
Have a Nice Death is a 2D action roguelike where you play as an overworked Death, whose employees have run rampant, completely throwing off the balance of souls - and his vacation plans. In order to restore order, you'll have to grab your trusty scythe and show your employees who's boss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 17 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.8Kreviews | 86% | — | $5.7M |
| $24.99 | 1.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
----<Gráficos>---- ( ) Horrível ( ) Paint faz melhor ( ) Medíocre (X) Bom ( ) Excelente ( ) Claramente Picasso fez isso ----<História>---- ( ) Inexistente ( ) Horrível ( ) Medíocre (X) Boa ( ) Maravilhosa ( ) Perfeita ----<Gameplay>---- ( ) Simulador de Power Point ( ) Precisa de dois dedos pra jogar (X) Aceitável (4 dedos pra ser específico) ( ) Jogabilidade bacana ( ) Jogabilidade excelente ----<Trilha sonora>---- ( ) Inexistente (X) Jogue no mudo ( ) Aceitável ( ) Muito boa ( ) Eu fico parado por alguns segundos no jogo só pra ouvir a musica ( ) Salvei na minha playlist pessoal e ouço direto ----<Ambientação>---- ( ) Me Cago de medo a cada 5 segundos ( ) Sombria, Trevosa e enigmática ( ) Realista (X) Diferenciado ( ) Me surpreendeu a todo momento ( ) Fino Señores ----<Nível de diversão>---- ( ) Perca de Tempo ( ) Da pra jogar enquanto faz outra coisa ( ) Legal (X) Viciante ( ) Melhor Jeito de Alegrar o Dia ( ) Melhor que sexo ----<Dificuldade>---- ( ) Ate um bebê recém nascido zera ( ) Com uma mão nas costas zera fácil ( ) Adequada (X) No início apanha, mas com prática vai ( ) Souls like Approves ( ) Simulador de Masoquismo ----<Bugs>---- ( ) Mineirinho Adventures fica no chinelo comparado a isso aqui ( ) Bugs, Bugs and More Bugs ( ) As vezes rola, mas da pra jogar ( ) Os bugs são engraçados, mas da nada (X) Aconteceu uma ou duas vezes ( ) Bugs não existem aqui ----<Tempo de jogo>---- ( ) 0-2 horas - Só pra ter registro de troféu ( ) 2-8 horas - Em uma tarde termina (X) 8-15 horas - Tempo bom ( ) 15-40 horas - Um tanto grande ( ) + 40 horas - Se você gostar do jogo até vai (X) Até comprar outro melhor ----<DLCs>---- ( ) EA Approves ( ) Não tem/Já esta inclusa no jogo base (x) Só roupinha ( ) Sem as DLC o jogo é meh ( ) DLCs boas mas só com promo ( ) DLC é quase um jogo novo ----<Opinião pessoal>---- ( ) Uma b0st4 autêntica ( ) Reembolso 100% (x) É... pega numa promo ( ) Muito bom, recomendo! ( ) Um dos melhores jogos que já joguei ( ) Foi um prazer gastar dinheiro com isso, VALEU CADA MÍSERO CENTAVO! ----<VALE A PENA>---- ( ) NÃO ( ) DEFINITIVAMENTE SIM ( ) SE TIVER MONEY SOBRANDO, SÓ VAI (X) ESPERA UMA PROMO ( ) É UMA CILADA BINO ( ) DE GRAÇA ATÉ INJEÇÃO NA TESTA!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $24.99 |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Просто плохая игра с хорошим визуалом
fugindo da clt na vida real pra ser brutalmente molestado pelos funcionários da Death, foda...
Отлично нарисованные анимации/графика Как рогалик, он очень скучный/неинтересный
It's alright. Mini bosses, weapons, levels and perks are being randomly generated as we go. Shame that we cannot skip the cutscenes, enemies somehow are able to attack through walls, and V-sync doesn't work, but else than that, smooth gameplay, interesting loop, after few attempts you unlock higher diffilcuties and after 8 attemps, you unlock esay mode. Game is pretty difficult to complete in one go, which adds up to amount of time its gonna take you to reach the actual ending.
我是被画风骗进来,本来一看价格100被吓晕果断等到夏促半价购入。 首先我有滤镜,因为这个小小的死神好可爱,和属下的对话也很有意思,并且每次打都是不同的对话所以我虽然玩到后期感觉坐牢但也不会完全没有启动游戏的欲望。看得出来制作组在美工和文本方面下功夫了,是我喜欢的画风,直接好评。 接下来是缺点。。。如果技术一般运气能很大程度地决定你一局游戏的体验。除开一些制作组为了展示他们的小巧思但让我摸不着头脑的武器,诅咒(设计得真好下次别设计了我又不是死神本尊好多武器完全玩不转啊啊啊啊),它的路线,打怪收入有很大问题,,在里面是个怪打人都很痛而且掉落是完全随机的(本人比较脸黑打怪基本不掉东西),并且在里面如果没有拿到一些特定物品回血超级困难!所以这个走路线最好的对策居然是能躲就躲!(这不对吧) 总之以上这些问题优化起来应该算简单的,希望有生之年能看到制作组发力,优化概率和刷怪回馈和数值协调和诅咒分配。这样的话我会玩一辈子的QAQ (至于现在推不推荐买...嘶,建议等夏促打折) (至于夏促打折推不推荐买...建议买隔壁空洞骑士,假如你买了空洞骑士,建议去打一遍苦痛之路冷静一下)
补票,天赋点主打一个随机,boss战主打一个背板 ,死了从头开始打,摸到受到攻击永久提升攻击和血量直接叠几百层一路平推,沟槽的黑夜君临还在追我
Very good game with good humor and perfect for people who like metroidvainias
La Morte, sopraffatta dal lavoro, decide di sub-appaltare le proprie mansioni ad alcune entità le quali, però, dopo un primo periodo di duro lavoro, hanno iniziato a snobbare le proprie responsabilità, costringendo il loro boss a riprendere la falce per andare a rimetterli in riga uno dopo l'altro. Questo è il presupposto di HAND, un roguelite delizioso, che propone un livello di sfida adeguato per una discreta dose di divertimento, leggermente annacquata dalle sezioni tra boss, non molto stimolanti dopo svariate reiterazioni. Cheers...Kaffè?
love rayman art
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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