
Run fast, soar through the air, and master your landings as you speed through procedural worlds to outrun the end of the universe, by yourself and with friends!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Aug 26 → 11.57/day in the week after.
About
Haste is a high-speed third-person running game, set in a collapsing universe. Race through a variety of worlds, master your movement and use items and abilities to progress through each level before it falls apart around you. The game consists of ten Shards, each featuring a collection of procedurally generated levels that must be completed without fail to unlock the next. You’ll encounter challenges and characters on your journey, seeking answers about what lies behind the destruction, and how to escape it!
Third-person high-speed running gameplay
Both single player and online co-op running
10 Shards, each featuring a collection of procedurally generated levels that must be completed without fail to advance to the next Shard
90+ Items that let you customize your build for each attempt to clear a Shard
A story to explore and a lovable cast of characters to befriend
Four spectacular biomes with several different variations
4 abilities to master and 4 different bosses to discover
An unlockable endless mode
Mind-blowing speed is key and every landing counts! Hit the ground running (literally) and you’ll build up speed, but if you fumble it will cost you. You’ll need to think fast and keep track of your ever-changing surroundings to escape before the world crumbles beneath your feet.
In your run you'll be able to collect Sparks to use in the shop levels to manifest items. Items help you customise your run, affecting speed, damage, luck, health and other variables.
Speed through procedurally generated levels as you make your way through each Shard, completing every level before you run out of lives to advance to the next. Gather items and experiment with builds to help you on your way. Your journey through the broken worlds will be unique to you as you try to outrun the apocalypse.
You can now play through the entire game with other Zoes! It's cooperative in that you work together to progress, but we also keep track of player times in levels, which allows for some friendly and pleasant competition. To keep your friends apart we have unlockable skins!

As Zoe, you’ll meet different characters to aid you on your journey, whether through wisdom, encouragement or items to assist you.

Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.2Kreviews | 92% | — | $6.7M |
| $15.99−20% | 375ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
un juego de chill, para vídeos de reddit me gusto, un bueno juego para correrte como nunca así que si te gusta los juegos de chill y correrte esta bueno para a ti ¡CÓRRETE COMO NUNCA!
"A Landfall nunca erra, e se errou foi tentando acertar" acompanhei o processo de desenvolvimento do Haste e, meus amigos, que jogo BOM, a trilha sonora é absurda + o ritmo + a sensação de velocidade= Haste. Haste= perfeição.. gameplay muito fluida e divertida, boss fights muito dahora também, vale muito a pena, joguei pouco, mas tenho mais de 30 horas da demo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Swedish*languages with full audio support
| $19.99 |
| 110ratings |
| 88% |
| — |
| not modelled |
| $15.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Some say that it is a little "repetitive" , but the developers made the game in such a way that you don't feel anything other than excitement! I really love playing it and I recommend it to people who cannot play single-player games. I almost 100% of the time cannot play games alone because I get bored easily, but not with this. 10/10
This game is so close to being great. It's not terrible by any means, but certain elements really hindered my overall enjoyment of the game. The story is very slow and interrupts the flow of gameplay too much. I would complete a level and feel excited to do the next run, but all that momentum is killed by a slow dialogue sequence where... nothing really happens most of the time. The characters look super cool but the dialogue is longwinded and feels like filler. I ended up clicking through it most of the time. The roguelite elements are really hit or miss. Sometimes you get a great procedural level that is really fun, sometimes it's terrible. Sometimes you get a choice of great powerups, sometimes they are trash. I wish I could have more control over my builds to try different strategies, and I wish the levels had been curated rather than random. The boss fights are also not very fun. It's navigating a bullet-hell arena, but my character controls are so floaty it's hard to dodge and be aggressive to defeat the boss.
It's fun at first but gets old pretty fast, mostly the same thing except for the bosses but those take a while to get to. Would recommend just getting the demo though.
Игра где можно просто расслабиться и быстро побегать. Много чего про нее нельзя сказать, но этот геймлей - это именно то, чего я не встречал в других играх, и чего я очень хотел. Я бегу и прямо чувствую, что я самый быстрый - очень приятное ощущение. Со всех негативных отзывов, которые я прочитал, я лишь посмеялся, большинство этих отзывов показались мне бредом. Из минусов могу отметить отсутствие чего то по типу песочницы где можно взять любых предметов и просто побегать без хватающего за жопу пожирающего нечто. Мастерская к сожалению не решила этой проблемы. Ну и иногда небольшенько пролагилаво и фризило, но это у меня комп так себе А так всем советую, ставлю игре лосяру👍
感觉这游戏一看就是学游戏动画的人做出来的,怎能如此丝滑!!!优化也很神,我这个电脑大部分独立游戏都难稳60帧这个丝般顺滑
Haste is a game that has surprised me enormously in several aspects, starting with its tone... It's a colorful, lighthearted game with cheerful music, a pleasing style and colors, charismatic characters, and quite effective and fun mechanics... Except it isn't. The end of the universe—that's the main premise. The game opens with our protagonist absolutely terrified, fleeing from a void that consumes reality itself and all that follows. It immediately shifts to that premise: a colorful, pleasant, and even lighthearted game. Everything is fun until you're hit with that harsh dose of reality again. Characters talk about how terrifying and fascinating the situation is, about the loss of their families and homes, about the importance of survival, life and death, fighting against fate, defining who you are... before immediately returning to the cheerful running gameplay. It's simply fantastic. The way this contrast is executed is magnificent and evident in hundreds of details, both narrative and visual. It's the aspect I loved most about the entire experience, and that alone is enough for me to recommend it. However, it is a game, so it's wise to mention its other aspects. The mechanics are simple yet varied, offering a surprisingly high level of complexity to master, with a considerable challenge in various instances through stages filled with all sorts of obstacles. The visuals are magnificent, incredibly charismatic, and varied in every aspect. I particularly appreciate the design of the bosses and the other elements related to the Agency—designs that aren't necessarily unique but have a lot of personality. The OST has several catchy tracks. And the narrative is fantastic; nothing particularly groundbreaking, but its execution alone made me love it. There's really little to mention, aside from minor complaints about inconsistent mechanics or the level of grinding required for certain unlockables, but these are fairly minor issues, inconveniences that didn't ruin the overall experience in the more than 19 hours I invested and all the hours I plan to invest in the future. Highly recommended.
This game is astounding. I was truly impressed by the sheer fluidity of the gameplay and artstyle all throughout, and for the depth it provides, this game offers so much fun, challenge, and enjoyment. I got addicted quick. The mechanics are pretty simple; you're dashing in each level, barreling through procedurally generated hills with chaotic obstacles, where you're intended to stick clean landings on downward slopes to boost your momentum. For each landing you stick, you gain energy, which activating then allows you to hover in the air to help aid better landings. These mechanics are executed flawlessly, and make for an incredibly thrilling fast-paced platforming experience. On top of this, every shard is always played through a new randomly generated seed each time, with a sort of roguelike approach where you select paths to reach different fragments and resting areas, plus shopping stops where you get to rack up a ton of items throughout your path. The game involves a bit of strategy, along with great skill, and there are always new elements to keep the game fresh every time. I love the game's character designs and their exploration of characters, though the game's story is incredibly shallow. It's about as good of a story as you can get for a game with this much gameplay depth, but during my first playthrough and completing all 10 shards, I was ultimately satisfied with the progression and how the game concludes. I love every character in this game, and I love the customization it offers too. Finishing each shard was very rewarding, and I'm glad the game allows for a means of endless play and achievement hunting beyond just those 10 shards as well. (unfortunately I can't speak on co-op because none of my friends have this game!!!!!!) Seriously, this game is criminally underrecognized, and I can't recommend it enough. Although the price is a little devastating to some, the sales are slowly getting better and better! This game is worth keeping a good eye on and giving a proper try.
太难了,而且这种难度来源于阴间地图的随机性,没有办法解决。 养成速度也非常慢,成长感很差。 我不认为官方有能力或意愿平衡这件事情,我更倾向于他们内部测试玩了数万遍然后以自己为基准在调整游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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