
Show your mettle as both an aspiring organic farmer and a part-time adventurer. And then you might be in for a romantic happy ending.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 223reviews | 47% | — | $105.9K |
| $24.99 | 33ratings | 44% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bad
Simple & Good..
The game is extremely buggy, Literally every mechanic in this game is buggy. I couldnt stand it when i got a crash and decide to leave the game, i really wanted to like this game everythink seems good but i cant say its good when they dont work how they meant right?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, German, Russian, French, Simplified Chinese, Dutch, Italian, Spanish - Spain, Traditional Chinese, Japanese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
нет
Harvest Life, developed by bumblebee and published by familyplay, is an indie farming simulation that attempts to capture the comforting rhythms of rural life while layering in light adventure and social elements. At first glance, it presents itself as a warm, family-friendly experience where players step into the role of a farmer rebuilding and managing an organic farm. The game clearly draws inspiration from classic farming sims, promising crop cultivation, animal husbandry, village interaction, and exploration beyond the fields. While the foundation is familiar and inviting, the overall experience reveals a title that is earnest in its intentions but uneven in execution. The core of Harvest Life revolves around managing daily farm activities. Players plant and harvest crops, tend to animals such as cows, pigs, chickens, and bees, and sell their produce through a small shop that attracts visiting villagers. Each in-game day follows a predictable routine of watering plants, feeding livestock, collecting products, and planning the next steps for expansion. Earnings are reinvested into the farm, unlocking new tools, buildings, and areas. This steady loop provides a sense of structure and gradual progress, particularly appealing to players who enjoy methodical, low-pressure gameplay. Beyond farming, the game introduces light role-playing and adventure mechanics. Villagers offer quests that range from delivering items to completing simple tasks, and there is a basic skill and leveling system that rewards continued play. Players can also venture into nearby forests and other areas to gather resources or confront threats such as wild animals. These segments are meant to break up the routine of farming, but they often feel underdeveloped, functioning more as brief distractions than fully realized systems. Combat and exploration lack depth, and the risk-reward balance rarely feels compelling enough to make these excursions a highlight. Social interaction is present but restrained. Harvest Life includes relationship and romance mechanics, allowing players to interact with villagers and potentially pursue romantic partners. However, dialogue is limited, character personalities are thinly sketched, and relationships do not evolve in particularly meaningful ways. Compared to more narrative-driven farming sims, the social layer here feels functional rather than engaging, providing checklists to complete rather than stories to experience. Players hoping for rich character arcs or emotionally rewarding interactions may find this aspect lacking. Mechanically, the game shows signs of roughness. Controls and menus can feel unintuitive, with some actions requiring awkward input or unclear feedback. Mini-games tied to certain activities, such as fishing or woodcutting, add little depth and sometimes feel more like obstacles than enjoyable diversions. These issues contribute to a sense that the game needed additional refinement to smooth out its systems and better guide players through its mechanics. Visually, Harvest Life adopts a colorful, cartoon-inspired art style that reinforces its cozy, approachable tone. Farms, villages, and characters are easy to read from the top-down perspective, and the environments convey a gentle countryside atmosphere. While pleasant, the visuals are fairly simple and lack the detail or distinct personality that helps other farming sims feel memorable. The soundtrack is similarly unobtrusive, providing calm background music that supports long play sessions without standing out as a defining feature. One of the game’s strengths lies in its accessibility. Systems are forgiving, the pace is relaxed, and the learning curve is shallow, making it suitable for newcomers to the genre or younger players. There is little pressure to optimize perfectly, and failure rarely carries severe consequences. This makes Harvest Life easy to approach in short sessions, though it also contributes to a sense of repetition once the core loop is fully understood. Community reception reflects this balance of charm and frustration. Some players appreciate the game as a simple, cozy farming experience that offers a variety of activities at a modest price, especially for those less familiar with genre heavyweights. Others criticize it for repetitive tasks, shallow systems, and missed potential, particularly when compared to more polished and content-rich farming sims. Updates and patches have improved stability over time, but the underlying design limitations remain evident. In the end, Harvest Life is a modest farming simulation that delivers a gentle, low-stakes rural experience without fully realizing the depth or immersion of its inspirations. It succeeds as a casual, approachable game for players seeking a relaxed farming loop and a broad range of basic activities, but it struggles to maintain long-term engagement due to repetitive gameplay and underdeveloped systems. For those willing to accept its limitations and enjoy it on its own terms, it can provide a calm and pleasant diversion, though players looking for a deeper, more polished farming life simulation may find themselves wanting more. Rating: 5/10
This game is not what it's advertised. Every game mechanic is very basic, the controls are clunky, it doesn't even feel like an early access, more like an alpha play test. Don't waste your money on this one, there are plenty way better farming games.
achei uma bosta essa bomba ma da p gasto qnd n se tem NADA p fazer
商店页面标有中文,这点先好评。 202401,steam,steam掉卡抵扣,daily indie game,indie gala,fanatical,hxxxx,t a o宝,支付宝红包,杉果,它处自定义包入的本体约6元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
有卡 有中文 有成就 种地游戏
its a good game
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $105.9K | 215 | 25% | $12.99 | |
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