells, Hades, and Binding of Isaac. The theming reminded me of Death's Door, another great game. But unfortunately the loop for improving myself and getting further just didn't grab me like any of those other games. I can't put my finger on why. I just don't feel an urge to play any further. I know that with only an hour of play time I might not be giving this game a fair shake, so take my review with a grain of salt. In the future I might revisit this title and see if my impression was only first blush.
14h.. 아직 못깸 but 재밌음
Este juego me ha encantado. Su apartado visual resulta comodo a la vista y el humor me encanta. La cantidad de conjuros y poderes es bastante aceptable para ser un Rogelike y aunque no destca mucho, tiene también un soundtrack aceptable. En resumen, es un juego que sabe hacer todo bien, pero sin destcar demasiado. Eso sí, ponerlo a quince euros al menos.
Purchased game. Looks beautiful, gameplay feels good. However, the camera keeps pulling down, so I get to see only the bottom half of the screen. I am too tired to figure out a workaround, I just want to game. So if you experience a bug you might do some tinkering. For me it was unplayable.
Ta mu chulo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $271.2K | 1.8K | 92% | $6.79 | |
| $58.2K | 278 | 94% | $8.99 | |
| $27.3K | 129 | 98% | $16.99 | |
| $16.2K | 120 | 73% | $6.99 | |
| $11.9K | 79 | 91% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 8K | 92% | $19.99 | |
| $5.7M | 9.8K | 94% | $24.99 | |
| $5.7M | 12.8K | 84% | $24.99 | |
| $5.7M | 10.2K | 95% | $24.99 | |
| $5.7M | 5.1K | 73% | $14.99 | |
| $5.7M | 11.6K | 94% | $19.99 |