
HARVESTELLA, an all-new life-simulation RPG from SQUARE ENIX! Lead a life of self-sufficiency with your vibrant house as a base and cooperate with allies to overcome various threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 19 → 0.5/day in the week after.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.1Kreviews | 77% | — | $1.5M |
| $23.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I first played this game on nintendo switch and loved it! I'm now revisiting it on PC and falling in love with it all over again! This game although it has it flaws and at points seems like more could have been done with it its still a GREAT game deserving of your time. The charm of the quest and story is great!
剧情和音乐都不错,但是玩法这块真的太伤了,体力系统太限制操作了,而且最重要的农场玩法给的收入太低了,但是东西又很贵。我的建议是如果真的感兴趣的话,建议打折入手而非原价入手。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty much the only thing I would change about Harvestella, if I could, is adding a scythe tool to the farming side for generating seeds. Or even just a low percentage drop rate for seeds from harvested crops. It's ridiculous to me that your farm can never truly become self-sufficient, as you always need to head back to the store and buy more seeds with money that, in other farming sims, would be going towards buying upgrades or supplies that you can't grow for yourself. Other than that, when taken and accepted for what it is, Harvestella is pretty fun. The story's great, the music rules, and combat is alright once you understand its quirks. It's a game that offers an interesting take on the Rune Factory kind of farming sim RPG (RF being my personal favourite series in the genre), and I would love to see the team take a stab at another entry using the lessons they learned from this one.
Beautiful soundtrack and graphics. The game's writing can be a bit predictable but it's still balances its relaxing farming with challenging fights. I like to describe this game as Final Fantasy combining with Rune Factory.
不错的故事,尚可的玩法,悦耳的音乐,这大概就够了吧?
[b]Eternal Farmlife...?[/b] + kinda Rune Factory + Final Fantasy-look kinda + simple mixed gameplay: adventuring, farming, building + Graphics are ok + effects are good + controls simple and respnsive + npc character models are simple (except the team members) + expressive npcs + pretty nice NIER-esque and Epic OST + End of Time story + some good character stories and conversations + animations a bit stiff + some good OST tracks + some great conversation and insights are often discussed in special events (really interesting intake) + some great life lessons if you take the story to your heart - Character Creator is fake and woke too - Land of short feet - long drawn Story - wish there would be more voiced dialogue - some plot holes and weird quest logic - not much interesting stuff to see here - NPC amount falls short and feels odd - Companion Battle AI is lackluster: Only react when you attack. When enemy done only attack when you continue to attack etc. - some quest are kinda shallow Conclusion: Square surely threatened the developer Live Wire, when they made that game, because Ender Lilies and Ender Magnolia from Live Wire were great. potential there, but saved on important things like marketing and execution of the game. This game falls flaw in terms of graphic and bland execution of assets, but some conversations and parts of the story are pretty interesting and shows deep insight into the story (with some great reallife references). What is more memorable than the game itself is the OST of it. Go Shiina made great work to make a Nier-Esque OST here. The game has some great moments, but tend to go long in certain areas. Also the sidecontent feels 4 times longer than the main objective. Game is ok, could be improved in some parts, but its ok still... Score: 70 13/10 Devotee of the Church of Shrika 13/10 Kids do some nasty stuff 1337/10 AI is...
เนื้อเรื่องครึ่งหลังสนุกมากกกกกกกกกกก ซื้อมาเพราะชอบไฟนอล เห็นภาพแล้วสวย ประกอบกับชอบเกมปลูกผักทำฟามสร้างบ้านอยู่แล้ว เลยซื้อมาลองเล่นดู ตอนแรกคิดว่าราคาแรงมาก(ซื้อช่วงลด) ตอนนี้พอเข้าเนื้อเรื่องช่วงหลัง คิดว่ารู้ละทำไมมันแพง ฉากอลังมาก พอใจ ผักปลูกง่ายเกิน โตในวันเดียวก็มี ระบบทำฟามออกแบบมาให้เล่นง่ายมาก แต่กว่าจะได้ปลูก ต้องเล่นเนื้อเรื่องก่อน กว่าจะได้อัพของอัพฟาม ต้องไปเล่นเนื้อเรื่องลงดันตีม่อนก่อนค่า ไม่ยากถ้าเล่นแนวอาพีจีมาบ้าง แต่ม่อนกว่าจะตาย ตายยากเย็น หลบก็ยาก ระยะโจมตีมันไกล สตามิน่าก็มีจำกัดอีก ท่ากันก็ไม่มี ตายบ่อย ตายไว แล้วม่อนตีแรงอีก กรีดร้อง แต่สนุกแหละ เควสต์รัว ๆ ไม่มีระบบให้ของขวัญ ความสัมพันธ์เพิ่มจากเควสต์ ตัวผู้ชายมีให้จีบแค่ 3 ตัว เสียดายจัง เราชอบอ่านอยู่แล้ว เล่นภาษาอังกฤษ ศัพท์เข้าใจยากหน่อย แต่เอ็นจอยมาก นี่แค่ครึ่งแรก ครึ่งหลักเนื้อเรื่องเข้มข้นกว่านี้อีก ไหนจะม่อนตายยากตายเย็น แต่ตบเราทีเดียวตาย ลืมปลูกผักทำฟามไปได้เลย เสพเนื้อเรื่องแทน เนื้อเรื่องคือแนวไซไฟ-แฟนตาซี ชอบความพลิกแล้วพลิกอีกของเนื้อเรื่อง เสียอย่างเดียวไม่มีเสียงตัวละครตอนเล่นเนื้อเรื่อง มีแค่เสียงพูดบ่น ๆ ตอนต่อสู้
꽤 오랫동안 플레이 했고 개인적으로 나름 재미있게 즐겼지만, 주변 사람들에겐 추천할 수 없는 게임이고, 혹여 누가 해본다고 해도 절대로 정가로는 구매하지 않았으면 하는 게임. 이 가격에 이런 퀄리티는 범죄다. 적정 가격대는 높게 잡아야 3만원대. 게임스타일은 스타듀벨리 류. 정확히 하자면 열화판 룬팩토리에 가깝다. 의도적으로 플레이 타임 늘리기 위해 퀘스트 동선을 꼬아 놓은 설계가 눈에 보임. 비록 그 과정이 여타 다른 대작 게임처럼 스토리가 매력적으로 잘 전달되었으면 좋았겠지만, 그렇지가 않음. 모든 퀘스트의 플레이 경험이 마치 양산형 mmorpg 게임의 서브 퀘스트와 비견 될 정도. 모든 퀘스트의 과정은 지루하며 그저 완수 후 있을 보상을 기다리는 것에 불과함.
A nice mix of action adventure with a touch of farming. Not bad.
Such a peaceful and relaxing game. Honestly reminded me of playing a cross between Stardew Valley and the Final Fantasy series. Definitely recommend 10/10!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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